d3d2glsl.c
author icculus
Sun, 16 Mar 2008 06:57:11 -0400
branchtrunk
changeset 21 d43449cf3cb2
parent 20 bb2e8f285acc
child 22 91ab1ed38d63
permissions -rw-r--r--
[svn] Implemented destination argument output in D3D profile. Untested.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     1
/**
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     2
 * d3d2glsl; generate GLSL programs from bytecode of compiled Direct3D shaders.
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     3
 *
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     4
 * Please see the file LICENSE.txt in the source's root directory.
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     5
 *
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     6
 *  This file written by Ryan C. Gordon.
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     7
 */
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     8
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
     9
// !!! FIXME: I keep changing coding styles for symbols and typedefs.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    10
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    11
// Shader bytecode format is described at MSDN:
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    12
//  http://msdn2.microsoft.com/en-us/library/ms800307.aspx
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    13
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
    14
#include <stdio.h>
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
    15
#include <string.h>
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
    16
#include <stdlib.h>
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
    17
#include <stdint.h>
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    18
#include <stdarg.h>
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
    19
9
aea1b254e6a5 [svn] Patched to compile.
icculus
parents: 8
diff changeset
    20
#include "d3d2glsl.h"
aea1b254e6a5 [svn] Patched to compile.
icculus
parents: 8
diff changeset
    21
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    22
// This is the highest shader version we currently support.
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    23
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    24
#define MAX_SHADER_MAJOR 3
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    25
#define MAX_SHADER_MINOR 0
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    26
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    27
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    28
// You get all the profiles unless you go out of your way to disable them.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    29
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    30
#ifndef SUPPORT_PROFILE_D3D
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    31
#define SUPPORT_PROFILE_D3D 1
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    32
#endif
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    33
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    34
#ifndef SUPPORT_PROFILE_GLSL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    35
#define SUPPORT_PROFILE_GLSL 1
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    36
#endif
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    37
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    38
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    39
// Get basic wankery out of the way here...
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    40
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    41
typedef unsigned int uint;  // this is a printf() helper. don't use for code.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    42
typedef uint8_t uint8;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    43
typedef uint32_t uint32;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    44
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    45
#ifdef __GNUC__
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    46
#define ISPRINTF(x,y) __attribute__((format (printf, x, y)))
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    47
#else
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    48
#define ISPRINTF(x,y)
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    49
#endif
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    50
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    51
#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) )
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    52
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    53
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    54
// Byteswap magic...
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    55
4
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    56
#if ((defined __GNUC__) && (defined __POWERPC__))
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    57
    static inline uint32 SWAP32(uint32 x)
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    58
    {
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    59
        __asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x));
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    60
        return x;
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    61
    } // SWAP32
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    62
#elif defined(__POWERPC__)
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    63
    static inline uint32 SWAP32(uint32 x)
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    64
    {
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    65
        return ( (((x) >> 24) & 0x000000FF) | (((x) >>  8) & 0x0000FF00) |
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    66
                 (((x) <<  8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) );
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    67
    } // SWAP32
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    68
#else
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    69
#   define SWAP32(x) (x)
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    70
#endif
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    71
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    72
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    73
// Shader model version magic.
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    74
static inline uint32 ver_ui32(const uint8 major, const uint8 minor)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    75
{
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    76
    return ( (((uint32) major) << 16) | (((minor) == 0xFF) ? 0 : (minor)) );
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    77
} // version_ui32
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    78
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    79
#define SHADER_VERSION_SUPPORTED(maj, min) \
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    80
    (ver_ui32(maj, min) <= ver_ui32(MAX_SHADER_MAJOR, MAX_SHADER_MINOR))
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    81
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    82
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    83
// predeclare.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    84
typedef struct Context Context;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    85
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    86
// one emit function for each opcode in each profile.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    87
typedef void (*emit_function)(Context *ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    88
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    89
// one emit function for comments in each profile.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    90
typedef void (*emit_comment)(Context *ctx, const char *str);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    91
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    92
// one emit function for starting output in each profile.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    93
typedef void (*emit_start)(Context *ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    94
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    95
// one emit function for ending output in each profile.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    96
typedef void (*emit_end)(Context *ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    97
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    98
// one args function for each possible sequence of opcode arguments.
