author | Ryan C. Gordon <icculus@icculus.org> |
Wed, 16 Apr 2008 23:19:25 -0400 | |
branch | trunk |
changeset 133 | a2e9b4314286 |
parent 132 | 771666af0fa6 |
child 134 | 205c793ecf3e |
permissions | -rw-r--r-- |
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/** |
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* MojoShader; generate shader programs from bytecode of compiled |
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* Direct3D shaders. |
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* |
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* Please see the file LICENSE.txt in the source's root directory. |
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* |
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* This file written by Ryan C. Gordon. |
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*/ |
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// !!! FIXME: I keep changing coding styles for symbols and typedefs. |
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// !!! FIXME: do DEF* opcodes have to come before instructions? |
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// !!! FIXME: my reading of the msdn spec suggests no, but it sounds like |
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// !!! FIXME: something they'd require. DCL_* _does_ have to be first. |
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// Shader bytecode format is described at MSDN: |
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// http://msdn2.microsoft.com/en-us/library/ms800307.aspx |
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#include <stdio.h> |
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#include <string.h> |
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#include <stdlib.h> |
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#include <stdint.h> |
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#include <stdarg.h> |
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#include <assert.h> |
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#include "mojoshader.h" |
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// This is the highest shader version we currently support. |
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#define MAX_SHADER_MAJOR 3 |
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#define MAX_SHADER_MINOR 0 |
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// If SUPPORT_PROFILE_* isn't defined, we assume an implicit desire to support. |
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// You get all the profiles unless you go out of your way to disable them. |
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#ifndef SUPPORT_PROFILE_D3D |
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#define SUPPORT_PROFILE_D3D 1 |
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#endif |
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#ifndef SUPPORT_PROFILE_PASSTHROUGH |
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#define SUPPORT_PROFILE_PASSTHROUGH 1 |
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#endif |
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#ifndef SUPPORT_PROFILE_GLSL |
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#define SUPPORT_PROFILE_GLSL 1 |
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#endif |
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// Get basic wankery out of the way here... |
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typedef unsigned int uint; // this is a printf() helper. don't use for code. |
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typedef uint8_t uint8; |
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typedef uint32_t uint32; |
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typedef int32_t int32; |
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#ifdef __GNUC__ |
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#define ISPRINTF(x,y) __attribute__((format (printf, x, y))) |
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#else |
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#define ISPRINTF(x,y) |
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#endif |
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#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) ) |
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#ifdef _WINDOWS // !!! FIXME: bleh |
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const char *endline_str = "\r\n"; |
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#else |
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const char *endline_str = "\n"; |
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#endif |
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// we need to reference this by explicit value occasionally. |
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#define OPCODE_RET 28 |
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// Byteswap magic... |
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#if ((defined __GNUC__) && (defined __POWERPC__)) |
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static inline uint32 SWAP32(uint32 x) |
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{ |
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__asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x)); |
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return x; |
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} // SWAP32 |
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#elif defined(__POWERPC__) |
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static inline uint32 SWAP32(uint32 x) |
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{ |
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return ( (((x) >> 24) & 0x000000FF) | (((x) >> 8) & 0x0000FF00) | |
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(((x) << 8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) ); |
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} // SWAP32 |
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#else |
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# define SWAP32(x) (x) |
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#endif |
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typedef enum |
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{ |
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REG_TYPE_TEMP = 0, |
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REG_TYPE_INPUT = 1, |
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REG_TYPE_CONST = 2, |
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REG_TYPE_ADDRESS = 3, |
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REG_TYPE_TEXTURE = 3, // ALSO 3! |
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REG_TYPE_RASTOUT = 4, |
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REG_TYPE_ATTROUT = 5, |
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REG_TYPE_TEXCRDOUT = 6, |
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REG_TYPE_OUTPUT = 6, // ALSO 6! |
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REG_TYPE_CONSTINT = 7, |
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REG_TYPE_COLOROUT = 8, |
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REG_TYPE_DEPTHOUT = 9, |
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REG_TYPE_SAMPLER = 10, |
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REG_TYPE_CONST2 = 11, |
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REG_TYPE_CONST3 = 12, |
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REG_TYPE_CONST4 = 13, |
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REG_TYPE_CONSTBOOL = 14, |
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REG_TYPE_LOOP = 15, |
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REG_TYPE_TEMPFLOAT16 = 16, |
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REG_TYPE_MISCTYPE = 17, |
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REG_TYPE_LABEL = 18, |
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REG_TYPE_PREDICATE = 19, |
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REG_TYPE_MAX = 19 |
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} RegisterType; |
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// predeclare. |
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typedef struct Context Context; |
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// one emit function for each opcode in each profile. |
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typedef void (*emit_function)(Context *ctx); |
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// one emit function for comments in each profile. |
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typedef void (*emit_comment)(Context *ctx, const char *str); |
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// one emit function for starting output in each profile. |
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typedef void (*emit_start)(Context *ctx); |
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// one emit function for ending output in each profile. |
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typedef void (*emit_end)(Context *ctx); |
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// one emit function for finalizing output in each profile. |
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typedef void (*emit_finalize)(Context *ctx); |
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// one emit function for global definitions in each profile. |
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typedef void (*emit_global)(Context *ctx, RegisterType regtype, int regnum); |
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// one emit function for uniforms in each profile. |
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typedef void (*emit_uniform)(Context *ctx, RegisterType regtype, int regnum); |
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// one emit function for attributes in each profile. |
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typedef void (*emit_attribute)(Context *ctx, RegisterType regtype, int regnum, |
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MOJOSHADER_usage usage, int index, int wmask); |
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// one args function for each possible sequence of opcode arguments. |
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typedef int (*args_function)(Context *ctx); |
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// one state function for each opcode where we have state machine updates. |
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typedef void (*state_function)(Context *ctx); |
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typedef struct |
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{ |
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const char *name; |
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emit_start start_emitter; |
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emit_end end_emitter; |
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emit_comment comment_emitter; |
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emit_global global_emitter; |
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emit_uniform uniform_emitter; |
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emit_attribute attribute_emitter; |
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emit_finalize finalize_emitter; |
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} Profile; |
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typedef enum |
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{ |
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RASTOUT_TYPE_POSITION = 0, |
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RASTOUT_TYPE_FOG = 1, |
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RASTOUT_TYPE_POINT_SIZE = 2, |
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RASTOUT_TYPE_MAX = 2 |
34 | 175 |
} RastOutType; |
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|
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typedef enum |
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{ |
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MISCTYPE_TYPE_POSITION = 0, |
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MISCTYPE_TYPE_FACE = 1, |
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MISCTYPE_TYPE_MAX = 1 |
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} MiscTypeType; |
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31 | 184 |
typedef enum |
185 |
{ |
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186 |
TEXTURE_TYPE_2D = 2, |
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TEXTURE_TYPE_CUBE = 3, |
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TEXTURE_TYPE_VOLUME = 4, |
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} TextureType; |
31 | 190 |
|
