Skip to content

Latest commit

 

History

History
1461 lines (1213 loc) · 48 KB

mojoshader_opengl.c

File metadata and controls

1461 lines (1213 loc) · 48 KB
 
Apr 29, 2008
Apr 29, 2008
1
2
3
4
5
6
7
8
9
/**
* MojoShader; generate shader programs from bytecode of compiled
* Direct3D shaders.
*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
Apr 26, 2008
Apr 26, 2008
10
11
12
13
14
15
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <stdarg.h>
#include <assert.h>
Apr 30, 2008
Apr 30, 2008
16
17
18
19
20
#ifdef _MSC_VER
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h> // GL headers need this for WINGDIAPI definition.
#endif
Apr 26, 2008
Apr 26, 2008
21
#include "mojoshader.h"
Apr 27, 2008
Apr 27, 2008
22
#define GL_GLEXT_LEGACY 1
Apr 29, 2008
Apr 29, 2008
23
24
#include "GL/gl.h"
#include "GL/glext.h"
Apr 26, 2008
Apr 26, 2008
25
26
27
28
// Get basic wankery out of the way here...
typedef unsigned int uint; // this is a printf() helper. don't use for code.
Apr 30, 2008
Apr 30, 2008
29
30
31
32
33
34
#ifdef _MSC_VER
#define snprintf _snprintf
typedef unsigned __int8 uint8;
typedef unsigned __int32 uint32;
typedef unsigned __int32 int32;
May 8, 2008
May 8, 2008
35
36
37
// Warning Level 4 considered harmful. :)
#pragma warning(disable: 4100) // "unreferenced formal parameter"
#pragma warning(disable: 4389) // "signed/unsigned mismatch"
Apr 30, 2008
Apr 30, 2008
38
39
#else
#include <stdint.h>
Apr 26, 2008
Apr 26, 2008
40
41
42
typedef uint8_t uint8;
typedef uint32_t uint32;
typedef int32_t int32;
Apr 30, 2008
Apr 30, 2008
43
44
45
#endif
#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) )
Apr 26, 2008
Apr 26, 2008
46
Apr 30, 2008
Apr 30, 2008
47
48
49
50
#ifndef SUPPORT_PROFILE_GLSL
#define SUPPORT_PROFILE_GLSL 1
#endif
May 25, 2008
May 25, 2008
51
52
53
54
#ifndef SUPPORT_PROFILE_ARB1
#define SUPPORT_PROFILE_ARB1 1
#endif
Apr 26, 2008
Apr 26, 2008
55
56
57
struct MOJOSHADER_glShader
{
const MOJOSHADER_parseData *parseData;
May 25, 2008
May 25, 2008
58
GLuint handle;
Apr 26, 2008
Apr 26, 2008
59
60
61
uint32 refcount;
};
Apr 27, 2008
Apr 27, 2008
62
63
typedef struct
{
Apr 27, 2008
Apr 27, 2008
64
MOJOSHADER_shaderType shader_type;
Apr 27, 2008
Apr 27, 2008
65
const MOJOSHADER_uniform *uniform;
Apr 27, 2008
Apr 27, 2008
66
GLuint location;
Apr 27, 2008
Apr 27, 2008
67
68
} UniformMap;
May 6, 2008
May 6, 2008
69
70
71
72
73
74
75
typedef struct
{
MOJOSHADER_shaderType shader_type;
const MOJOSHADER_sampler *sampler;
GLuint location;
} SamplerMap;
Apr 27, 2008
Apr 27, 2008
76
77
typedef struct
{
Apr 27, 2008
Apr 27, 2008
78
const MOJOSHADER_attribute *attribute;
Apr 27, 2008
Apr 27, 2008
79
GLuint location;
Apr 27, 2008
Apr 27, 2008
80
81
} AttributeMap;
Apr 26, 2008
Apr 26, 2008
82
83
struct MOJOSHADER_glProgram
{
Apr 27, 2008
Apr 27, 2008
84
85
MOJOSHADER_glShader *vertex;
MOJOSHADER_glShader *fragment;
May 25, 2008
May 25, 2008
86
GLuint handle;
May 6, 2008
May 6, 2008
87
88
uint32 constant_count; // !!! FIXME: misnamed.
GLfloat *constants; // !!! FIXME: misnamed.
Apr 27, 2008
Apr 27, 2008
89
uint32 uniform_count;
Apr 27, 2008
Apr 27, 2008
90
UniformMap *uniforms;
May 6, 2008
May 6, 2008
91
92
uint32 sampler_count;
SamplerMap *samplers;
Apr 27, 2008
Apr 27, 2008
93
uint32 attribute_count;
Apr 27, 2008
Apr 27, 2008
94
AttributeMap *attributes;
Apr 26, 2008
Apr 26, 2008
95
96
97
uint32 refcount;
};
May 3, 2008
May 3, 2008
98
99
100
101
#ifndef WINGDIAPI
#define WINGDIAPI
#endif
Apr 28, 2008
Apr 28, 2008
102
// Entry points in base OpenGL that lack function pointer prototypes...
May 3, 2008
May 3, 2008
103
104
typedef WINGDIAPI void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params);
typedef WINGDIAPI const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
May 28, 2008
May 28, 2008
105
typedef WINGDIAPI GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
Jun 15, 2008
Jun 15, 2008
106
107
typedef WINGDIAPI void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
typedef WINGDIAPI void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
Apr 28, 2008
Apr 28, 2008
108
Apr 28, 2008
Apr 28, 2008
109
110
111
112
113
114
115
116
117
struct MOJOSHADER_glContext
{
// Allocators...
MOJOSHADER_malloc malloc_fn;
MOJOSHADER_free free_fn;
void *malloc_data;
// The constant register files...
// Man, it kills me how much memory this takes...
Apr 29, 2008
Apr 29, 2008
118
119
120
121
122
123
GLfloat vs_reg_file_f[8192 * 4];
GLint vs_reg_file_i[2047 * 4];
GLint vs_reg_file_b[2047];
GLfloat ps_reg_file_f[8192 * 4];
GLint ps_reg_file_i[2047 * 4];
GLint ps_reg_file_b[2047];
May 6, 2008
May 6, 2008
124
GLuint sampler_reg_file[16];
Apr 28, 2008
Apr 28, 2008
125
126
127
128
129
// GL stuff...
int opengl_major;
int opengl_minor;
MOJOSHADER_glProgram *bound_program;
Apr 30, 2008
Apr 30, 2008
130
char profile[16];
Apr 28, 2008
Apr 28, 2008
131
132
133
// Extensions...
int have_base_opengl;
May 25, 2008
May 25, 2008
134
135
int have_GL_ARB_vertex_program;
int have_GL_ARB_fragment_program;
Apr 28, 2008
Apr 28, 2008
136
137
138
139
140
141
142
143
int have_GL_ARB_shader_objects;
int have_GL_ARB_vertex_shader;
int have_GL_ARB_fragment_shader;
int have_GL_ARB_shading_language_100;
int have_GL_NV_half_float;
// Entry points...