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    99
typedef int (*args_function)(Context *ctx);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   100
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   101
// one state function for each opcode where we have state machine updates.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   102
typedef int (*state_function)(Context *ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   103
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   104
typedef struct
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   105
{
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   106
    const char *name;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   107
    emit_start start_emitter;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   108
    emit_end end_emitter;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   109
    emit_comment comment_emitter;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   110
} D3D2GLSL_profile;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   111
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   112
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   113
typedef enum
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   114
{
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   115
    SHADER_TYPE_UNKNOWN = -1,
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   116
    SHADER_TYPE_PIXEL,
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   117
    SHADER_TYPE_VERTEX,
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   118
    SHADER_TYPE_TOTAL
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   119
} D3D2GLSL_shaderType;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   120
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   121
typedef enum
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   122
{
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   123
    REGISTER_TYPE_TEMP = 0,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   124
    REGISTER_TYPE_INPUT = 1,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   125
    REGISTER_TYPE_CONST = 2,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   126
    REGISTER_TYPE_ADDR = 3,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   127
    REGISTER_TYPE_TEXTURE = 3,  // ALSO 3!
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   128
    REGISTER_TYPE_RASTOUT = 4,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   129
    REGISTER_TYPE_ATTROUT = 5,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   130
    REGISTER_TYPE_TEXCRDOUT = 6,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   131
    REGISTER_TYPE_OUTPUT =  6, // ALSO 6!
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   132
    REGISTER_TYPE_CONSTINT =  7,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   133
    REGISTER_TYPE_COLOROUT =  8,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   134
    REGISTER_TYPE_DEPTHOUT =  9,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   135
    REGISTER_TYPE_SAMPLER = 10,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   136
    REGISTER_TYPE_CONST2 = 11,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   137
    REGISTER_TYPE_CONST3 = 12,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   138
    REGISTER_TYPE_CONST4 = 13,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   139
    REGISTER_TYPE_CONSTBOOL = 14,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   140
    REGISTER_TYPE_LOOP = 15,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   141
    REGISTER_TYPE_TEMPFLOAT16 = 16,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   142
    REGISTER_TYPE_MISCTYPE = 17,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   143
    REGISTER_TYPE_LABEL = 18,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   144
    REGISTER_TYPE_PREDICATE = 19,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   145
    REGISTER_TYPE_MAX = 19
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   146
} D3D2GLSL_registerType;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   147
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   148
typedef enum
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   149
{
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   150
    RASTOUT_TYPE_POSITION = 0,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   151
    RASTOUT_TYPE_FOG = 1,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   152
    RASTOUT_TYPE_POINT_SIZE = 2,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   153
    RASTOUT_TYPE_MAX = 2
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   154
} D3D2GLSL_rastoutType;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   155
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   156
typedef enum
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   157
{
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   158
    MISCTYPE_TYPE_POSITION = 0,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   159
    MISCTYPE_TYPE_FACE = 1,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   160
    MISCTYPE_TYPE_MAX = 1
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   161
} D3D2GLSL_misctypeType;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   162
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   163
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   164
// A simple linked list of strings, so we can build the final output without
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   165
//  realloc()ing for each new line, and easily insert lines into the middle
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   166
//  of the output without much trouble.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   167
typedef struct OutputList
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   168
{
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   169
    char *str;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   170
    struct OutputList *next;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   171
} OutputList;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   172
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   173
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   174
// result modifiers.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   175
#define MOD_SATURATE 0x01
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   176
#define MOD_PP 0x02
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   177
#define MOD_CENTROID 0x04
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   178
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   179
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   180
typedef struct
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   181
{
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   182
    const uint32 *token;   // this is the unmolested token in the stream.
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   183
    int regnum;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   184
    int relative;
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   185
    int writemask;   // xyzw or rgba (all four, not split out).
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   186
    int writemask0;  // x or red
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   187
    int writemask1;  // y or green
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   188
    int writemask2;  // z or blue
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   189
    int writemask3;  // w or alpha
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   190
    int result_mod;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   191
    int result_shift;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   192
    int regtype;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   193
} DestArgInfo;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   194
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   195
typedef struct
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   196
{
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   197
    const uint32 *token;   // this is the unmolested token in the stream.
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   198
    int regnum;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   199
    int relative;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   200
    int swizzle_x;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   201
    int swizzle_y;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   202
    int swizzle_z;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   203
    int swizzle_w;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   204
    int src_mod;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   205
    int regtype;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   206
} SourceArgInfo;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   207
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   208
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   209
#define D3D2GLSL_SCRATCH_BUFFER_SIZE 256
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   210
#define D3D2GLSL_SCRATCH_BUFFERS 10
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   211
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   212
// Context...this is state that changes as we parse through a shader...