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191 |
|
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// A simple linked list of strings, so we can build the final output without |
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// realloc()ing for each new line, and easily insert lines into the middle |
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// of the output without much trouble. |
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typedef struct OutputListNode |
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{ |
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char *str; |
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struct OutputListNode *next; |
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} OutputListNode; |
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200 |
|
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typedef struct OutputList |
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{ |
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OutputListNode head; |
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OutputListNode *tail; |
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} OutputList; |
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206 |
|
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207 |
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typedef struct RegisterList |
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{ |
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RegisterType regtype; |
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int regnum; |
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MOJOSHADER_usage usage; |
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int index; |
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int writemask; |
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struct RegisterList *next; |
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} RegisterList; |
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217 |
|
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218 |
|
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// result modifiers. |
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#define MOD_SATURATE 0x01 |
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#define MOD_PP 0x02 |
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#define MOD_CENTROID 0x04 |
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223 |
|
24 | 224 |
// source modifiers. |
225 |
typedef enum |
|
226 |
{ |
|
227 |
SRCMOD_NONE, |
|
228 |
SRCMOD_NEGATE, |
|
229 |
SRCMOD_BIAS, |
|
230 |
SRCMOD_BIASNEGATE, |
|
231 |
SRCMOD_SIGN, |
|
232 |
SRCMOD_SIGNNEGATE, |
|
233 |
SRCMOD_COMPLEMENT, |
|
234 |
SRCMOD_X2, |
|
235 |
SRCMOD_X2NEGATE, |
|
236 |
SRCMOD_DZ, |
|
237 |
SRCMOD_DW, |
|
238 |
SRCMOD_ABS, |
|
239 |
SRCMOD_ABSNEGATE, |
|
240 |
SRCMOD_NOT, |
|
241 |
SRCMOD_TOTAL |
|
34 | 242 |
} SourceMod; |
24 | 243 |
|
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244 |
|
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typedef struct |
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246 |
{ |
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const uint32 *token; // this is the unmolested token in the stream. |
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int regnum; |
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int relative; |
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int writemask; // xyzw or rgba (all four, not split out). |
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int writemask0; // x or red |
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int writemask1; // y or green |
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int writemask2; // z or blue |
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int writemask3; // w or alpha |
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int result_mod; |
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int result_shift; |
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RegisterType regtype; |
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} DestArgInfo; |
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259 |
|
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typedef struct |
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261 |
{ |
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const uint32 *token; // this is the unmolested token in the stream. |
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int regnum; |
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int relative; |
22 | 265 |
int swizzle; // xyzw (all four, not split out). |
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int swizzle_x; |
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int swizzle_y; |
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int swizzle_z; |
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int swizzle_w; |
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int src_mod; |
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RegisterType regtype; |
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} SourceArgInfo; |
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273 |
|
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274 |
|
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275 |
typedef enum |
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276 |
{ |
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277 |
// Specific to GLSL profile... |
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278 |
CTX_FLAGS_GLSL_LIT_OPCODE = (1 << 0), |
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CTX_FLAGS_GLSL_DST_OPCODE = (1 << 1), |
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CTX_FLAGS_GLSL_LRP_OPCODE = (1 << 2), |
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CTX_FLAGS_MASK = 0xFFFFFFFF |
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282 |
} ContextFlags; |
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283 |
|
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284 |
|
34 | 285 |
#define SCRATCH_BUFFER_SIZE 256 |
286 |
#define SCRATCH_BUFFERS 10 |
|
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287 |
|
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288 |
// !!! FIXME: the scratch buffers make Context pretty big. |
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// !!! FIXME: might be worth having one set of static scratch buffers that |
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290 |
// !!! FIXME: are mutex protected? |
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291 |
|
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// Context...this is state that changes as we parse through a shader... |
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struct Context |
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294 |
{ |
35 | 295 |
MOJOSHADER_malloc malloc; |
296 |
MOJOSHADER_free free; |
|
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297 |
void *malloc_data; |
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const uint32 *tokens; |
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uint32 tokencount; |
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300 |
OutputList *output; |
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301 |
OutputList globals; |
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302 |
OutputList helpers; |
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303 |
OutputList subroutines; |
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304 |
OutputList mainline; |
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305 |
OutputList ignore; |
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306 |
OutputList *output_stack[2]; |
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307 |
uint8 *output_bytes; // can be used instead of the OutputLists. |
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308 |
int indent_stack[2]; |
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309 |
int output_stack_len; |
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310 |
int output_len; // total strlen; prevents walking the lists just to malloc. |
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311 |
int indent; |
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const char *endline; |
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int endline_len; |
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314 |
const char *failstr; |
34 | 315 |
char scratch[SCRATCH_BUFFERS][SCRATCH_BUFFER_SIZE]; |
18
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|
316 |
int scratchidx; // current scratch buffer. |
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|
317 |
int profileid; |
34 | 318 |
const Profile *profile; |
96
bc416e2b9de1
Removed convenience typedef.
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
319 |
MOJOSHADER_shaderType shader_type; |
46 | 320 |
uint8 major_ver; |
321 |
uint8 minor_ver; |
|
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
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|
322 |
DestArgInfo dest_args[1]; |
56
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|
323 |
SourceArgInfo source_args[5]; |
31 | 324 |
uint32 dwords[4]; |
46 | 325 |
int instruction_count; |
28 | 326 |
uint32 instruction_controls; |
56
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|
327 |
uint32 previous_opcode; |
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|
328 |
ContextFlags flags; |
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|
329 |
int loops; |
114
3b8cf84b46b8
Implemented REP and ENDREP in the GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
330 |
int reps; |
118
6aa56b497f4e
Sorta implemented CMP for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
331 |
int cmps; |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
332 |
RegisterList used_registers; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
333 |
RegisterList defined_registers; |
95
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
334 |
int uniform_count; |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
335 |
RegisterList uniforms; |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
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|
336 |
int attribute_count; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
337 |
RegisterList attributes; |
18
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|
338 |
}; |
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|
339 |
|
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|
340 |
|
97
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Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
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|
341 |
// Convenience functions for allocators... |
4a41e3d17297
Allow instance data to be passed to the allocator.
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parents:
96
diff
changeset
|
342 |
|
126
556779e8a6d7
Minor tweaks to Malloc() and Free() convenience functions.
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
343 |
static inline void *Malloc(const Context *ctx, const int len) |
97
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Allow instance data to be passed to the allocator.
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parents:
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|
344 |
{ |
4a41e3d17297
Allow instance data to be passed to the allocator.
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parents:
96
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changeset
|
345 |
return ctx->malloc(len, ctx->malloc_data); |
4a41e3d17297
Allow instance data to be passed to the allocator.
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parents:
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|
346 |
} // Malloc |
4a41e3d17297
Allow instance data to be passed to the allocator.
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parents:
96
diff
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|
347 |
|
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
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changeset
|
348 |
|
126
556779e8a6d7
Minor tweaks to Malloc() and Free() convenience functions.
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parents:
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|
349 |
static inline void Free(const Context *ctx, void *ptr) |
556779e8a6d7
Minor tweaks to Malloc() and Free() convenience functions.
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
350 |
{ |
556779e8a6d7
Minor tweaks to Malloc() and Free() convenience functions.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
351 |
if (ptr != NULL) // check for NULL in case of dumb free() impl. |
99
20d0bb294e9e
Check for NULL in Free().
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parents:
98
diff
changeset
|
352 |
ctx->free(ptr, ctx->malloc_data); |
97
4a41e3d17297
Allow instance data to be passed to the allocator.