PFNGLGETSTRINGPROC glGetString;
May 28, 2008
May 28, 2008
144
PFNGLGETERRORPROC glGetError;
May 3, 2008
May 3, 2008
145
PFNGLGETINTEGERVPROC glGetIntegerv;
Jun 15, 2008
Jun 15, 2008
146
147
PFNGLENABLEPROC glEnable;
PFNGLDISABLEPROC glDisable;
Apr 28, 2008
Apr 28, 2008
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
PFNGLDELETEOBJECTARBPROC glDeleteObject;
PFNGLATTACHOBJECTARBPROC glAttachObject;
PFNGLCOMPILESHADERARBPROC glCompileShader;
PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgramObject;
PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObject;
PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArray;
PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArray;
PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocation;
PFNGLGETINFOLOGARBPROC glGetInfoLog;
PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameteriv;
PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocation;
PFNGLLINKPROGRAMARBPROC glLinkProgram;
PFNGLSHADERSOURCEARBPROC glShaderSource;
PFNGLUNIFORM1IARBPROC glUniform1i;
PFNGLUNIFORM4FVARBPROC glUniform4fv;
PFNGLUNIFORM4IVARBPROC glUniform4iv;
PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObject;
PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointer;
May 28, 2008
May 28, 2008
166
167
168
169
170
171
172
PFNGLGETPROGRAMIVARBPROC glGetProgramivARB;
PFNGLGETPROGRAMSTRINGARBPROC glGetProgramStringARB;
PFNGLPROGRAMENVPARAMETER4FVARBPROC glProgramEnvParameter4fvARB;
PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB;
PFNGLGENPROGRAMSARBPROC glGenProgramsARB;
PFNGLBINDPROGRAMARBPROC glBindProgramARB;
PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
May 25, 2008
May 25, 2008
173
174
175
// interface for profile-specific things.
int (*profileMaxUniforms)(MOJOSHADER_shaderType shader_type);
May 28, 2008
May 28, 2008
176
int (*profileCompileShader)(const MOJOSHADER_parseData *pd, GLuint *s);
May 25, 2008
May 25, 2008
177
178
void (*profileDeleteShader)(const GLuint shader);
void (*profileDeleteProgram)(const GLuint program);
Jun 2, 2008
Jun 2, 2008
179
180
181
GLint (*profileGetAttribLocation)(MOJOSHADER_glProgram *program, int idx);
GLint (*profileGetUniformLocation)(MOJOSHADER_glProgram *, MOJOSHADER_glShader *, int);
GLint (*profileGetSamplerLocation)(MOJOSHADER_glProgram *, MOJOSHADER_glShader *, int);
May 28, 2008
May 28, 2008
182
183
GLuint (*profileLinkProgram)(MOJOSHADER_glShader *, MOJOSHADER_glShader *);
void (*profileUseProgramObject)(MOJOSHADER_glProgram *program);
Jun 2, 2008
Jun 2, 2008
184
185
186
void (*profileUniform4fv)(const MOJOSHADER_parseData *, GLint, GLsizei, GLfloat *);
void (*profileUniform4iv)(const MOJOSHADER_parseData *, GLint, GLsizei, GLint *);
void (*profileUniform1i)(const MOJOSHADER_parseData *, GLint, GLint);
May 28, 2008
May 28, 2008
187
void (*profileSetSampler)(GLint loc, GLuint sampler);
Apr 28, 2008
Apr 28, 2008
188
189
};
May 25, 2008
May 25, 2008
190
191
// predeclare some profile implementation stuff...
static int impl_GLSL_MaxUniforms(MOJOSHADER_shaderType shader_type);
May 28, 2008
May 28, 2008
192
193
194
static int impl_GLSL_CompileShader(const MOJOSHADER_parseData *pd, GLuint *s);
static void impl_GLSL_DeleteShader(const GLuint shader);
static void impl_GLSL_DeleteProgram(const GLuint program);
Jun 2, 2008
Jun 2, 2008
195
196
197
static GLint impl_GLSL_GetAttribLocation(MOJOSHADER_glProgram *, int);
static GLint impl_GLSL_GetUniformLocation(MOJOSHADER_glProgram *, MOJOSHADER_glShader *, int);
static GLint impl_GLSL_GetSamplerLocation(MOJOSHADER_glProgram *, MOJOSHADER_glShader *, int);
May 28, 2008
May 28, 2008
198
199
static GLuint impl_GLSL_LinkProgram(MOJOSHADER_glShader *, MOJOSHADER_glShader *);
static void impl_GLSL_UseProgramObject(MOJOSHADER_glProgram *program);
May 29, 2008
May 29, 2008
200
201
202
static void impl_GLSL_Uniform4fv(const MOJOSHADER_parseData *pd, GLint loc, GLsizei siz, GLfloat *v);
static void impl_GLSL_Uniform4iv(const MOJOSHADER_parseData *pd, GLint loc, GLsizei siz, GLint *v);
static void impl_GLSL_Uniform1i(const MOJOSHADER_parseData *pd, GLint loc, GLint v);
May 28, 2008
May 28, 2008
203
204
static void impl_GLSL_SetSampler(GLint loc, GLuint sampler);
May 25, 2008
May 25, 2008
205
static int impl_ARB1_MaxUniforms(MOJOSHADER_shaderType shader_type);
May 28, 2008
May 28, 2008
206
207
208
static int impl_ARB1_CompileShader(const MOJOSHADER_parseData *pd, GLuint *s);
static void impl_ARB1_DeleteShader(const GLuint shader);
static void impl_ARB1_DeleteProgram(const GLuint program);
Jun 2, 2008
Jun 2, 2008
209
210
211
static GLint impl_ARB1_GetAttribLocation(MOJOSHADER_glProgram *, int);
static GLint impl_ARB1_GetUniformLocation(MOJOSHADER_glProgram *, MOJOSHADER_glShader *, int);
static GLint impl_ARB1_GetSamplerLocation(MOJOSHADER_glProgram *, MOJOSHADER_glShader *, int);
May 28, 2008
May 28, 2008
212
213
static GLuint impl_ARB1_LinkProgram(MOJOSHADER_glShader *, MOJOSHADER_glShader *);
static void impl_ARB1_UseProgramObject(MOJOSHADER_glProgram *program);
May 29, 2008
May 29, 2008
214
215
216
static void impl_ARB1_Uniform4fv(const MOJOSHADER_parseData *pd, GLint loc, GLsizei siz, GLfloat *v);
static void impl_ARB1_Uniform4iv(const MOJOSHADER_parseData *pd, GLint loc, GLsizei siz, GLint *v);
static void impl_ARB1_Uniform1i(const MOJOSHADER_parseData *pd, GLint loc, GLint v);
May 28, 2008
May 28, 2008
217
static void impl_ARB1_SetSampler(GLint loc, GLuint sampler);
May 25, 2008
May 25, 2008
218
219
Apr 28, 2008
Apr 28, 2008
220
static MOJOSHADER_glContext *ctx = NULL;
Apr 28, 2008
Apr 28, 2008
221
Apr 27, 2008
Apr 27, 2008
222
223
224
225
226
227
228
229
// Error state...
static char error_buffer[1024] = { '\0' };
static void set_error(const char *str)
{
snprintf(error_buffer, sizeof (error_buffer), "%s", str);
} // set_error
Apr 26, 2008
Apr 26, 2008
230
231
232
233
234
235
236
237
238
239
240
241
242
// #define this to force app to supply an allocator, so there's no reference
// to the C runtime's malloc() and free()...