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   213
struct Context
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   214
{
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   215
    D3D2GLSL_malloc malloc;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   216
    D3D2GLSL_free free;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   217
    const uint32 *tokens;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   218
    uint32 tokencount;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   219
    OutputList output;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   220
    OutputList *output_tail;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   221
    int output_len; // total strlen; prevents walking the list just to malloc.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   222
    const char *endline;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   223
    int endline_len;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   224
    const char *failstr;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   225
    char scratch[D3D2GLSL_SCRATCH_BUFFERS][D3D2GLSL_SCRATCH_BUFFER_SIZE];
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   226
    int scratchidx;  // current scratch buffer.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   227
    int profileid;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   228
    const D3D2GLSL_profile *profile;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   229
    D3D2GLSL_shaderType shader_type;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   230
    uint32 major_ver;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   231
    uint32 minor_ver;
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   232
    DestArgInfo dest_args[1];
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   233
    SourceArgInfo source_args[4];
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   234
};
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   235
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   236
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   237
static inline char *get_scratch_buffer(Context *ctx)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   238
{
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   239
    ctx->scratchidx = (ctx->scratchidx + 1) % D3D2GLSL_SCRATCH_BUFFERS;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   240
    return ctx->scratch[ctx->scratchidx];
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   241
} // get_scratch_buffer
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   242
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   243
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
   244
// Special-case return values from the parsing pipeline...
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   245
#define FAIL (-1)
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
   246
#define END_OF_STREAM (-2)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   247
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   248
static const char *out_of_mem_string = "Out of memory";
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   249
static inline int out_of_memory(Context *ctx)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   250
{
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   251
    if (ctx->failstr == NULL)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   252
        ctx->failstr = out_of_mem_string;  // fail() would call malloc().
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   253
    return FAIL;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   254
} // out_of_memory
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   255
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   256
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   257
static int failf(Context *ctx, const char *fmt, ...) ISPRINTF(2,3);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   258
static int failf(Context *ctx, const char *fmt, ...)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   259
{
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   260
    if (ctx->failstr == NULL)  // don't change existing error.
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   261
    {
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   262
        char *scratch = get_scratch_buffer(ctx);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   263
        va_list ap;
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   264
        va_start(ap, fmt);
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   265
        const int len = vsnprintf(scratch,D3D2GLSL_SCRATCH_BUFFER_SIZE,fmt,ap);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   266
        va_end(ap);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   267
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   268
        char *failstr = (char *) ctx->malloc(len + 1);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   269
        if (failstr == NULL)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   270
            out_of_memory(ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   271
        else
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   272
        {
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   273
            // see comments about scratch buffer overflow in output_line().
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   274
            if (len < D3D2GLSL_SCRATCH_BUFFER_SIZE)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   275
                strcpy(failstr, scratch);  // copy it over.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   276
            else
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   277
            {
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   278
                va_start(ap, fmt);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   279
                vsnprintf(failstr, len + 1, fmt, ap);  // rebuild it.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   280
                va_end(ap);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   281
            } // else
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   282
            ctx->failstr = failstr;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   283
        } // else
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   284
    } // if
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   285
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   286
    return FAIL;
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   287
} // failf
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   288
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   289
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   290
static inline int fail(Context *ctx, const char *reason)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   291
{
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   292
    return failf(ctx, "%s", reason);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   293
} // fail
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   294
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   295
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   296
static int output_line(Context *ctx, const char *fmt, ...) ISPRINTF(2,3);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   297
static int output_line(Context *ctx, const char *fmt, ...)
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
   298
{
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   299
    if (ctx->failstr != NULL)
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   300
        return FAIL;  // we failed previously, don't go on...
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   301
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   302
    OutputList *item = (OutputList *) ctx->malloc(sizeof (OutputList));
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   303
    if (item == NULL)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   304
        return out_of_memory(ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   305
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   306
    char *scratch = get_scratch_buffer(ctx);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   307
    va_list ap;
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   308
    va_start(ap, fmt);
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   309
    const int len = vsnprintf(scratch, D3D2GLSL_SCRATCH_BUFFER_SIZE, fmt, ap);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   310
    va_end(ap);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   311
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   312
    item->str = (char *) ctx->malloc(len + 1);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   313
    if (item->str == NULL)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   314
    {
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   315
        free(item);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   316
        return out_of_memory(ctx);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   317
    } // if
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   318
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   319
    // If we overflowed our scratch buffer, that's okay. We were going to
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   320
    //  allocate anyhow...the scratch buffer just lets us avoid a second
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   321
    //  run of vsnprintf().