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parents:
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diff
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|
353 |
} // Free |
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
354 |
|
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
355 |
|
56
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|
356 |
// jump between output sections in the context... |
1e8b180d3eb1
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|
357 |
|
1e8b180d3eb1
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|
358 |
static inline void push_output(Context *ctx, OutputList *section) |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
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|
359 |
{ |
1e8b180d3eb1
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icculus
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55
diff
changeset
|
360 |
assert(ctx->output_stack_len < STATICARRAYLEN(ctx->output_stack)); |
1e8b180d3eb1
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|
361 |
ctx->output_stack[ctx->output_stack_len] = ctx->output; |
1e8b180d3eb1
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parents:
55
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|
362 |
ctx->indent_stack[ctx->output_stack_len] = ctx->indent; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
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changeset
|
363 |
ctx->output_stack_len++; |
1e8b180d3eb1
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icculus
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changeset
|
364 |
ctx->output = section; |
1e8b180d3eb1
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icculus
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55
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changeset
|
365 |
ctx->indent = 0; |
1e8b180d3eb1
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changeset
|
366 |
} // push_output |
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55
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changeset
|
367 |
|
1e8b180d3eb1
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55
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changeset
|
368 |
static inline void pop_output(Context *ctx) |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
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|
369 |
{ |
1e8b180d3eb1
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icculus
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55
diff
changeset
|
370 |
assert(ctx->output_stack_len > 0); |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
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changeset
|
371 |
ctx->output_stack_len--; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
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55
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changeset
|
372 |
ctx->output = ctx->output_stack[ctx->output_stack_len]; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
373 |
ctx->indent = ctx->indent_stack[ctx->output_stack_len]; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
374 |
} // pop_output |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
375 |
|
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
376 |
|
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
377 |
|
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
378 |
// Shader model version magic... |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
379 |
|
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
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42
diff
changeset
|
380 |
static inline uint32 ver_ui32(const uint8 major, const uint8 minor) |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
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42
diff
changeset
|
381 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
382 |
return ( (((uint32) major) << 16) | (((minor) == 0xFF) ? 0 : (minor)) ); |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
383 |
} // version_ui32 |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
384 |
|
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
385 |
static int shader_version_supported(uint8 maj, uint8 min) |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
386 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
387 |
return (ver_ui32(maj,min) <= ver_ui32(MAX_SHADER_MAJOR, MAX_SHADER_MINOR)); |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
388 |
} // shader_version_supported |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
389 |
|
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
390 |
static int shader_version_atleast(const Context *ctx, uint8 maj, uint8 min) |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
391 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
392 |
return (ver_ui32(ctx->major_ver, ctx->minor_ver) >= ver_ui32(maj, min)); |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
393 |
} // shader_version_atleast |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
394 |
|
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
395 |
|
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
396 |
// Bit arrays (for storing large arrays of booleans... |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
397 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
398 |
static inline char *get_scratch_buffer(Context *ctx) |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
399 |
{ |
34 | 400 |
ctx->scratchidx = (ctx->scratchidx + 1) % SCRATCH_BUFFERS; |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
401 |
return ctx->scratch[ctx->scratchidx]; |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
402 |
} // get_scratch_buffer |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
403 |
|
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
404 |
|
7 | 405 |
// Special-case return values from the parsing pipeline... |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
406 |
#define FAIL (-1) |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
407 |
#define NOFAIL (-2) |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
408 |
#define END_OF_STREAM (-3) |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
409 |
|
48 | 410 |
static inline int isfail(const Context *ctx) |
44
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
411 |
{ |
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
412 |
return (ctx->failstr != NULL); |
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
413 |
} // isfail |
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
414 |
|
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
415 |
|
46 | 416 |
static MOJOSHADER_parseData out_of_mem_data = { |
417 |
"Out of memory", 0, 0, 0, MOJOSHADER_TYPE_UNKNOWN, 0, 0, 0, 0 |
|
418 |
}; |
|
419 |
||
420 |
static const char *out_of_mem_str = "Out of memory"; |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
421 |
static inline int out_of_memory(Context *ctx) |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
422 |
{ |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
423 |
if (ctx->failstr == NULL) |
46 | 424 |
ctx->failstr = out_of_mem_str; // fail() would call malloc(). |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
425 |
return FAIL; |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
426 |
} // out_of_memory |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
427 |
|
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
428 |
|
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
429 |
static int failf(Context *ctx, const char *fmt, ...) ISPRINTF(2,3); |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
430 |
static int failf(Context *ctx, const char *fmt, ...) |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
431 |
{ |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
432 |
if (ctx->failstr == NULL) // don't change existing error. |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
433 |
{ |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
434 |
char *scratch = get_scratch_buffer(ctx); |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
435 |
va_list ap; |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
436 |
va_start(ap, fmt); |
34 | 437 |
const int len = vsnprintf(scratch,SCRATCH_BUFFER_SIZE,fmt,ap); |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
438 |
va_end(ap); |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
439 |
|
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
440 |
char *failstr = (char *) Malloc(ctx, len + 1); |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
441 |
if (failstr == NULL) |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
442 |
out_of_memory(ctx); |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
443 |
else |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
444 |
{ |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
445 |
// see comments about scratch buffer overflow in output_line(). |
34 | 446 |
if (len < SCRATCH_BUFFER_SIZE) |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
447 |
strcpy(failstr, scratch); // copy it over. |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
448 |
else |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
449 |
{ |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
450 |
va_start(ap, fmt); |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
451 |
vsnprintf(failstr, len + 1, fmt, ap); // rebuild it. |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
452 |
va_end(ap); |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
453 |
} // else |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
454 |
ctx->failstr = failstr; |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
455 |
} // else |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
456 |
} // if |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
457 |
|
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
458 |
return FAIL; |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
459 |
} // failf |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
460 |
|
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
461 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
462 |
static inline int fail(Context *ctx, const char *reason) |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
463 |
{ |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
464 |
return failf(ctx, "%s", reason); |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
465 |
} // fail |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
466 |
|
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
467 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
468 |
static int output_line(Context *ctx, const char *fmt, ...) ISPRINTF(2,3); |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
469 |
static int output_line(Context *ctx, const char *fmt, ...) |
7 | 470 |
{ |
54
b2b64d39df0f
[svn] Split up output into several lists, so GLSL profile can insert lines of text
icculus
parents:
51
diff
changeset
|
471 |
OutputListNode *item = NULL; |
b2b64d39df0f
[svn] Split up output into several lists, so GLSL profile can insert lines of text
icculus
parents:
51
diff
changeset
|
472 |
|
44
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
473 |
if (isfail(ctx)) |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
474 |
return FAIL; // we failed previously, don't go on... |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
475 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
476 |
char *scratch = get_scratch_buffer(ctx); |
40
f54f1635ac8a
[svn] Filling in some initial GLSL output. Not even close to done!
icculus
parents:
39
diff
changeset
|
477 |
|
f54f1635ac8a
[svn] Filling in some initial GLSL output. Not even close to done!
icculus
parents:
39
diff
changeset
|
478 |
const int indent = ctx->indent; |
41 | 479 |
if (indent > 0) |
480 |
memset(scratch, '\t', indent); |
|
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
481 |
|
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
482 |
va_list ap; |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
483 |
va_start(ap, fmt); |
40
f54f1635ac8a
[svn] Filling in some initial GLSL output. Not even close to done!
icculus
parents:
39
diff
changeset
|
484 |
const int len = vsnprintf(scratch+indent, SCRATCH_BUFFER_SIZE-indent, fmt, ap) + indent; |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
485 |
va_end(ap); |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
486 |
|
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
487 |
item = (OutputListNode *) Malloc(ctx, sizeof (OutputListNode)); |
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
488 |
if (item == NULL) |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
489 |
return out_of_memory(ctx); |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
490 |
|
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
491 |
item->str = (char *) Malloc(ctx, len + 1); |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
492 |
if (item->str == NULL) |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
493 |
{ |
98
08b137beb1e3
Whoops, wrong free() call.
Ryan C. Gordon <icculus@icculus.org>
parents:
97
diff
changeset
|
494 |
Free(ctx, item); |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
495 |
return out_of_memory(ctx); |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
496 |
} // if |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
497 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
498 |
// If we overflowed our scratch buffer, that's okay. We were going to |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
499 |
// allocate anyhow...the scratch buffer just lets us avoid a second |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
500 |
// run of vsnprintf(). |
34 | 501 |
if (len < SCRATCH_BUFFER_SIZE) |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
502 |
strcpy(item->str, scratch); // copy it over. |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
503 |
else |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
504 |
{ |
41 | 505 |
if (indent > 0) |
506 |
memset(item->str, '\t', indent); |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
507 |
va_start(ap, fmt); |
40
f54f1635ac8a
[svn] Filling in some initial GLSL output. Not even close to done!