#if MOJOSHADER_FORCE_ALLOCATOR
#define internal_malloc NULL
#define internal_free NULL
#else
static void *internal_malloc(int bytes, void *d) { return malloc(bytes); }
static void internal_free(void *ptr, void *d) { free(ptr); }
#endif
static inline void *Malloc(const size_t len)
{
May 10, 2008
May 10, 2008
243
void *retval = ctx->malloc_fn((int) len, ctx->malloc_data);
Apr 27, 2008
Apr 27, 2008
244
245
246
if (retval == NULL)
set_error("out of memory");
return retval;
Apr 26, 2008
Apr 26, 2008
247
248
249
250
} // Malloc
static inline void Free(void *ptr)
{
Apr 27, 2008
Apr 27, 2008
251
if (ptr != NULL)
Apr 28, 2008
Apr 28, 2008
252
ctx->free_fn(ptr, ctx->malloc_data);
Apr 26, 2008
Apr 26, 2008
253
254
255
} // Free
Apr 27, 2008
Apr 27, 2008
256
257
258
259
260
261
const char *MOJOSHADER_glGetError(void)
{
return error_buffer;
} // MOJOSHADER_glGetError
Jun 15, 2008
Jun 15, 2008
262
263
264
265
266
267
268
269
270
static inline void toggle_gl_state(GLenum state, int val)
{
if (val)
ctx->glEnable(state);
else
ctx->glDisable(state);
} // toggle_gl_state
Apr 28, 2008
Apr 28, 2008
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
static void *loadsym(void *(*lookup)(const char *fn), const char *fn, int *ext)
{
void *retval = NULL;
if (lookup != NULL)
{
retval = lookup(fn);
if (retval == NULL)
{
char arbfn[64];
snprintf(arbfn, sizeof (arbfn), "%sARB", fn);
retval = lookup(arbfn);
} // if
} // if
if (retval == NULL)
*ext = 0;
return retval;
} // loadsym
static void lookup_entry_points(void *(*lookup)(const char *fnname))
{
Apr 28, 2008
Apr 28, 2008
293
#define DO_LOOKUP(ext, typ, fn) ctx->fn = (typ) loadsym(lookup, #fn, &ctx->have_##ext)
Apr 28, 2008
Apr 28, 2008
294
DO_LOOKUP(base_opengl, PFNGLGETSTRINGPROC, glGetString);
May 28, 2008
May 28, 2008
295
DO_LOOKUP(base_opengl, PFNGLGETERRORPROC, glGetError);
May 3, 2008
May 3, 2008
296
DO_LOOKUP(base_opengl, PFNGLGETINTEGERVPROC, glGetIntegerv);
Jun 15, 2008
Jun 15, 2008
297
298
DO_LOOKUP(base_opengl, PFNGLENABLEPROC, glEnable);
DO_LOOKUP(base_opengl, PFNGLDISABLEPROC, glDisable);
Apr 28, 2008
Apr 28, 2008
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
DO_LOOKUP(GL_ARB_shader_objects, PFNGLDELETEOBJECTARBPROC, glDeleteObject);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLATTACHOBJECTARBPROC, glAttachObject);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLCOMPILESHADERARBPROC, glCompileShader);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLCREATEPROGRAMOBJECTARBPROC, glCreateProgramObject);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLCREATESHADEROBJECTARBPROC, glCreateShaderObject);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLGETINFOLOGARBPROC, glGetInfoLog);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLGETOBJECTPARAMETERIVARBPROC, glGetObjectParameteriv);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLGETUNIFORMLOCATIONARBPROC, glGetUniformLocation);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLLINKPROGRAMARBPROC, glLinkProgram);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLSHADERSOURCEARBPROC, glShaderSource);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLUNIFORM1IARBPROC, glUniform1i);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLUNIFORM4FVARBPROC, glUniform4fv);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLUNIFORM4IVARBPROC, glUniform4iv);
DO_LOOKUP(GL_ARB_shader_objects, PFNGLUSEPROGRAMOBJECTARBPROC, glUseProgramObject);
DO_LOOKUP(GL_ARB_vertex_shader, PFNGLDISABLEVERTEXATTRIBARRAYARBPROC, glDisableVertexAttribArray);
DO_LOOKUP(GL_ARB_vertex_shader, PFNGLENABLEVERTEXATTRIBARRAYARBPROC, glEnableVertexAttribArray);
DO_LOOKUP(GL_ARB_vertex_shader, PFNGLGETATTRIBLOCATIONARBPROC, glGetAttribLocation);
DO_LOOKUP(GL_ARB_vertex_shader, PFNGLVERTEXATTRIBPOINTERARBPROC, glVertexAttribPointer);
May 28, 2008
May 28, 2008
317
318
319
320
321
322
323
324
325
326
DO_LOOKUP(GL_ARB_vertex_program, PFNGLUSEPROGRAMOBJECTARBPROC, glUseProgramObject);
DO_LOOKUP(GL_ARB_vertex_program, PFNGLVERTEXATTRIBPOINTERARBPROC, glVertexAttribPointer);
DO_LOOKUP(GL_ARB_vertex_program, PFNGLGETPROGRAMIVARBPROC, glGetProgramivARB);
DO_LOOKUP(GL_ARB_vertex_program, PFNGLGETPROGRAMSTRINGARBPROC, glGetProgramStringARB);
DO_LOOKUP(GL_ARB_vertex_program, PFNGLPROGRAMENVPARAMETER4FVARBPROC, glProgramEnvParameter4fvARB);
DO_LOOKUP(GL_ARB_vertex_program, PFNGLDELETEPROGRAMSARBPROC, glDeleteProgramsARB);
DO_LOOKUP(GL_ARB_vertex_program, PFNGLGENPROGRAMSARBPROC, glGenProgramsARB);
DO_LOOKUP(GL_ARB_vertex_program, PFNGLBINDPROGRAMARBPROC, glBindProgramARB);
DO_LOOKUP(GL_ARB_vertex_program, PFNGLPROGRAMSTRINGARBPROC, glProgramStringARB);
Apr 28, 2008
Apr 28, 2008
327
328
329
330
331
332
333
334
335
336
#undef DO_LOOKUP
} // lookup_entry_points
static int verify_extension(const char *ext, int have, const char *extlist,
int major, int minor)
{
if (have == 0)
return 0; // don't bother checking, we're missing an entry point.