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   322
    if (len < D3D2GLSL_SCRATCH_BUFFER_SIZE)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   323
        strcpy(item->str, scratch);  // copy it over.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   324
    else
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   325
    {
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   326
        va_start(ap, fmt);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   327
        vsnprintf(item->str, len + 1, fmt, ap);  // rebuild it.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   328
        va_end(ap);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   329
    } // else
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   330
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   331
    item->next = NULL;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   332
    ctx->output_tail->next = item;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   333
    ctx->output_tail = item;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   334
    ctx->output_len += len + ctx->endline_len;
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   335
    return 0;
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   336
} // output_line
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   337
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   338
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   339
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   340
// if SUPPORT_PROFILE_* isn't defined, we assume an implicit desire to support.
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   341
#define AT_LEAST_ONE_PROFILE 0
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   342
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   343
#if !SUPPORT_PROFILE_D3D
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   344
#define PROFILE_EMITTER_D3D(op)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   345
#else
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   346
#undef AT_LEAST_ONE_PROFILE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   347
#define AT_LEAST_ONE_PROFILE 1
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   348
#define PROFILE_EMITTER_D3D(op) emit_D3D_##op,
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   349
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   350
static char *make_D3D_destarg_string(Context *ctx, const int idx)
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   351
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   352
    if (idx >= STATICARRAYLEN(ctx->dest_args))
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   353
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   354
        fail(ctx, "Too many destination args");
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   355
        return "";
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   356
    } // if
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   357
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   358
    const DestArgInfo *arg = &ctx->dest_args[idx];
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   359
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   360
    const char *result_shift_str = "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   361
    switch (arg->result_shift)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   362
    {
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   363
        case 0x1: result_shift_str = "_x2"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   364
        case 0x2: result_shift_str = "_x4"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   365
        case 0x3: result_shift_str = "_x8"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   366
        case 0xD: result_shift_str = "_d8"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   367
        case 0xE: result_shift_str = "_d4"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   368
        case 0xF: result_shift_str = "_d2"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   369
    } // switch
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   370
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   371
    const char *sat_str = (arg->result_mod & MOD_SATURATE) ? "_sat" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   372
    const char *pp_str = (arg->result_mod & MOD_PP) ? "_pp" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   373
    const char *cent_str = (arg->result_mod & MOD_CENTROID) ? "_centroid" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   374
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   375
    char regnum_str[16];
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   376
    snprintf(regnum_str, sizeof (regnum_str), "%u", (uint) arg->regnum);
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   377
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   378
    static const char *regtypes[] = {
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   379
        "r", "v", "c", NULL, NULL, "oD", NULL, "i", "oC", "oDepth",
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   380
        "s", "c", "c", "c", "b", "aL", NULL, NULL, "l", "p"
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   381
    };
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   382
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   383
    const char *regtype_str = NULL;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   384
    switch ((D3D2GLSL_registerType) arg->regtype)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   385
    {
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   386
        case REGISTER_TYPE_TEMP:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   387
            regtype_str = "r";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   388
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   389
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   390
        case REGISTER_TYPE_INPUT:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   391
            regtype_str = "v";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   392
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   393
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   394
        case REGISTER_TYPE_CONST:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   395
        case REGISTER_TYPE_CONST2:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   396
        case REGISTER_TYPE_CONST3:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   397
        case REGISTER_TYPE_CONST4:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   398
            regtype_str = "c";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   399
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   400
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   401
        case REGISTER_TYPE_ADDR:  // (or REGISTER_TYPE_TEXTURE, same value.)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   402
            regtype_str = (ctx->shader_type == SHADER_TYPE_VERTEX) ? "a" : "t";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   403
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   404
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   405
        case REGISTER_TYPE_RASTOUT:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   406
            switch ((D3D2GLSL_rastoutType) arg->regnum)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   407
            {
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   408
                case RASTOUT_TYPE_POSITION: regtype_str = "oPos"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   409
                case RASTOUT_TYPE_FOG: regtype_str = "oFog"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   410
                case RASTOUT_TYPE_POINT_SIZE: regtype_str = "oPts"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   411
            } // switch
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   412
            regnum_str[0] = '\0';  // no number for this register type.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   413
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   414
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   415
        case REGISTER_TYPE_ATTROUT:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   416
            regtype_str = "oD";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   417
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   418
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   419
        case REGISTER_TYPE_TEXCRDOUT: // (or REGISTER_TYPE_OUTPUT, same value.)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   420
            if ((ctx->shader_type==SHADER_TYPE_VERTEX) && (ctx->major_ver>=3))
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   421
                regtype_str = "o";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   422
            else
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   423
                regtype_str = "oT";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   424
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   425
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   426
        case REGISTER_TYPE_CONSTINT:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   427
            regtype_str = "i";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   428
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   429
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   430
        case REGISTER_TYPE_COLOROUT:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   431
            regtype_str = "oC";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   432
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   433
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   434
        case REGISTER_TYPE_DEPTHOUT:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   435
            regtype_str = "oDepth";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   436
            regnum_str[0] = '\0';  // no number for this register type.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   437
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   438
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   439
        case REGISTER_TYPE_SAMPLER:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   440
            regtype_str = "s";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   441
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   442
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   443
        case REGISTER_TYPE_CONSTBOOL:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   444
            regtype_str = "b";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   445
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   446
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   447
        case REGISTER_TYPE_LOOP:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   448
            regtype_str = "aL";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   449
            regnum_str[0] = '\0';  // no number for this register type.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   450
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   451
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   452
        // !!! FIXME: don't know what the asm string is for this..