icculus
parents:
39
diff
changeset
|
508 |
vsnprintf(item->str+indent, len + 1, fmt, ap); // rebuild it. |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
509 |
va_end(ap); |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
510 |
} // else |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
511 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
512 |
item->next = NULL; |
54
b2b64d39df0f
[svn] Split up output into several lists, so GLSL profile can insert lines of text
icculus
parents:
51
diff
changeset
|
513 |
|
b2b64d39df0f
[svn] Split up output into several lists, so GLSL profile can insert lines of text
icculus
parents:
51
diff
changeset
|
514 |
ctx->output->tail->next = item; |
b2b64d39df0f
[svn] Split up output into several lists, so GLSL profile can insert lines of text
icculus
parents:
51
diff
changeset
|
515 |
ctx->output->tail = item; |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
516 |
ctx->output_len += len + ctx->endline_len; |
54
b2b64d39df0f
[svn] Split up output into several lists, so GLSL profile can insert lines of text
icculus
parents:
51
diff
changeset
|
517 |
|
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
518 |
return 0; |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
519 |
} // output_line |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
520 |
|
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
521 |
|
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
522 |
// this is just to stop gcc whining. |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
523 |
static inline int output_blank_line(Context *ctx) |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
524 |
{ |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
525 |
return output_line(ctx, "%s", ""); |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
526 |
} // output_blank_line |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
527 |
|
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
528 |
|
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
529 |
// !!! FIXME: this is sort of nasty. |
72
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
530 |
static void floatstr(Context *ctx, char *buf, size_t bufsize, float f, |
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
531 |
int leavedecimal) |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
532 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
533 |
const size_t len = snprintf(buf, bufsize, "%f", f); |
72
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
534 |
if ((len+2) >= bufsize) |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
535 |
fail(ctx, "BUG: internal buffer is too small"); |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
536 |
else |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
537 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
538 |
char *end = buf + len; |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
539 |
char *ptr = strchr(buf, '.'); |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
540 |
if (ptr == NULL) |
72
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
541 |
{ |
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
542 |
if (leavedecimal) |
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
543 |
strcat(buf, ".0"); |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
544 |
return; // done. |
72
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
545 |
} // if |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
546 |
|
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
547 |
while (--end != ptr) |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
548 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
549 |
if (*end != '0') |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
550 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
551 |
end++; |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
552 |
break; |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
553 |
} // if |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
554 |
} // while |
72
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
555 |
if ((leavedecimal) && (end == ptr)) |
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
556 |
end += 2; |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
557 |
*end = '\0'; // chop extra '0' or all decimal places off. |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
558 |
} // else |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
559 |
} // floatstr |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
560 |
|
17 | 561 |
|
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
562 |
// Deal with register lists... !!! FIXME: I sort of hate this. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
563 |
|
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
564 |
static void free_reglist(MOJOSHADER_free f, void *d, RegisterList *item) |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
565 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
566 |
while (item != NULL) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
567 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
568 |
RegisterList *next = item->next; |
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
569 |
f(item, d); |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
570 |
item = next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
571 |
} // while |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
572 |
} // free_reglist |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
573 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
574 |
static inline uint32 reg_to_ui32(const RegisterType regtype, const int regnum) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
575 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
576 |
return ( ((uint32) regtype) | (((uint32) regnum) << 16) ); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
577 |
} // reg_to_uint32 |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
578 |
|
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
579 |
static RegisterList *reglist_insert(Context *ctx, RegisterList *prev, |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
580 |
const RegisterType regtype, |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
581 |
const int regnum) |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
582 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
583 |
const uint32 newval = reg_to_ui32(regtype, regnum); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
584 |
RegisterList *item = prev->next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
585 |
while (item != NULL) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
586 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
587 |
const uint32 val = reg_to_ui32(item->regtype, item->regnum); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
588 |
if (newval == val) |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
589 |
return item; // already set, so we're done. |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
590 |
else if (newval < val) // insert it here. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
591 |
break; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
592 |
else // if (newval > val) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
593 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
594 |
// keep going, we're not to the insertion point yet. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
595 |
prev = item; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
596 |
item = item->next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
597 |
} // else |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
598 |
} // while |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
599 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
600 |
// we need to insert an entry after (prev). |
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
601 |
item = (RegisterList *) Malloc(ctx, sizeof (RegisterList)); |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
602 |
if (item == NULL) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
603 |
out_of_memory(ctx); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
604 |
else |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
605 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
606 |
item->regtype = regtype; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
607 |
item->regnum = regnum; |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
608 |
item->usage = 0; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
609 |
item->index = 0; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
610 |
item->writemask = 0; |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
611 |
item->next = prev->next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
612 |
prev->next = item; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
613 |
} // else |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
614 |
|
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
615 |
return item; |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
616 |
} // reglist_insert |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
617 |
|
122
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
618 |
static RegisterList *reglist_find(RegisterList *prev, const RegisterType rtype, |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
619 |
const int regnum) |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
620 |
{ |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
621 |
const uint32 newval = reg_to_ui32(rtype, regnum); |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
622 |
RegisterList *item = prev->next; |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
623 |
while (item != NULL) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
624 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
625 |
const uint32 val = reg_to_ui32(item->regtype, item->regnum); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
626 |
if (newval == val) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
627 |
return item; // here it is. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
628 |
else if (newval < val) // should have been here if it existed. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
629 |
return NULL; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
630 |
else // if (newval > val) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
631 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
632 |
// keep going, we're not to the insertion point yet. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
633 |
prev = item; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
634 |
item = item->next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
635 |
} // else |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
636 |
} // while |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
637 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
638 |
return NULL; // wasn't in the list. |
122
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
639 |
} // reglist_find |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
640 |
|
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
641 |
static inline const RegisterList *reglist_exists(RegisterList *prev, |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
642 |
const RegisterType regtype, |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
643 |
const int regnum) |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
644 |
{ |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
645 |
return (reglist_find(prev, regtype, regnum)); |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
646 |
} // reglist_exists |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
647 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
648 |
static inline void set_used_register(Context *ctx, const RegisterType regtype, |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
649 |
const int regnum) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
650 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
651 |
reglist_insert(ctx, &ctx->used_registers, regtype, regnum); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
652 |
} // set_used_register |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
653 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
654 |
static inline int get_used_register(Context *ctx, const RegisterType regtype, |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
655 |
const int regnum) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
656 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