Apr 30, 2008
Apr 30, 2008
337
338
339
else if (!ctx->have_base_opengl)
return 0; // don't bother checking, we're missing basic functionality.
Apr 28, 2008
Apr 28, 2008
340
// See if it's in the spec for this GL implementation's version.
Apr 28, 2008
Apr 28, 2008
341
342
if (major >= 0)
{
Apr 28, 2008
Apr 28, 2008
343
if ( ((ctx->opengl_major << 16) | (ctx->opengl_minor & 0xFFFF)) >=
Apr 28, 2008
Apr 28, 2008
344
345
346
((major << 16) | (minor & 0xFFFF)) )
return 1;
} // if
Apr 28, 2008
Apr 28, 2008
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
// Not available in the GL version, check the extension list.
const char *ptr = strstr(extlist, ext);
if (ptr == NULL)
return 0;
const char endchar = ptr[strlen(ext)];
if ((endchar == '\0') || (endchar == ' '))
return 1; // extension is in the list.
return 0; // just not supported, fail.
} // verify_extension
static void parse_opengl_version(const char *verstr)
{
if (verstr == NULL)
Apr 28, 2008
Apr 28, 2008
364
ctx->opengl_major = ctx->opengl_minor = 0;
Apr 28, 2008
Apr 28, 2008
365
else
Apr 28, 2008
Apr 28, 2008
366
sscanf(verstr, "%d.%d", &ctx->opengl_major, &ctx->opengl_minor);
Apr 28, 2008
Apr 28, 2008
367
368
369
} // parse_opengl_version
Apr 30, 2008
Apr 30, 2008
370
static void load_extensions(void *(*lookup)(const char *fnname))
Apr 28, 2008
Apr 28, 2008
371
{
Apr 30, 2008
Apr 30, 2008
372
373
const char *extlist = NULL;
Apr 28, 2008
Apr 28, 2008
374
ctx->have_base_opengl = 1;
May 25, 2008
May 25, 2008
375
376
ctx->have_GL_ARB_vertex_program = 1;
ctx->have_GL_ARB_fragment_program = 1;
Apr 28, 2008
Apr 28, 2008
377
378
379
380
381
ctx->have_GL_ARB_shader_objects = 1;
ctx->have_GL_ARB_vertex_shader = 1;
ctx->have_GL_ARB_fragment_shader = 1;
ctx->have_GL_ARB_shading_language_100 = 1;
ctx->have_GL_NV_half_float = 1;
Apr 28, 2008
Apr 28, 2008
382
383
384
lookup_entry_points(lookup);
Apr 30, 2008
Apr 30, 2008
385
if (!ctx->have_base_opengl)
Apr 28, 2008
Apr 28, 2008
386
set_error("missing basic OpenGL entry points");
Apr 30, 2008
Apr 30, 2008
387
388
389
390
391
else
{
parse_opengl_version((const char *) ctx->glGetString(GL_VERSION));
extlist = (const char *) ctx->glGetString(GL_EXTENSIONS);
} // else
Apr 28, 2008
Apr 28, 2008
392
393
394
395
396
if (extlist == NULL)
extlist = ""; // just in case.
#define VERIFY_EXT(ext, major, minor) \
Apr 28, 2008
Apr 28, 2008
397
ctx->have_##ext = verify_extension(#ext, ctx->have_##ext, extlist, major, minor)
Apr 28, 2008
Apr 28, 2008
398
May 25, 2008
May 25, 2008
399
400
VERIFY_EXT(GL_ARB_vertex_program, -1, -1);
VERIFY_EXT(GL_ARB_fragment_program, -1, -1);
Apr 28, 2008
Apr 28, 2008
401
402
403
404
VERIFY_EXT(GL_ARB_shader_objects, 2, 0);
VERIFY_EXT(GL_ARB_vertex_shader, 2, 0);
VERIFY_EXT(GL_ARB_fragment_shader, 2, 0);
VERIFY_EXT(GL_ARB_shading_language_100, 2, 0);
Apr 28, 2008
Apr 28, 2008
405
VERIFY_EXT(GL_NV_half_float, -1, -1);
Apr 28, 2008
Apr 28, 2008
406
407
#undef VERIFY_EXT
Apr 30, 2008
Apr 30, 2008
408
409
410
411
412
413
414
} // load_extensions
static int valid_profile(const char *profile)
{
if (!ctx->have_base_opengl)
return 0;
Apr 28, 2008
Apr 28, 2008
415
Apr 30, 2008
Apr 30, 2008
416
417
#define MUST_HAVE(p, x) \
if (!ctx->have_##x) { set_error(#p " profile needs " #x); return 0; }
Apr 28, 2008
Apr 28, 2008
418
May 8, 2008
May 8, 2008
419
420
421
422
423
if (profile == NULL)
{
set_error("NULL profile");
return 0;
} // if
Apr 30, 2008
Apr 30, 2008
424
May 25, 2008
May 25, 2008
425
426
427
428
429
430
431
432
#if SUPPORT_PROFILE_ARB1
else if (strcmp(profile, MOJOSHADER_PROFILE_ARB1) == 0)
{
MUST_HAVE(MOJOSHADER_PROFILE_ARB1, GL_ARB_vertex_program);
MUST_HAVE(MOJOSHADER_PROFILE_ARB1, GL_ARB_fragment_program);
} // else if
#endif
Apr 30, 2008
Apr 30, 2008
433
434
#if SUPPORT_PROFILE_GLSL
else if (strcmp(profile, MOJOSHADER_PROFILE_GLSL) == 0)
Apr 28, 2008
Apr 28, 2008
435
{
Apr 30, 2008
Apr 30, 2008
436
437
438
439
440
441
MUST_HAVE(MOJOSHADER_PROFILE_GLSL, GL_ARB_shader_objects);
MUST_HAVE(MOJOSHADER_PROFILE_GLSL, GL_ARB_vertex_shader);
MUST_HAVE(MOJOSHADER_PROFILE_GLSL, GL_ARB_fragment_shader);
MUST_HAVE(MOJOSHADER_PROFILE_GLSL, GL_ARB_shading_language_100);
} // else if
#endif
Apr 28, 2008
Apr 28, 2008
442
443
444
else
{
Apr 30, 2008
Apr 30, 2008
445
set_error("unknown or unsupported profile");
Apr 28, 2008
Apr 28, 2008
446
447
448
return 0;
} // else
Apr 30, 2008
Apr 30, 2008
449
#undef MUST_HAVE
Apr 28, 2008
Apr 28, 2008
450
451
return 1;
Apr 30, 2008
Apr 30, 2008
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
} // valid_profile
const char *MOJOSHADER_glBestProfile(void *(*lookup)(const char *fnname))
{
const char *retval = NULL;
MOJOSHADER_glContext _ctx;
MOJOSHADER_glContext *current_ctx = ctx;
ctx = &_ctx;
memset(ctx, '\0', sizeof (MOJOSHADER_glContext));
load_extensions(lookup);
if (ctx->have_base_opengl)
{
static const char *priority[] = {
MOJOSHADER_PROFILE_GLSL,
May 25, 2008
May 25, 2008
469
MOJOSHADER_PROFILE_ARB1,
Apr 30, 2008
Apr 30, 2008
470
471
472
473
474
};
int i;
for (i = 0; i < STATICARRAYLEN(priority); i++)
{
May 28, 2008
May 28, 2008
475
476
// !!! FIXME: if Mac OS X <= 10.4, don't ever pick GLSL, even if
// !!! FIXME: the system claims it is available.