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   453
        // case REGISTER_TYPE_TEMPFLOAT16:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   454
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   455
        case REGISTER_TYPE_MISCTYPE:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   456
            switch ((D3D2GLSL_misctypeType) arg->regnum)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   457
            {
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   458
                case MISCTYPE_TYPE_POSITION: regtype_str = "vPos"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   459
                case MISCTYPE_TYPE_FACE: regtype_str = "vFace"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   460
            } // switch
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   461
            regnum_str[0] = '\0';  // no number for this register type.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   462
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   463
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   464
        case REGISTER_TYPE_LABEL:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   465
            regtype_str = "l";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   466
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   467
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   468
        case REGISTER_TYPE_PREDICATE:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   469
            regtype_str = "p";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   470
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   471
    } // switch
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   472
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   473
    if (regtype_str == NULL)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   474
    {
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   475
        fail(ctx, "Unknown destination register type.");
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   476
        return "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   477
    } // if
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   478
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   479
    const char *dot_str = (arg->writemask != 0) ? "." : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   480
    const char *x_str = (arg->writemask0 != 0) ? "x" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   481
    const char *y_str = (arg->writemask1 != 0) ? "y" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   482
    const char *z_str = (arg->writemask2 != 0) ? "z" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   483
    const char *w_str = (arg->writemask3 != 0) ? "w" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   484
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   485
    // may turn out something like "_x2_sat_pp_centroid r0.xyzw" ...
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   486
    char *retval = get_scratch_buffer(ctx);
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   487
    snprintf(retval, D3D2GLSL_SCRATCH_BUFFER_SIZE, "%s%s%s%s %s%s%s%s%s%s",
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   488
             result_shift_str, sat_str, pp_str, cent_str,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   489
             regtype_str, regnum_str, dot_str, x_str, y_str, z_str, w_str);
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   490
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   491
    return retval;
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   492
} // make_D3D_destarg_string
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   493
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   494
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   495
static char *make_D3D_sourcearg_string(Context *ctx, const int idx)
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   496
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   497
    if (idx >= STATICARRAYLEN(ctx->source_args))
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   498
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   499
        fail(ctx, "Too many source args");
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   500
        return "";
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   501
    } // if
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   502
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   503
    char *retval = get_scratch_buffer(ctx);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   504
    strcpy(retval, "SRC");  // !!! FIXME
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   505
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   506
    return retval;
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   507
} // make_D3D_sourcearg_string
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   508
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   509
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   510
static void emit_D3D_start(Context *ctx)
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   511
{
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   512
    const uint major = (uint) ctx->major_ver;
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   513
    const uint minor = (uint) ctx->minor_ver;
19
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   514
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   515
    if (ctx->shader_type == SHADER_TYPE_PIXEL)
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   516
        output_line(ctx, "ps_%u_%u", major, minor);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   517
    else if (ctx->shader_type == SHADER_TYPE_VERTEX)
19
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   518
    {
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   519
        char minorstr[16];
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   520
        if (minor == 0xFF)
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   521
            strcpy(minorstr, "sw");
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   522
        else
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   523
            snprintf(minorstr, sizeof (minorstr), "%u", (uint) minor);
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   524
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   525
        output_line(ctx, "vs_%u_%s", major, minorstr);
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   526
    } // else if
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   527
    else
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   528
    {
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   529
        failf(ctx, "Shader type %u unsupported in this profile.",
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   530
              (uint) ctx->shader_type);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   531
    } // else
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   532
} // emit_D3D_start
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   533
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   534
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   535
static void emit_D3D_end(Context *ctx)
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   536
{
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   537
    output_line(ctx, "END");
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   538
} // emit_D3D_end
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   539
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   540
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   541
static void emit_D3D_comment(Context *ctx, const char *str)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   542
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   543
    output_line(ctx, "; %s", str);
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   544
} // emit_D3D_comment
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   545
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   546
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   547
static void emit_D3D_RESERVED(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   548
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   549
    // do nothing; fails in the state machine.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   550
} // emit_D3D_RESERVED
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   551
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   552
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   553
// Generic D3D opcode emitters. A list of macros generate all the entry points
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   554
//  that call into these...