657 |
return (reglist_exists(&ctx->used_registers, regtype, regnum) != NULL); |
83
ce46250e553d
Add defined/declared registers to the appropriate register list.
Ryan C. Gordon <icculus@icculus.org>
parents:
82
diff
changeset
|
658 |
} // get_used_register |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
659 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
660 |
static inline void set_defined_register(Context *ctx, const RegisterType rtype, |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
661 |
const int regnum) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
662 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
663 |
reglist_insert(ctx, &ctx->defined_registers, rtype, regnum); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
664 |
} // set_defined_register |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
665 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
666 |
static inline int get_defined_register(Context *ctx, const RegisterType rtype, |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
667 |
const int regnum) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
668 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
669 |
return (reglist_exists(&ctx->defined_registers, rtype, regnum) != NULL); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
670 |
} // get_defined_register |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
671 |
|
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
672 |
static void add_attribute_register(Context *ctx, const RegisterType rtype, |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
673 |
const int regnum, const MOJOSHADER_usage usage, |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
674 |
const int index, const int writemask) |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
675 |
{ |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
676 |
RegisterList *item = reglist_insert(ctx, &ctx->attributes, rtype, regnum); |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
677 |
item->usage = usage; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
678 |
item->index = index; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
679 |
item->writemask = writemask; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
680 |
} // add_attribute_register |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
681 |
|
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
682 |
|
121
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
683 |
static inline int replicate_swizzle(const int swizzle) |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
684 |
{ |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
685 |
return ( (((swizzle >> 0) & 0x3) == ((swizzle >> 2) & 0x3)) && |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
686 |
(((swizzle >> 2) & 0x3) == ((swizzle >> 4) & 0x3)) && |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
687 |
(((swizzle >> 4) & 0x3) == ((swizzle >> 6) & 0x3)) ); |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
688 |
} // replicate_swizzle |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
689 |
|
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
690 |
|
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
691 |
|
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
692 |
// D3D stuff that's used in more than just the d3d profile... |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
693 |
|
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
694 |
static const char *usagestrs[] = { |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
695 |
"_position", "_blendweight", "_blendindices", "_normal", "_psize", |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
696 |
"_texcoord", "_tangent", "_binormal", "_tessfactor", "_positiont", |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
697 |
"_color", "_fog", "_depth", "_sample" |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
698 |
}; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
699 |
|
24 | 700 |
static const char *get_D3D_register_string(Context *ctx, |
34 | 701 |
RegisterType regtype, |
24 | 702 |
int regnum, char *regnum_str, |
703 |
size_t regnum_size) |
|
704 |
{ |
|
705 |
const char *retval = NULL; |
|
31 | 706 |
int has_number = 1; |
24 | 707 |
|
708 |
switch (regtype) |
|
709 |
{ |
|
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
710 |
case REG_TYPE_TEMP: |
24 | 711 |
retval = "r"; |
712 |
break; |
|
713 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
714 |
case REG_TYPE_INPUT: |
24 | 715 |
retval = "v"; |
716 |
break; |
|
717 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
718 |
case REG_TYPE_CONST: |
31 | 719 |
retval = "c"; |
720 |
break; |
|
721 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
722 |
case REG_TYPE_CONST2: |
31 | 723 |
retval = "c"; |
724 |
regnum += 2048; |
|
725 |
break; |
|
726 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
727 |
case REG_TYPE_CONST3: |
31 | 728 |
retval = "c"; |
729 |
regnum += 4096; |
|
730 |
break; |
|
731 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
732 |
case REG_TYPE_CONST4: |
24 | 733 |
retval = "c"; |
31 | 734 |
regnum += 6144; |
24 | 735 |
break; |
736 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
737 |
case REG_TYPE_ADDRESS: // (or REG_TYPE_TEXTURE, same value.) |
46 | 738 |
retval = (ctx->shader_type == MOJOSHADER_TYPE_VERTEX) ? "a" : "t"; |
24 | 739 |
break; |
740 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
741 |
case REG_TYPE_RASTOUT: |
34 | 742 |
switch ((RastOutType) regnum) |
24 | 743 |
{ |
744 |
case RASTOUT_TYPE_POSITION: retval = "oPos"; break; |
|
745 |
case RASTOUT_TYPE_FOG: retval = "oFog"; break; |
|
746 |
case RASTOUT_TYPE_POINT_SIZE: retval = "oPts"; break; |
|
747 |
} // switch |
|
31 | 748 |
has_number = 0; |
24 | 749 |
break; |
750 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
751 |
case REG_TYPE_ATTROUT: |
24 | 752 |
retval = "oD"; |
753 |
break; |
|
754 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
755 |
case REG_TYPE_OUTPUT: // (or REG_TYPE_TEXCRDOUT, same value.) |
46 | 756 |
if ((ctx->shader_type==MOJOSHADER_TYPE_VERTEX) && (ctx->major_ver>=3)) |
24 | 757 |
retval = "o"; |
758 |
else |
|
759 |
retval = "oT"; |
|
760 |
break; |
|
761 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
762 |
case REG_TYPE_CONSTINT: |
24 | 763 |
retval = "i"; |
764 |
break; |
|
765 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
766 |
case REG_TYPE_COLOROUT: |
24 | 767 |
retval = "oC"; |
768 |
break; |
|
769 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
770 |
case REG_TYPE_DEPTHOUT: |
24 | 771 |
retval = "oDepth"; |
31 | 772 |
has_number = 0; |
24 | 773 |
break; |
774 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
775 |
case REG_TYPE_SAMPLER: |
24 | 776 |
retval = "s"; |
777 |
break; |
|
778 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
779 |
case REG_TYPE_CONSTBOOL: |
24 | 780 |
retval = "b"; |
781 |
break; |
|
782 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
783 |
case REG_TYPE_LOOP: |
24 | 784 |
retval = "aL"; |
31 | 785 |
has_number = 0; |
24 | 786 |
break; |
787 |
||
788 |
// !!! FIXME: don't know what the asm string is for this.. |
|
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
789 |
case REG_TYPE_TEMPFLOAT16: |
67 | 790 |
fail(ctx, "don't know the ASM for tempfloat16 register"); |
48 | 791 |
retval = "???"; |
792 |
has_number = 0; |
|
793 |
break; |
|
24 | 794 |
|
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
795 |
case REG_TYPE_MISCTYPE: |
34 | 796 |
switch ((MiscTypeType) regnum) |
24 | 797 |
{ |
798 |
case MISCTYPE_TYPE_POSITION: retval = "vPos"; break; |
|
799 |
case MISCTYPE_TYPE_FACE: retval = "vFace"; break; |
|
800 |
} // switch |
|
31 | 801 |
has_number = 0; |
24 | 802 |
break; |
803 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
804 |
case REG_TYPE_LABEL: |
24 | 805 |
retval = "l"; |
806 |
break; |
|
807 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
808 |
case REG_TYPE_PREDICATE: |
24 | 809 |
retval = "p"; |
810 |
break; |
|
811 |
} // switch |
|
812 |
||
31 | 813 |
if (has_number) |
814 |
snprintf(regnum_str, regnum_size, "%u", (uint) regnum); |
|
815 |
else |
|
816 |
regnum_str[0] = '\0'; |
|
817 |
||
24 | 818 |
return retval; |
819 |
} // get_D3D_register_string |
|
820 |
||
821 |
||
67 | 822 |
|
823 |
#define AT_LEAST_ONE_PROFILE 0 |
|
824 |
||
825 |
#if !SUPPORT_PROFILE_D3D |
|
826 |
#define PROFILE_EMITTER_D3D(op) |
|
827 |
#else |
|
828 |
#undef AT_LEAST_ONE_PROFILE |
|
829 |
#define AT_LEAST_ONE_PROFILE 1 |
|
830 |
#define PROFILE_EMITTER_D3D(op) emit_D3D_##op, |
|
831 |
||
68
f00ba7fcd0f8
Better const char * correction.
Ryan C. Gordon <icculus@icculus.org>
parents:
67
diff
changeset
|
832 |
static const char *make_D3D_destarg_string(Context *ctx, const int idx) |
15 | 833 |
{ |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
834 |
if (idx >= STATICARRAYLEN(ctx->dest_args)) |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
835 |
{ |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
836 |
fail(ctx, "Too many destination args"); |
68
f00ba7fcd0f8
Better const char * correction.
Ryan C. Gordon <icculus@icculus.org>
parents:
67
diff
changeset
|
837 |
return ""; |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
838 |
} // if |
16 | 839 |
|
21
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
840 |
const DestArgInfo *arg = &ctx->dest_args[idx]; |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
841 |
|
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
842 |
const char *result_shift_str = ""; |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
843 |
switch (arg->result_shift) |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
844 |
{ |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
845 |
case 0x1: result_shift_str = "_x2"; break; |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
846 |
case 0x2: result_shift_str = "_x4"; break; |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
847 |
case 0x3: result_shift_str = "_x8"; break; |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
848 |
case 0xD: result_shift_str = "_d8"; break; |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
849 |
case 0xE: result_shift_str = "_d4"; break; |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
850 |
case 0xF: result_shift_str = "_d2"; break; |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
851 |
} // switch |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
852 |
|
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
853 |
const char *sat_str = (arg->result_mod & MOD_SATURATE) ? "_sat" : ""; |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
854 |
const char *pp_str = (arg->result_mod & MOD_PP) ? "_pp" : ""; |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
855 |
const char *cent_str = (arg->result_mod & MOD_CENTROID) ? "_centroid" : ""; |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
856 |
|
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
857 |
char regnum_str[16]; |
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
858 |
const char *regtype_str = get_D3D_register_string(ctx, arg->regtype, |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
859 |
arg->regnum, regnum_str, |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
860 |
sizeof (regnum_str)); |
21
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
861 |
if (regtype_str == NULL) |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
862 |
{ |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
863 |
fail(ctx, "Unknown destination register type."); |
68
f00ba7fcd0f8
Better const char * correction.
Ryan C. Gordon <icculus@icculus.org>
parents:
67
diff
changeset
|
864 |
return ""; |
21
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
865 |
} // if |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
866 |
|
27 | 867 |
char writemask_str[6]; |
868 |
int i = 0; |
|
869 |
if (arg->writemask != 0xF) // 0xF == 1111. No explicit mask. |
|
870 |
{ |
|
871 |
writemask_str[i++] = '.'; |
|
872 |
if (arg->writemask0) writemask_str[i++] = 'x'; |
|
873 |
if (arg->writemask1) writemask_str[i++] = 'y'; |
|
874 |
if (arg->writemask2) writemask_str[i++] = 'z'; |
|
875 |
if (arg->writemask3) writemask_str[i++] = 'w'; |
|
876 |
} // if |
|
877 |
writemask_str[i] = '\0'; |
|
878 |
assert(i < sizeof (writemask_str)); |
|
21
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
879 |
|
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
880 |
// may turn out something like "_x2_sat_pp_centroid r0.xyzw" ... |
68
f00ba7fcd0f8
Better const char * correction.