Apr 30, 2008
Apr 30, 2008
477
478
479
480
481
482
if (valid_profile(priority[i]))
{
retval = priority[i];
break;
} // if
} // for
Apr 28, 2008
Apr 28, 2008
483
Apr 30, 2008
Apr 30, 2008
484
485
486
if (retval == NULL)
set_error("no profiles available");
} // if
Apr 28, 2008
Apr 28, 2008
487
Apr 30, 2008
Apr 30, 2008
488
489
490
491
492
493
ctx = current_ctx;
return retval;
} // MOJOSHADER_glBestProfile
MOJOSHADER_glContext *MOJOSHADER_glCreateContext(const char *profile,
Apr 28, 2008
Apr 28, 2008
494
495
496
void *(*lookup)(const char *fnname),
MOJOSHADER_malloc m, MOJOSHADER_free f,
void *d)
Apr 26, 2008
Apr 26, 2008
497
{
Apr 29, 2008
Apr 29, 2008
498
MOJOSHADER_glContext *retval = NULL;
Apr 28, 2008
Apr 28, 2008
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
MOJOSHADER_glContext *current_ctx = ctx;
ctx = NULL;
if (m == NULL) m = internal_malloc;
if (f == NULL) f = internal_free;
ctx = (MOJOSHADER_glContext *) m(sizeof (MOJOSHADER_glContext), d);
if (ctx == NULL)
{
set_error("out of memory");
goto init_fail;
} // if
memset(ctx, '\0', sizeof (MOJOSHADER_glContext));
ctx->malloc_fn = m;
ctx->free_fn = f;
ctx->malloc_data = d;
Apr 30, 2008
Apr 30, 2008
516
snprintf(ctx->profile, sizeof (ctx->profile), "%s", profile);
Apr 27, 2008
Apr 27, 2008
517
Apr 30, 2008
Apr 30, 2008
518
519
load_extensions(lookup);
if (!valid_profile(profile))
Apr 28, 2008
Apr 28, 2008
520
goto init_fail;
Apr 26, 2008
Apr 26, 2008
521
522
523
MOJOSHADER_glBindProgram(NULL);
May 25, 2008
May 25, 2008
524
525
526
527
528
529
530
531
532
533
// !!! FIXME: generalize this part.
if (profile == NULL) {}
#if SUPPORT_PROFILE_GLSL
else if (strcmp(profile, MOJOSHADER_PROFILE_GLSL) == 0)
{
ctx->profileMaxUniforms = impl_GLSL_MaxUniforms;
ctx->profileCompileShader = impl_GLSL_CompileShader;
ctx->profileDeleteShader = impl_GLSL_DeleteShader;
ctx->profileDeleteProgram = impl_GLSL_DeleteProgram;
Jun 2, 2008
Jun 2, 2008
534
ctx->profileGetAttribLocation = impl_GLSL_GetAttribLocation;
May 28, 2008
May 28, 2008
535
ctx->profileGetUniformLocation = impl_GLSL_GetUniformLocation;
Jun 2, 2008
Jun 2, 2008
536
ctx->profileGetSamplerLocation = impl_GLSL_GetSamplerLocation;
May 28, 2008
May 28, 2008
537
538
539
540
541
542
ctx->profileLinkProgram = impl_GLSL_LinkProgram;
ctx->profileUseProgramObject = impl_GLSL_UseProgramObject;
ctx->profileUniform4fv = impl_GLSL_Uniform4fv;
ctx->profileUniform4iv = impl_GLSL_Uniform4iv;
ctx->profileUniform1i = impl_GLSL_Uniform1i;
ctx->profileSetSampler = impl_GLSL_SetSampler;
May 25, 2008
May 25, 2008
543
544
545
546
547
548
549
550
551
552
} // if
#endif
#if SUPPORT_PROFILE_ARB1
else if (strcmp(profile, MOJOSHADER_PROFILE_ARB1) == 0)
{
ctx->profileMaxUniforms = impl_ARB1_MaxUniforms;
ctx->profileCompileShader = impl_ARB1_CompileShader;
ctx->profileDeleteShader = impl_ARB1_DeleteShader;
ctx->profileDeleteProgram = impl_ARB1_DeleteProgram;
Jun 2, 2008
Jun 2, 2008
553
ctx->profileGetAttribLocation = impl_ARB1_GetAttribLocation;
May 28, 2008
May 28, 2008
554
ctx->profileGetUniformLocation = impl_ARB1_GetUniformLocation;
Jun 2, 2008
Jun 2, 2008
555
ctx->profileGetSamplerLocation = impl_ARB1_GetSamplerLocation;
May 28, 2008
May 28, 2008
556
557
558
559
560
561
ctx->profileLinkProgram = impl_ARB1_LinkProgram;
ctx->profileUseProgramObject = impl_ARB1_UseProgramObject;
ctx->profileUniform4fv = impl_ARB1_Uniform4fv;
ctx->profileUniform4iv = impl_ARB1_Uniform4iv;
ctx->profileUniform1i = impl_ARB1_Uniform1i;
ctx->profileSetSampler = impl_ARB1_SetSampler;
May 25, 2008
May 25, 2008
562
563
564
565
566
567
568
} // if
#endif
assert(ctx->profileMaxUniforms != NULL);
assert(ctx->profileCompileShader != NULL);
assert(ctx->profileDeleteShader != NULL);
assert(ctx->profileDeleteProgram != NULL);
May 28, 2008
May 28, 2008
569
assert(ctx->profileMaxUniforms != NULL);
Jun 2, 2008
Jun 2, 2008
570
assert(ctx->profileGetAttribLocation != NULL);
May 28, 2008
May 28, 2008
571
assert(ctx->profileGetUniformLocation != NULL);
Jun 2, 2008
Jun 2, 2008
572
assert(ctx->profileGetSamplerLocation != NULL);
May 28, 2008
May 28, 2008
573
574
575
576
577
578
assert(ctx->profileLinkProgram != NULL);
assert(ctx->profileUseProgramObject != NULL);
assert(ctx->profileUniform4fv != NULL);
assert(ctx->profileUniform4iv != NULL);
assert(ctx->profileUniform1i != NULL);
assert(ctx->profileSetSampler != NULL);
May 25, 2008
May 25, 2008
579
Apr 29, 2008
Apr 29, 2008
580
retval = ctx;
Apr 28, 2008
Apr 28, 2008
581
582