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   555
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   556
static void emit_D3D_opcode_d(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   557
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   558
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   559
    output_line(ctx, "%s%s", opcode, dst0);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   560
} // emit_D3D_opcode_d
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   561
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   562
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   563
static void emit_D3D_opcode_s(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   564
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   565
    const char *src0 = make_D3D_destarg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   566
    output_line(ctx, "%s %s", opcode, src0);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   567
} // emit_D3D_opcode_s
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   568
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   569
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   570
static void emit_D3D_opcode_ss(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   571
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   572
    const char *src0 = make_D3D_sourcearg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   573
    const char *src1 = make_D3D_sourcearg_string(ctx, 1);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   574
    output_line(ctx, "%s %s, %s", opcode, src0, src1);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   575
} // emit_D3D_opcode_s
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   576
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   577
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   578
static void emit_D3D_opcode_ds(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   579
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   580
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   581
    const char *src0 = make_D3D_sourcearg_string(ctx, 0);
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   582
    output_line(ctx, "%s%s, %s", opcode, dst0, src0);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   583
} // emit_D3D_opcode_ds
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   584
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   585
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   586
static void emit_D3D_opcode_dss(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   587
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   588
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   589
    const char *src0 = make_D3D_sourcearg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   590
    const char *src1 = make_D3D_sourcearg_string(ctx, 1);
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   591
    output_line(ctx, "%s%s, %s, %s", opcode, dst0, src0, src1);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   592
} // emit_D3D_opcode_dss
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   593
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   594
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   595
static void emit_D3D_opcode_dsss(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   596
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   597
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   598
    const char *src0 = make_D3D_sourcearg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   599
    const char *src1 = make_D3D_sourcearg_string(ctx, 1);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   600
    const char *src2 = make_D3D_sourcearg_string(ctx, 2);
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   601
    output_line(ctx, "%s%s, %s, %s, %s", opcode, dst0, src0, src1, src2);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   602
} // emit_D3D_opcode_dsss
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   603
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   604
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   605
static void emit_D3D_opcode_dssss(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   606
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   607
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   608
    const char *src0 = make_D3D_sourcearg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   609
    const char *src1 = make_D3D_sourcearg_string(ctx, 1);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   610
    const char *src2 = make_D3D_sourcearg_string(ctx, 2);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   611
    const char *src3 = make_D3D_sourcearg_string(ctx, 3);
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   612
    output_line(ctx,"%s%s, %s, %s, %s, %s",opcode,dst0,src0,src1,src2,src3);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   613
} // emit_D3D_opcode_dssss
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   614
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   615
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   616
#define EMIT_D3D_OPCODE_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   617
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   618
        output_line(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   619
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   620
#define EMIT_D3D_OPCODE_D_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   621
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   622
        emit_D3D_opcode_d(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   623
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   624
#define EMIT_D3D_OPCODE_S_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   625
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   626
        emit_D3D_opcode_s(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   627
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   628
#define EMIT_D3D_OPCODE_SS_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   629