Ryan C. Gordon <icculus@icculus.org>
parents:
67
diff
changeset
|
881 |
char *retval = get_scratch_buffer(ctx); |
34 | 882 |
snprintf(retval, SCRATCH_BUFFER_SIZE, "%s%s%s%s %s%s%s", |
21
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
883 |
result_shift_str, sat_str, pp_str, cent_str, |
27 | 884 |
regtype_str, regnum_str, writemask_str); |
67 | 885 |
// !!! FIXME: make sure the scratch buffer was large enough. |
17 | 886 |
return retval; |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
887 |
} // make_D3D_destarg_string |
16 | 888 |
|
889 |
||
68
f00ba7fcd0f8
Better const char * correction.
Ryan C. Gordon <icculus@icculus.org>
parents:
67
diff
changeset
|
890 |
static const char *make_D3D_sourcearg_string(Context *ctx, const int idx) |
16 | 891 |
{ |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
892 |
if (idx >= STATICARRAYLEN(ctx->source_args)) |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
893 |
{ |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
894 |
fail(ctx, "Too many source args"); |
68
f00ba7fcd0f8
Better const char * correction.
Ryan C. Gordon <icculus@icculus.org>
parents:
67
diff
changeset
|
895 |
return ""; |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
896 |
} // if |
16 | 897 |
|
24 | 898 |
const SourceArgInfo *arg = &ctx->source_args[idx]; |
899 |
||
900 |
const char *premod_str = ""; |
|
901 |
const char *postmod_str = ""; |
|
34 | 902 |
switch ((SourceMod) arg->src_mod) |
24 | 903 |
{ |
904 |
case SRCMOD_NEGATE: |
|
905 |
premod_str = "-"; |
|
906 |
break; |
|
907 |
||
908 |
case SRCMOD_BIASNEGATE: |
|
909 |
premod_str = "-"; |
|
910 |
// fall through. |
|
911 |
case SRCMOD_BIAS: |
|
912 |
postmod_str = "_bias"; |
|
913 |
break; |
|
914 |
||
915 |
case SRCMOD_SIGNNEGATE: |
|
916 |
premod_str = "-"; |
|
917 |
// fall through. |
|
918 |
case SRCMOD_SIGN: |
|
919 |
postmod_str = "_bx2"; |
|
920 |
break; |
|
921 |
||
922 |
case SRCMOD_COMPLEMENT: |
|
923 |
premod_str = "1-"; |
|
924 |
break; |
|
925 |
||
926 |
case SRCMOD_X2NEGATE: |
|
927 |
premod_str = "-"; |
|
928 |
// fall through. |
|
929 |
case SRCMOD_X2: |
|
930 |
postmod_str = "_x2"; |
|
931 |
break; |
|
932 |
||
933 |
case SRCMOD_DZ: |
|
934 |
postmod_str = "_dz"; |
|
935 |
break; |
|
936 |
||
937 |
case SRCMOD_DW: |
|
938 |
postmod_str = "_dw"; |
|
939 |
break; |
|
940 |
||
941 |
case SRCMOD_ABSNEGATE: |
|
942 |
premod_str = "-"; |
|
943 |
// fall through. |
|
944 |
case SRCMOD_ABS: |
|
945 |
postmod_str = "_abs"; |
|
946 |
break; |
|
947 |
||
948 |
case SRCMOD_NOT: |
|
949 |
premod_str = "!"; |
|
950 |
break; |
|
48 | 951 |
|
952 |
case SRCMOD_NONE: |
|
953 |
case SRCMOD_TOTAL: |
|
954 |
break; // stop compiler whining. |
|
24 | 955 |
} // switch |
956 |
||
957 |
||
958 |
char regnum_str[16]; |
|
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
959 |
const char *regtype_str = get_D3D_register_string(ctx, arg->regtype, |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
960 |
arg->regnum, regnum_str, |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
961 |
sizeof (regnum_str)); |
24 | 962 |
|
963 |
if (regtype_str == NULL) |
|
964 |
{ |
|
965 |
fail(ctx, "Unknown source register type."); |
|
68
f00ba7fcd0f8
Better const char * correction.
Ryan C. Gordon <icculus@icculus.org>
parents:
67
diff
changeset
|
966 |
return ""; |
24 | 967 |
} // if |
968 |
||
969 |
char swizzle_str[6]; |
|
970 |
int i = 0; |
|
26 | 971 |
if (arg->swizzle != 0xE4) // 0xE4 == 11100100 ... 3 2 1 0. No swizzle. |
24 | 972 |
{ |
973 |
static const char channel[] = { 'x', 'y', 'z', 'w' }; |
|
974 |
swizzle_str[i++] = '.'; |
|
25 | 975 |
swizzle_str[i++] = channel[arg->swizzle_x]; |
976 |
swizzle_str[i++] = channel[arg->swizzle_y]; |
|
977 |
swizzle_str[i++] = channel[arg->swizzle_z]; |
|
978 |
swizzle_str[i++] = channel[arg->swizzle_w]; |
|
24 | 979 |
|
25 | 980 |
// .xyzz is the same as .xyz, .z is the same as .zzzz, etc. |
981 |
while (swizzle_str[i-1] == swizzle_str[i-2]) |
|
982 |
i--; |
|
24 | 983 |
} // if |
984 |
swizzle_str[i] = '\0'; |
|
985 |
assert(i < sizeof (swizzle_str)); |
|
986 |
||
68
f00ba7fcd0f8
Better const char * correction.
Ryan C. Gordon <icculus@icculus.org>
parents:
67
diff
changeset
|
987 |
char *retval = get_scratch_buffer(ctx); |
38 | 988 |
snprintf(retval, SCRATCH_BUFFER_SIZE, "%s%s%s%s%s", |
989 |
premod_str, regtype_str, regnum_str, postmod_str, swizzle_str); |
|
67 | 990 |
// !!! FIXME: make sure the scratch buffer was large enough. |
17 | 991 |
return retval; |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
992 |
} // make_D3D_sourcearg_string |
16 | 993 |
|
994 |
||
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
995 |
static void emit_D3D_start(Context *ctx) |
16 | 996 |
{ |
997 |
const uint major = (uint) ctx->major_ver; |
|
998 |
const uint minor = (uint) ctx->minor_ver; |
|
24 | 999 |
const char *shadertype_str = NULL; |
1000 |
char minor_str[16]; |
|
1001 |
||
1002 |
if (minor == 0xFF) |
|
1003 |
strcpy(minor_str, "sw"); |
|
1004 |
else if (minor == 0x1) // apparently this is "vs_2_x". Weird. |
|
1005 |
strcpy(minor_str, "x"); |
|
1006 |
else |
|
1007 |
snprintf(minor_str, sizeof (minor_str), "%u", (uint) minor); |
|
19
8bca9cb2252f
[svn] Fixed output for software vertex shader versions.