ctx = current_ctx;
return retval;
Apr 28, 2008
Apr 28, 2008
583
584
init_fail:
Apr 28, 2008
Apr 28, 2008
585
586
587
588
if (ctx != NULL)
f(ctx, d);
ctx = current_ctx;
return NULL;
Apr 28, 2008
Apr 28, 2008
589
} // MOJOSHADER_glCreateContext
Apr 26, 2008
Apr 26, 2008
590
591
Apr 28, 2008
Apr 28, 2008
592
593
594
595
596
597
void MOJOSHADER_glMakeContextCurrent(MOJOSHADER_glContext *_ctx)
{
ctx = _ctx;
} // MOJOSHADER_glMakeContextCurrent
May 25, 2008
May 25, 2008
598
static int impl_GLSL_MaxUniforms(MOJOSHADER_shaderType shader_type)
May 3, 2008
May 3, 2008
599
600
601
602
603
604
605
606
607
608
609
610
{
GLenum pname = GL_NONE;
GLint val = 0;
if (shader_type == MOJOSHADER_TYPE_VERTEX)
pname = GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB;
else if (shader_type == MOJOSHADER_TYPE_PIXEL)
pname = GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB;
else
return -1;
ctx->glGetIntegerv(pname, &val);
return (int) val;
May 25, 2008
May 25, 2008
611
612
613
} // impl_GLSL_MaxUniforms
May 28, 2008
May 28, 2008
614
615
616
617
618
619
620
621
622
623
624
625
static int impl_ARB1_MaxUniforms(MOJOSHADER_shaderType shader_type)
{
GLint retval = 0;
GLenum program_type = GL_NONE;
if (shader_type == MOJOSHADER_TYPE_VERTEX)
program_type = GL_VERTEX_PROGRAM_ARB;
else if (shader_type == MOJOSHADER_TYPE_PIXEL)
program_type = GL_FRAGMENT_PROGRAM_ARB;
else
return -1;
ctx->glGetProgramivARB(program_type, GL_MAX_PROGRAM_PARAMETERS_ARB, &retval);
Jun 15, 2008
Jun 15, 2008
626
return (int) retval; // !!! FIXME: times four?
May 28, 2008
May 28, 2008
627
628
629
} // impl_ARB1_MaxUniforms
May 25, 2008
May 25, 2008
630
631
632
int MOJOSHADER_glMaxUniforms(MOJOSHADER_shaderType shader_type)
{
return ctx->profileMaxUniforms(shader_type);
May 3, 2008
May 3, 2008
633
634
635
} // MOJOSHADER_glMaxUniforms
May 25, 2008
May 25, 2008
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
static int impl_GLSL_CompileShader(const MOJOSHADER_parseData *pd, GLuint *s)
{
GLint ok = 0;
GLint shaderlen = (GLint) pd->output_len;
const GLenum shader_type = (pd->shader_type == MOJOSHADER_TYPE_PIXEL) ? GL_FRAGMENT_SHADER : GL_VERTEX_SHADER;
GLuint shader = ctx->glCreateShaderObject(shader_type);
ctx->glShaderSource(shader, 1, (const GLchar **) &pd->output, &shaderlen);
ctx->glCompileShader(shader);
ctx->glGetObjectParameteriv(shader, GL_OBJECT_COMPILE_STATUS_ARB, &ok);
if (!ok)
{
GLsizei len = 0;
ctx->glGetInfoLog(shader, sizeof (error_buffer), &len,
(GLchar *) error_buffer);
*s = 0;
return 0;
} // if
*s = shader;
return 1;
} // impl_GLSL_CompileShader
May 28, 2008
May 28, 2008
661
662
663
664
665
666
667
668
669
static int impl_ARB1_CompileShader(const MOJOSHADER_parseData *pd, GLuint *s)
{
GLint shaderlen = (GLint) pd->output_len;
const GLenum shader_type = (pd->shader_type == MOJOSHADER_TYPE_PIXEL) ? GL_FRAGMENT_PROGRAM_ARB : GL_VERTEX_PROGRAM_ARB;
GLuint shader = 0;
ctx->glGenProgramsARB(1, &shader);
ctx->glGetError(); // flush any existing error state.
ctx->glBindProgramARB(shader_type, shader);
Jun 15, 2008
Jun 15, 2008
670
ctx->glProgramStringARB(shader_type, GL_PROGRAM_FORMAT_ASCII_ARB,
Jun 15, 2008
Jun 15, 2008
671
shaderlen, pd->output);
May 28, 2008
May 28, 2008
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
if (ctx->glGetError() == GL_INVALID_OPERATION)
{
GLint pos = 0;
ctx->glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos);
const GLubyte *errstr = ctx->glGetString(GL_PROGRAM_ERROR_STRING_ARB);
snprintf(error_buffer, sizeof (error_buffer),
"ARB1 compile error at position %d: %s",
(int) pos, (const char *) errstr);
ctx->glBindProgramARB(shader_type, 0);
ctx->glDeleteProgramsARB(1, &shader);
*s = 0;
return 0;
} // if
*s = shader;
return 1;
} // impl_ARB1_CompileShader
May 25, 2008
May 25, 2008
692
693
694
695
696
697
static void impl_GLSL_DeleteShader(const GLuint shader)
{
ctx->glDeleteObject(shader);
} // impl_GLSL_DeleteShader
May 28, 2008
May 28, 2008
698
699
700
701
702
703
704
static void impl_ARB1_DeleteShader(const GLuint _shader)
{
GLuint shader = _shader; // const removal.
ctx->glDeleteProgramsARB(1, &shader);
} // impl_ARB1_DeleteShader
May 25, 2008
May 25, 2008
705
706
707
708
709
710
static void impl_GLSL_DeleteProgram(const GLuint program)
{
ctx->glDeleteObject(program);
} // impl_GLSL_DeleteProgram
May 28, 2008
May 28, 2008
711
712
713
714
715
716
static void impl_ARB1_DeleteProgram(const GLuint program)
{
// no-op. ARB1 doesn't have real linked programs.