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   630
        emit_D3D_opcode_ss(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   631
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   632
#define EMIT_D3D_OPCODE_DS_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   633
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   634
        emit_D3D_opcode_ds(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   635
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   636
#define EMIT_D3D_OPCODE_DSS_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   637
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   638
        emit_D3D_opcode_dss(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   639
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   640
#define EMIT_D3D_OPCODE_DSSS_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   641
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   642
        emit_D3D_opcode_dsss(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   643
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   644
#define EMIT_D3D_OPCODE_DSSSS_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   645
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   646
        emit_D3D_opcode_dssss(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   647
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   648
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   649
EMIT_D3D_OPCODE_FUNC(NOP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   650
EMIT_D3D_OPCODE_DS_FUNC(MOV)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   651
EMIT_D3D_OPCODE_DSS_FUNC(ADD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   652
EMIT_D3D_OPCODE_DSS_FUNC(SUB)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   653
EMIT_D3D_OPCODE_DSSS_FUNC(MAD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   654
EMIT_D3D_OPCODE_DSS_FUNC(MUL)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   655
EMIT_D3D_OPCODE_DS_FUNC(RCP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   656
EMIT_D3D_OPCODE_DS_FUNC(RSQ)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   657
EMIT_D3D_OPCODE_DSS_FUNC(DP3)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   658
EMIT_D3D_OPCODE_DSS_FUNC(DP4)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   659
EMIT_D3D_OPCODE_DSS_FUNC(MIN)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   660
EMIT_D3D_OPCODE_DSS_FUNC(MAX)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   661
EMIT_D3D_OPCODE_DSS_FUNC(SLT)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   662
EMIT_D3D_OPCODE_DSS_FUNC(SGE)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   663
EMIT_D3D_OPCODE_DS_FUNC(EXP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   664
EMIT_D3D_OPCODE_DS_FUNC(LOG)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   665
EMIT_D3D_OPCODE_DS_FUNC(LIT)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   666
EMIT_D3D_OPCODE_DSS_FUNC(DST)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   667
EMIT_D3D_OPCODE_DSSS_FUNC(LRP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   668
EMIT_D3D_OPCODE_DS_FUNC(FRC)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   669
EMIT_D3D_OPCODE_DSS_FUNC(M4X4)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   670
EMIT_D3D_OPCODE_DSS_FUNC(M4X3)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   671
EMIT_D3D_OPCODE_DSS_FUNC(M3X4)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   672
EMIT_D3D_OPCODE_DSS_FUNC(M3X3)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   673
EMIT_D3D_OPCODE_DSS_FUNC(M3X2)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   674
EMIT_D3D_OPCODE_S_FUNC(CALL)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   675
EMIT_D3D_OPCODE_SS_FUNC(CALLNZ)
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   676
EMIT_D3D_OPCODE_SS_FUNC(LOOP)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   677
EMIT_D3D_OPCODE_FUNC(RET)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   678
EMIT_D3D_OPCODE_FUNC(ENDLOOP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   679
EMIT_D3D_OPCODE_S_FUNC(LABEL)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   680
EMIT_D3D_OPCODE_FUNC(DCL)  // !!! FIXME!
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   681
EMIT_D3D_OPCODE_DSS_FUNC(POW)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   682
EMIT_D3D_OPCODE_DSS_FUNC(CRS)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   683
EMIT_D3D_OPCODE_DSSS_FUNC(SGN)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   684
EMIT_D3D_OPCODE_DS_FUNC(ABS)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   685
EMIT_D3D_OPCODE_DS_FUNC(NRM)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   686
EMIT_D3D_OPCODE_DS_FUNC(SINCOS)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   687
EMIT_D3D_OPCODE_S_FUNC(REP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   688
EMIT_D3D_OPCODE_FUNC(ENDREP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   689
EMIT_D3D_OPCODE_S_FUNC(IF)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   690
EMIT_D3D_OPCODE_SS_FUNC(IFC)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   691
EMIT_D3D_OPCODE_FUNC(ELSE)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   692
EMIT_D3D_OPCODE_FUNC(ENDIF)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   693
EMIT_D3D_OPCODE_FUNC(BREAK)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   694
EMIT_D3D_OPCODE_SS_FUNC(BREAKC)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   695
EMIT_D3D_OPCODE_DS_FUNC(MOVA)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   696
EMIT_D3D_OPCODE_FUNC(DEFB) // !!! FIXME!
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   697
EMIT_D3D_OPCODE_FUNC(DEFI) // !!! FIXME!
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   698
EMIT_D3D_OPCODE_FUNC(TEXCOORD) // !!! FIXME!
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   699
EMIT_D3D_OPCODE_D_FUNC(TEXKILL)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   700
EMIT_D3D_OPCODE_FUNC(TEX) // !!! FIXME!