icculus
parents:
18
diff
changeset
|
1008 |
|
46 | 1009 |
if (ctx->shader_type == MOJOSHADER_TYPE_PIXEL) |
24 | 1010 |
shadertype_str = "ps"; |
46 | 1011 |
else if (ctx->shader_type == MOJOSHADER_TYPE_VERTEX) |
24 | 1012 |
shadertype_str = "vs"; |
15 | 1013 |
else |
16 | 1014 |
{ |
1015 |
failf(ctx, "Shader type %u unsupported in this profile.", |
|
1016 |
(uint) ctx->shader_type); |
|
24 | 1017 |
return; |
16 | 1018 |
} // else |
24 | 1019 |
|
1020 |
output_line(ctx, "%s_%u_%s", shadertype_str, major, minor_str); |
|
15 | 1021 |
} // emit_D3D_start |
1022 |
||
17 | 1023 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1024 |
static void emit_D3D_end(Context *ctx) |
15 | 1025 |
{ |
30 | 1026 |
output_line(ctx, "end"); |
15 | 1027 |
} // emit_D3D_end |
14 | 1028 |
|
17 | 1029 |
|
95
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1030 |
static void emit_D3D_finalize(Context *ctx) |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1031 |
{ |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1032 |
// no-op. |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1033 |
} // emit_D3D_finalize |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1034 |
|
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1035 |
|
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1036 |
static void emit_D3D_global(Context *ctx, RegisterType regtype, int regnum) |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1037 |
{ |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1038 |
// no-op. |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1039 |
} // emit_D3D_global |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1040 |
|
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1041 |
|
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1042 |
static void emit_D3D_uniform(Context *ctx, RegisterType regtype, int regnum) |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1043 |
{ |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1044 |
// no-op. |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1045 |
} // emit_D3D_uniform |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1046 |
|
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1047 |
|
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
1048 |
static void emit_D3D_attribute(Context *ctx, RegisterType regtype, int regnum, |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
1049 |
MOJOSHADER_usage usage, int index, int wmask) |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
1050 |
{ |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
1051 |
// no-op. |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
1052 |
} // emit_D3D_attribute |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
1053 |
|
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
1054 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1055 |
static void emit_D3D_comment(Context *ctx, const char *str) |
2
c37210f5e87b
[svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents:
1
diff
changeset
|
1056 |
{ |
14 | 1057 |
output_line(ctx, "; %s", str); |
1058 |
} // emit_D3D_comment |
|
2
c37210f5e87b
[svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents:
1
diff
changeset
|
1059 |
|
14 | 1060 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1061 |
static void emit_D3D_RESERVED(Context *ctx) |
2
c37210f5e87b
[svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents:
1
diff
changeset
|
1062 |
{ |
14 | 1063 |
// do nothing; fails in the state machine. |
1064 |
} // emit_D3D_RESERVED |
|
1065 |
||
17 | 1066 |
|
1067 |
// Generic D3D opcode emitters. A list of macros generate all the entry points |
|
1068 |
// that call into these... |
|
1069 |
||
30 | 1070 |
static char *lowercase(char *dst, const char *src) |
1071 |
{ |
|
1072 |
int i = 0; |
|
1073 |
do |
|
1074 |
{ |
|
1075 |
const char ch = src[i]; |
|
1076 |
dst[i] = (((ch >= 'A') && (ch <= 'Z')) ? (ch - ('A' - 'a')) : ch); |
|
1077 |
} while (src[i++]); |
|
1078 |
return dst; |
|
1079 |
} // lowercase |
|
1080 |
||
1081 |
||
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1082 |
static void emit_D3D_opcode_d(Context *ctx, const char *opcode) |
17 | 1083 |
{ |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1084 |
const char *dst0 = make_D3D_destarg_string(ctx, 0); |
30 | 1085 |
opcode = lowercase(get_scratch_buffer(ctx), opcode); |
21
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
1086 |
output_line(ctx, "%s%s", opcode, dst0); |
17 | 1087 |
} // emit_D3D_opcode_d |
1088 |
||
1089 |
||
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1090 |
static void emit_D3D_opcode_s(Context *ctx, const char *opcode) |
17 | 1091 |
{ |
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
1092 |
const char *src0 = make_D3D_sourcearg_string(ctx, 0); |
30 | 1093 |
opcode = lowercase(get_scratch_buffer(ctx), opcode); |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1094 |
output_line(ctx, "%s %s", opcode, src0); |
17 | 1095 |
} // emit_D3D_opcode_s |
1096 |
||
1097 |
||
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1098 |
static void emit_D3D_opcode_ss(Context *ctx, const char *opcode) |
17 | 1099 |
{ |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1100 |
const char *src0 = make_D3D_sourcearg_string(ctx, 0); |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1101 |
const char *src1 = make_D3D_sourcearg_string(ctx, 1); |
30 | 1102 |
opcode = lowercase(get_scratch_buffer(ctx), opcode); |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1103 |
output_line(ctx, "%s %s, %s", opcode, src0, src1); |
39 | 1104 |
} // emit_D3D_opcode_ss |
17 | 1105 |
|
1106 |
||
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1107 |
static void emit_D3D_opcode_ds(Context *ctx, const char *opcode) |
17 | 1108 |
{ |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1109 |
const char *dst0 = make_D3D_destarg_string(ctx, 0); |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1110 |
const char *src0 = make_D3D_sourcearg_string(ctx, 0); |
30 | 1111 |
opcode = lowercase(get_scratch_buffer(ctx), opcode); |
21
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
1112 |
output_line(ctx, "%s%s, %s", opcode, dst0, src0); |
17 | 1113 |
} // emit_D3D_opcode_ds |
1114 |
||
1115 |
||
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1116 |
static void emit_D3D_opcode_dss(Context *ctx, const char *opcode) |
17 | 1117 |
{ |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1118 |
const char *dst0 = make_D3D_destarg_string(ctx, 0); |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1119 |
const char *src0 = make_D3D_sourcearg_string(ctx, 0); |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1120 |
const char *src1 = make_D3D_sourcearg_string(ctx, 1); |
30 | 1121 |
opcode = lowercase(get_scratch_buffer(ctx), opcode); |
21
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
1122 |
output_line(ctx, "%s%s, %s, %s", opcode, dst0, src0, src1); |
17 | 1123 |
} // emit_D3D_opcode_dss |
1124 |
||
1125 |
||
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1126 |
static void emit_D3D_opcode_dsss(Context *ctx, const char *opcode) |
17 | 1127 |
{ |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1128 |
const char *dst0 = make_D3D_destarg_string(ctx, 0); |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1129 |