} // impl_GLSL_DeleteProgram
Apr 26, 2008
Apr 26, 2008
717
718
719
720
MOJOSHADER_glShader *MOJOSHADER_glCompileShader(const unsigned char *tokenbuf,
const unsigned int bufsize)
{
MOJOSHADER_glShader *retval = NULL;
May 25, 2008
May 25, 2008
721
GLuint shader = 0;
Apr 28, 2008
Apr 28, 2008
722
723
724
725
const MOJOSHADER_parseData *pd = MOJOSHADER_parse(ctx->profile, tokenbuf,
bufsize, ctx->malloc_fn,
ctx->free_fn,
ctx->malloc_data);
Apr 26, 2008
Apr 26, 2008
726
if (pd->error != NULL)
Apr 27, 2008
Apr 27, 2008
727
728
{
set_error(pd->error);
Apr 27, 2008
Apr 27, 2008
729
goto compile_shader_fail;
Apr 27, 2008
Apr 27, 2008
730
} // if
Apr 26, 2008
Apr 26, 2008
731
732
733
retval = (MOJOSHADER_glShader *) Malloc(sizeof (MOJOSHADER_glShader));
if (retval == NULL)
Apr 27, 2008
Apr 27, 2008
734
735
goto compile_shader_fail;
May 25, 2008
May 25, 2008
736
if (!ctx->profileCompileShader(pd, &shader))
Apr 27, 2008
Apr 27, 2008
737
goto compile_shader_fail;
Apr 26, 2008
Apr 26, 2008
738
739
740
741
742
retval->parseData = pd;
retval->handle = shader;
retval->refcount = 1;
return retval;
Apr 27, 2008
Apr 27, 2008
743
744
745
746
747
compile_shader_fail:
MOJOSHADER_freeParseData(pd);
Free(retval);
if (shader != 0)
May 25, 2008
May 25, 2008
748
ctx->profileDeleteShader(shader);
Apr 27, 2008
Apr 27, 2008
749
return NULL;
Apr 26, 2008
Apr 26, 2008
750
751
752
} // MOJOSHADER_glCompileShader
Apr 29, 2008
Apr 29, 2008
753
754
755
756
757
758
759
const MOJOSHADER_parseData *MOJOSHADER_glGetShaderParseData(
MOJOSHADER_glShader *shader)
{
return (shader != NULL) ? shader->parseData : NULL;
} // MOJOSHADER_glGetShaderParseData
Apr 26, 2008
Apr 26, 2008
760
761
762
763
static void shader_unref(MOJOSHADER_glShader *shader)
{
if (shader != NULL)
{
Apr 27, 2008
Apr 27, 2008
764
const uint32 refcount = shader->refcount;
Apr 26, 2008
Apr 26, 2008
765
if (refcount > 1)
Apr 27, 2008
Apr 27, 2008
766
shader->refcount--;
Apr 26, 2008
Apr 26, 2008
767
768
else
{
May 25, 2008
May 25, 2008
769
ctx->profileDeleteShader(shader->handle);
Apr 26, 2008
Apr 26, 2008
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
MOJOSHADER_freeParseData(shader->parseData);
Free(shader);
} // else
} // if
} // shader_unref
static void program_unref(MOJOSHADER_glProgram *program)
{
if (program != NULL)
{
const uint32 refcount = program->refcount;
if (refcount > 1)
program->refcount--;
else
{
May 25, 2008
May 25, 2008
786
ctx->profileDeleteProgram(program->handle);
Apr 26, 2008
Apr 26, 2008
787
788
shader_unref(program->vertex);
shader_unref(program->fragment);
May 6, 2008
May 6, 2008
789
Free(program->constants);
May 6, 2008
May 6, 2008
790
791
792
Free(program->samplers);
Free(program->uniforms);
Free(program->attributes);
Apr 26, 2008
Apr 26, 2008
793
794
795
796
797
798
Free(program);
} // else
} // if
} // program_unref
Jun 2, 2008
Jun 2, 2008
799
800
static GLint impl_GLSL_GetUniformLocation(MOJOSHADER_glProgram *program,
MOJOSHADER_glShader *shader, int idx)
May 28, 2008
May 28, 2008
801
{
Jun 2, 2008
Jun 2, 2008
802
803
return ctx->glGetUniformLocation(program->handle,
shader->parseData->uniforms[idx].name);
May 28, 2008
May 28, 2008
804
805
} // impl_GLSL_GetUniformLocation
Jun 2, 2008
Jun 2, 2008
806
807
808
static GLint impl_ARB1_GetUniformLocation(MOJOSHADER_glProgram *program,
MOJOSHADER_glShader *shader, int idx)
May 28, 2008
May 28, 2008
809
{
Jun 2, 2008
Jun 2, 2008
810
811
assert(shader->parseData->uniforms[idx].type == MOJOSHADER_UNIFORM_FLOAT);
return shader->parseData->uniforms[idx].index; // !!! FIXME: doesn't work if there are int or bool uniforms!
May 28, 2008
May 28, 2008
812
813
814
} // impl_ARB1_GetUniformLocation
Apr 27, 2008
Apr 27, 2008
815
816
817
818
static void lookup_uniforms(MOJOSHADER_glProgram *program,
MOJOSHADER_glShader *shader)
{
const MOJOSHADER_parseData *pd = shader->parseData;
Apr 27, 2008
Apr 27, 2008
819
const MOJOSHADER_uniform *u = pd->uniforms;
Apr 27, 2008
Apr 27, 2008
820
const MOJOSHADER_shaderType shader_type = pd->shader_type;
May 28, 2008
May 28, 2008
821
int i;
Apr 27, 2008
Apr 27, 2008
822
823
824
for (i = 0; i < pd->uniform_count; i++)
{
Jun 2, 2008
Jun 2, 2008
825
const GLint loc = ctx->profileGetUniformLocation(program, shader, i);
Apr 27, 2008
Apr 27, 2008
826
827
828
if (loc != -1) // maybe the Uniform was optimized out?
{
UniformMap *map = &program->uniforms[program->uniform_count];
Apr 27, 2008
Apr 27, 2008
829
map->shader_type = shader_type;
Apr 27, 2008
Apr 27, 2008
830
map->uniform = &u[i];
Apr 27, 2008
Apr 27, 2008
831
map->location = (GLuint) loc;
Apr 27, 2008
Apr 27, 2008
832
833
834
835
836
837
program->uniform_count++;
} // if
} // for
} // lookup_uniforms
Jun 2, 2008
Jun 2, 2008
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
static GLint impl_GLSL_GetSamplerLocation(MOJOSHADER_glProgram *program,
MOJOSHADER_glShader *shader, int idx)
{
return ctx->glGetUniformLocation(program->handle,
shader->parseData->samplers[idx].name);
} // impl_GLSL_GetSamplerLocation
static GLint impl_ARB1_GetSamplerLocation(MOJOSHADER_glProgram *program,
MOJOSHADER_glShader *shader, int idx)
{
return shader->parseData->samplers[idx].index;
} // impl_ARB1_GetSamplerLocation
May 6, 2008
May 6, 2008
853
854
855
856
857
858
859
860
861
862
static void lookup_samplers(MOJOSHADER_glProgram *program,
MOJOSHADER_glShader *shader)
{
int i;
const MOJOSHADER_parseData *pd = shader->parseData;
const MOJOSHADER_sampler *s = pd->samplers;
const MOJOSHADER_shaderType shader_type = pd->shader_type;
for (i = 0; i < pd->sampler_count; i++)
{
Jun 2, 2008
Jun 2, 2008
863
const GLint loc = ctx->profileGetSamplerLocation(program, shader, i);
May 6, 2008
May 6, 2008
864
865
866
867
868
869
870
871
872
873
874
875
if (loc != -1) // maybe the Sampler was optimized out?
{
SamplerMap *map = &program->samplers[program->sampler_count];
map->shader_type = shader_type;
map->sampler = &s[i];
map->location = (GLuint) loc;
program->sampler_count++;
} // if
} // for
} // lookup_samplers
Jun 2, 2008
Jun 2, 2008
876
877
878
879
880
881
882
883
884
885
886
887
888
static GLint impl_GLSL_GetAttribLocation(MOJOSHADER_glProgram *program, int idx)
{
const MOJOSHADER_parseData *pd = program->vertex->parseData;
const MOJOSHADER_attribute *a = pd->attributes;
return ctx->glGetAttribLocation(program->handle, a[idx].name);
} // impl_GLSL_GetAttribLocation
static GLint impl_ARB1_GetAttribLocation(MOJOSHADER_glProgram *program, int idx)
{
return idx; // map to vertex arrays in the same order as the parseData.
} // impl_ARB1_GetAttribLocation
Apr 27, 2008
Apr 27, 2008
889
890
891
892
static void lookup_attributes(MOJOSHADER_glProgram *program)
{
int i;
const MOJOSHADER_parseData *pd = program->vertex->parseData;
Apr 27, 2008
Apr 27, 2008
893
const MOJOSHADER_attribute *a = pd->attributes;
Apr 27, 2008
Apr 27, 2008
894
895
896
for (i = 0; i < pd->attribute_count; i++)
{
Jun 2, 2008
Jun 2, 2008
897
const GLint loc = ctx->profileGetAttribLocation(program, i);
Apr 27, 2008
Apr 27, 2008
898
899
900
901
if (loc != -1) // maybe the Attribute was optimized out?
{
AttributeMap *map = &program->attributes[program->attribute_count];
map->attribute = &a[i];
Apr 27, 2008
Apr 27, 2008
902
map->location = (GLuint) loc;
Apr 27, 2008
Apr 27, 2008
903
904
905
906
907
908
program->attribute_count++;
} // if
} // for
} // lookup_attributes
May 28, 2008
May 28, 2008
909
910
static GLuint impl_GLSL_LinkProgram(MOJOSHADER_glShader *vshader,
MOJOSHADER_glShader *pshader)
Apr 26, 2008
Apr 26, 2008
911
{
May 25, 2008
May 25, 2008
912
const GLuint program = ctx->glCreateProgramObject();
Apr 26, 2008
Apr 26, 2008
913
Apr 28, 2008
Apr 28, 2008
914
915
if (vshader != NULL) ctx->glAttachObject(program, vshader->handle);
if (pshader != NULL) ctx->glAttachObject(program, pshader->handle);
Apr 27, 2008
Apr 27, 2008
916
Apr 28, 2008
Apr 28, 2008
917
ctx->glLinkProgram(program);
Apr 27, 2008
Apr 27, 2008
918
919
GLint ok = 0;
Apr 28, 2008
Apr 28, 2008
920
ctx->glGetObjectParameteriv(program, GL_OBJECT_LINK_STATUS_ARB, &ok);
Apr 27, 2008
Apr 27, 2008
921
922
923
if (!ok)
{
GLsizei len = 0;
Apr 28, 2008
Apr 28, 2008
924
ctx->glGetInfoLog(program, sizeof (error_buffer), &len, (GLchar *) error_buffer);
May 28, 2008
May 28, 2008
925
926
ctx->glDeleteObject(program);
return 0;
Apr 27, 2008
Apr 27, 2008
927
} // if
Apr 26, 2008
Apr 26, 2008
928
May 28, 2008
May 28, 2008
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
return program;
} // impl_GLSL_LinkProgram
static GLuint impl_ARB1_LinkProgram(MOJOSHADER_glShader *vshader,
MOJOSHADER_glShader *pshader)
{
// there is no formal linking in ARB1...just return a unique value.
static GLuint retval = 1;
return retval++;
} // impl_ARB1_LinkProgram
MOJOSHADER_glProgram *MOJOSHADER_glLinkProgram(MOJOSHADER_glShader *vshader,
MOJOSHADER_glShader *pshader)
{
if ((vshader == NULL) && (pshader == NULL))
return NULL;
int numregs = 0;
int consts = 0;
MOJOSHADER_glProgram *retval = NULL;
const GLuint program = ctx->profileLinkProgram(vshader, pshader);
if (program == 0)
goto link_program_fail;
Apr 27, 2008
Apr 27, 2008
955
956
retval = (MOJOSHADER_glProgram *) Malloc(sizeof (MOJOSHADER_glProgram));
if (retval == NULL)
Apr 27, 2008
Apr 27, 2008
957
958
goto link_program_fail;
memset(retval, '\0', sizeof (MOJOSHADER_glProgram));
Apr 27, 2008
Apr 27, 2008
959
May 6, 2008
May 6, 2008
960
numregs = 0;
Apr 27, 2008
Apr 27, 2008
961
962
if (vshader != NULL) numregs += vshader->parseData->uniform_count;
if (pshader != NULL) numregs += pshader->parseData->uniform_count;
Jun 3, 2008
Jun 3, 2008
963
964
965
966
967
968
969
970
if (numregs > 0)
{
const size_t len = sizeof (UniformMap) * numregs;
retval->uniforms = (UniformMap *) Malloc(len);
if (retval->uniforms == NULL)
goto link_program_fail;
memset(retval->uniforms, '\0', len);
} // if
Apr 27, 2008
Apr 27, 2008
971
May 6, 2008
May 6, 2008
972
973
974
numregs = 0;
if (vshader != NULL) numregs += vshader->parseData->sampler_count;
if (pshader != NULL) numregs += pshader->parseData->sampler_count;
Jun 3, 2008
Jun 3, 2008
975
976
977
978
979
980
981
982
if (numregs > 0)
{
const size_t len = sizeof (SamplerMap) * numregs;
retval->samplers = (SamplerMap *) Malloc(len);
if (retval->samplers == NULL)
goto link_program_fail;
memset(retval->samplers, '\0', len);
} // if
May 6, 2008
May 6, 2008
983
Apr 27, 2008
Apr 27, 2008
984
985
986
987
retval->handle = program;
retval->vertex = vshader;
retval->fragment = pshader;
retval->refcount = 1;
Apr 26, 2008
Apr 26, 2008
988
989
if (vshader != NULL)
Apr 27, 2008
Apr 27, 2008
990
{
May 11, 2008
May 11, 2008
991
992
if (consts < vshader->parseData->constant_count)
consts = vshader->parseData->constant_count;
Apr 27, 2008
Apr 27, 2008
993
Jun 3, 2008
Jun 3, 2008
994
995
996
997
998
999
1000
if (vshader->parseData->attribute_count > 0)
{
const int count = vshader->parseData->attribute_count;
const size_t len = sizeof (AttributeMap) * count;
retval->attributes = (AttributeMap *) Malloc(len);
if (retval->attributes == NULL)
goto link_program_fail;