const char *src0 = make_D3D_sourcearg_string(ctx, 0); |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1130 |
const char *src1 = make_D3D_sourcearg_string(ctx, 1); |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1131 |
const char *src2 = make_D3D_sourcearg_string(ctx, 2); |
30 | 1132 |
opcode = lowercase(get_scratch_buffer(ctx), opcode); |
21
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
1133 |
output_line(ctx, "%s%s, %s, %s, %s", opcode, dst0, src0, src1, src2); |
17 | 1134 |
} // emit_D3D_opcode_dsss |
1135 |
||
1136 |
||
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1137 |
static void emit_D3D_opcode_dssss(Context *ctx, const char *opcode) |
17 | 1138 |
{ |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1139 |
const char *dst0 = make_D3D_destarg_string(ctx, 0); |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1140 |
const char *src0 = make_D3D_sourcearg_string(ctx, 0); |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1141 |
const char *src1 = make_D3D_sourcearg_string(ctx, 1); |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1142 |
const char *src2 = make_D3D_sourcearg_string(ctx, 2); |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1143 |
const char *src3 = make_D3D_sourcearg_string(ctx, 3); |
30 | 1144 |
opcode = lowercase(get_scratch_buffer(ctx), opcode); |
21
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
1145 |
output_line(ctx,"%s%s, %s, %s, %s, %s",opcode,dst0,src0,src1,src2,src3); |
17 | 1146 |
} // emit_D3D_opcode_dssss |
1147 |
||
1148 |
||
30 | 1149 |
static void emit_D3D_opcode(Context *ctx, const char *opcode) |
1150 |
{ |
|
1151 |
opcode = lowercase(get_scratch_buffer(ctx), opcode); |
|
1152 |
output_line(ctx, "%s", opcode); |
|
1153 |
} // emit_D3D_opcode_dssss |
|
1154 |
||
1155 |
||
17 | 1156 |
#define EMIT_D3D_OPCODE_FUNC(op) \ |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1157 |
static void emit_D3D_##op(Context *ctx) { \ |
30 | 1158 |
emit_D3D_opcode(ctx, #op); \ |
17 | 1159 |
} |
1160 |
#define EMIT_D3D_OPCODE_D_FUNC(op) \ |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1161 |
static void emit_D3D_##op(Context *ctx) { \ |
17 | 1162 |
emit_D3D_opcode_d(ctx, #op); \ |
1163 |
} |
|
1164 |
#define EMIT_D3D_OPCODE_S_FUNC(op) \ |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1165 |
static void emit_D3D_##op(Context *ctx) { \ |
17 | 1166 |
emit_D3D_opcode_s(ctx, #op); \ |
1167 |
} |
|
1168 |
#define EMIT_D3D_OPCODE_SS_FUNC(op) \ |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1169 |
static void emit_D3D_##op(Context *ctx) { \ |
17 | 1170 |
emit_D3D_opcode_ss(ctx, #op); \ |
1171 |
} |
|
1172 |
#define EMIT_D3D_OPCODE_DS_FUNC(op) \ |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1173 |
static void emit_D3D_##op(Context *ctx) { \ |
17 | 1174 |
emit_D3D_opcode_ds(ctx, #op); \ |
1175 |
} |
|
1176 |
#define EMIT_D3D_OPCODE_DSS_FUNC(op) \ |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1177 |
static void emit_D3D_##op(Context *ctx) { \ |
17 | 1178 |
emit_D3D_opcode_dss(ctx, #op); \ |
1179 |
} |
|
1180 |
#define EMIT_D3D_OPCODE_DSSS_FUNC(op) \ |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1181 |
static void emit_D3D_##op(Context *ctx) { \ |
17 | 1182 |
emit_D3D_opcode_dsss(ctx, #op); \ |
1183 |
} |
|
1184 |
#define EMIT_D3D_OPCODE_DSSSS_FUNC(op) \ |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1185 |
static void emit_D3D_##op(Context *ctx) { \ |
17 | 1186 |
emit_D3D_opcode_dssss(ctx, #op); \ |
1187 |
} |
|
1188 |
||
1189 |
EMIT_D3D_OPCODE_FUNC(NOP) |
|
1190 |
EMIT_D3D_OPCODE_DS_FUNC(MOV) |
|
1191 |
EMIT_D3D_OPCODE_DSS_FUNC(ADD) |
|
1192 |
EMIT_D3D_OPCODE_DSS_FUNC(SUB) |
|
1193 |
EMIT_D3D_OPCODE_DSSS_FUNC(MAD) |
|
1194 |
EMIT_D3D_OPCODE_DSS_FUNC(MUL) |
|
1195 |
EMIT_D3D_OPCODE_DS_FUNC(RCP) |
|
1196 |
EMIT_D3D_OPCODE_DS_FUNC(RSQ) |
|
1197 |
EMIT_D3D_OPCODE_DSS_FUNC(DP3) |
|
1198 |
EMIT_D3D_OPCODE_DSS_FUNC(DP4) |
|
1199 |
EMIT_D3D_OPCODE_DSS_FUNC(MIN) |
|
1200 |
EMIT_D3D_OPCODE_DSS_FUNC(MAX) |
|
1201 |
EMIT_D3D_OPCODE_DSS_FUNC(SLT) |
|
1202 |
EMIT_D3D_OPCODE_DSS_FUNC(SGE) |
|
1203 |
EMIT_D3D_OPCODE_DS_FUNC(EXP) |
|
1204 |
EMIT_D3D_OPCODE_DS_FUNC(LOG) |
|
1205 |
EMIT_D3D_OPCODE_DS_FUNC(LIT) |
|
1206 |
EMIT_D3D_OPCODE_DSS_FUNC(DST) |
|
1207 |
EMIT_D3D_OPCODE_DSSS_FUNC(LRP) |
|
1208 |
EMIT_D3D_OPCODE_DS_FUNC(FRC) |
|
1209 |
EMIT_D3D_OPCODE_DSS_FUNC(M4X4) |
|
1210 |
EMIT_D3D_OPCODE_DSS_FUNC(M4X3) |
|
1211 |
EMIT_D3D_OPCODE_DSS_FUNC(M3X4) |
|
1212 |
EMIT_D3D_OPCODE_DSS_FUNC(M3X3) |
|
1213 |
EMIT_D3D_OPCODE_DSS_FUNC(M3X2) |
|
1214 |
EMIT_D3D_OPCODE_S_FUNC(CALL) |
|
1215 |
EMIT_D3D_OPCODE_SS_FUNC(CALLNZ) |
|
20
bb2e8f285acc
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icculus
parents:
19
diff
changeset
|
1216 |
EMIT_D3D_OPCODE_SS_FUNC(LOOP) |
17 | 1217 |
EMIT_D3D_OPCODE_FUNC(RET) |
1218 |
EMIT_D3D_OPCODE_FUNC(ENDLOOP) |
|
1219 |
EMIT_D3D_OPCODE_S_FUNC(LABEL) |
|
1220 |
EMIT_D3D_OPCODE_DSS_FUNC(POW) |
|
1221 |
EMIT_D3D_OPCODE_DSS_FUNC(CRS) |
|
1222 |
EMIT_D3D_OPCODE_DSSS_FUNC(SGN) |
|
1223 |
EMIT_D3D_OPCODE_DS_FUNC(ABS) |
|
1224 |
EMIT_D3D_OPCODE_DS_FUNC(NRM) |
|
1225 |
EMIT_D3D_OPCODE_S_FUNC(REP) |
|
1226 |
EMIT_D3D_OPCODE_FUNC(ENDREP) |
|
1227 |
EMIT_D3D_OPCODE_S_FUNC(IF) |
|
1228 |
EMIT_D3D_OPCODE_FUNC(ELSE) |
|
1229 |
EMIT_D3D_OPCODE_FUNC(ENDIF) |
|
1230 |
EMIT_D3D_OPCODE_FUNC(BREAK) |
|
1231 |
EMIT_D3D_OPCODE_DS_FUNC(MOVA) |
|
1232 |
EMIT_D3D_OPCODE_D_FUNC(TEXKILL) |
|
1233 |
EMIT_D3D_OPCODE_DS_FUNC(TEXBEM) |
|
1234 |
EMIT_D3D_OPCODE_DS_FUNC(TEXBEML) |
|
1235 |
EMIT_D3D_OPCODE_DS_FUNC(TEXREG2AR) |
|
1236 |
EMIT_D3D_OPCODE_DS_FUNC(TEXREG2GB) |
|
1237 |
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X2PAD) |
|
1238 |
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X2TEX) |
|
1239 |
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3PAD) |
|
1240 |
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3TEX) |
|
1241 |
EMIT_D3D_OPCODE_DSS_FUNC(TEXM3X3SPEC) |
|
1242 |
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3VSPEC) |
|
1243 |
EMIT_D3D_OPCODE_DS_FUNC(EXPP) |
|
1244 |
EMIT_D3D_OPCODE_DS_FUNC(LOGP) |
|
1245 |
EMIT_D3D_OPCODE_DSSS_FUNC(CND) |
|
1246 |
EMIT_D3D_OPCODE_DS_FUNC(TEXREG2RGB) |
|
1247 |
EMIT_D3D_OPCODE_DS_FUNC(TEXDP3TEX) |
|
1248 |
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X2DEPTH) |
|
1249 |
EMIT_D3D_OPCODE_DS_FUNC(TEXDP3) |
|
1250 |
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3) |
|
1251 |
EMIT_D3D_OPCODE_D_FUNC(TEXDEPTH) |
|
1252 |
EMIT_D3D_OPCODE_DSSS_FUNC(CMP) |
|
1253 |
EMIT_D3D_OPCODE_DSS_FUNC(BEM) |
|
1254 |
EMIT_D3D_OPCODE_DSSS_FUNC(DP2ADD) |
|
1255 |
EMIT_D3D_OPCODE_DS_FUNC(DSX) |
|
1256 |
EMIT_D3D_OPCODE_DS_FUNC(DSY) |
|
1257 |
EMIT_D3D_OPCODE_DSSSS_FUNC(TEXLDD) |
|
1258 |
EMIT_D3D_OPCODE_DSS_FUNC(TEXLDL) |
|
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents:
19
diff
changeset
|
1259 |
EMIT_D3D_OPCODE_S_FUNC(BREAKP) |
17 | 1260 |
|
28 | 1261 |
// special cases for comparison opcodes... |
1262 |
static const char *get_D3D_comparison_string(Context *ctx) |
|
1263 |
{ |
|
1264 |
static const char *comps[] = { |
|
1265 |
"", "_gt", "_eq", "_ge", "_lt", "_ne", "_le" |
|
1266 |
}; |
|
1267 |
||
1268 |
if (ctx->instruction_controls >= STATICARRAYLEN(comps)) |
|
1269 |
{ |
|
1270 |
fail(ctx, "unknown comparison control"); |
|
1271 |
return ""; |
|
1272 |
} // if |
|
1273 |
||
1274 |
return comps[ctx->instruction_controls]; |
|
1275 |
} // get_D3D_comparison_string |
|