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   701
EMIT_D3D_OPCODE_DS_FUNC(TEXBEM)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   702
EMIT_D3D_OPCODE_DS_FUNC(TEXBEML)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   703
EMIT_D3D_OPCODE_DS_FUNC(TEXREG2AR)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   704
EMIT_D3D_OPCODE_DS_FUNC(TEXREG2GB)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   705
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X2PAD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   706
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X2TEX)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   707
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3PAD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   708
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3TEX)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   709
EMIT_D3D_OPCODE_DSS_FUNC(TEXM3X3SPEC)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   710
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3VSPEC)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   711
EMIT_D3D_OPCODE_DS_FUNC(EXPP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   712
EMIT_D3D_OPCODE_DS_FUNC(LOGP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   713
EMIT_D3D_OPCODE_DSSS_FUNC(CND)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   714
EMIT_D3D_OPCODE_FUNC(DEF) // !!! FIXME!
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   715
EMIT_D3D_OPCODE_DS_FUNC(TEXREG2RGB)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   716
EMIT_D3D_OPCODE_DS_FUNC(TEXDP3TEX)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   717
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X2DEPTH)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   718
EMIT_D3D_OPCODE_DS_FUNC(TEXDP3)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   719
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   720
EMIT_D3D_OPCODE_D_FUNC(TEXDEPTH)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   721
EMIT_D3D_OPCODE_DSSS_FUNC(CMP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   722
EMIT_D3D_OPCODE_DSS_FUNC(BEM)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   723
EMIT_D3D_OPCODE_DSSS_FUNC(DP2ADD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   724
EMIT_D3D_OPCODE_DS_FUNC(DSX)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   725
EMIT_D3D_OPCODE_DS_FUNC(DSY)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   726
EMIT_D3D_OPCODE_DSSSS_FUNC(TEXLDD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   727
EMIT_D3D_OPCODE_DSS_FUNC(SETP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   728
EMIT_D3D_OPCODE_DSS_FUNC(TEXLDL)
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   729
EMIT_D3D_OPCODE_S_FUNC(BREAKP)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   730
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   731
#undef EMIT_D3D_OPCODE_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   732
#undef EMIT_D3D_OPCODE_D_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   733
#undef EMIT_D3D_OPCODE_S_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   734
#undef EMIT_D3D_OPCODE_SS_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   735
#undef EMIT_D3D_OPCODE_DS_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   736
#undef EMIT_D3D_OPCODE_DSS_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   737
#undef EMIT_D3D_OPCODE_DSSS_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   738
#undef EMIT_D3D_OPCODE_DSSSS_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   739
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   740
#endif  // SUPPORT_PROFILE_D3D
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   741
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   742
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   743
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   744
#if !SUPPORT_PROFILE_GLSL
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   745
#define PROFILE_EMITTER_GLSL(op)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   746
#else
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   747
#undef AT_LEAST_ONE_PROFILE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   748
#define AT_LEAST_ONE_PROFILE 1
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   749
#define PROFILE_EMITTER_GLSL(op) emit_GLSL_##op,
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   750
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   751
static void emit_GLSL_start(Context *ctx)
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   752
{
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   753
    const uint major = (uint) ctx->major_ver;
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   754
    const uint minor = (uint) ctx->minor_ver;
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   755
    if (ctx->shader_type == SHADER_TYPE_PIXEL)
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   756
        output_line(ctx, "// Pixel shader, version %u.%u", major, minor);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   757
    else if (ctx->shader_type == SHADER_TYPE_VERTEX)
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   758
        output_line(ctx, "// Vertex shader, version %u.%u", major, minor);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   759
    else
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   760
    {
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   761
        failf(ctx, "Shader type %u unsupported in this profile.",
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   762
              (uint) ctx->shader_type);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   763
    } // else
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   764
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   765
    output_line(ctx, "void main() {");
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   766
} // emit_GLSL_start
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   767
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   768
static void emit_GLSL_end(Context *ctx)
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   769
{
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   770
    output_line(ctx, "}");
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   771
} // emit_GLSL_end
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   772
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   773
static void emit_GLSL_comment(Context *ctx, const char *str)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   774
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   775
    output_line(ctx, "// %s", str);
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   776
} // emit_GLSL_comment
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   777
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   778
static void emit_GLSL_NOP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   779
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   780
    // no-op is a no-op.  :)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   781
} // emit_GLSL_NOP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   782
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   783
static void emit_GLSL_MOV(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   784
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   785
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   786
} // emit_GLSL_MOV
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   787
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   788
static void emit_GLSL_ADD(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   789
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   790
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   791
} // emit_GLSL_ADD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   792
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   793
static void emit_GLSL_SUB(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   794
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   795
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   796
} // emit_GLSL_SUB
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   797
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   798
static void emit_GLSL_MAD(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   799
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   800
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   801
} // emit_GLSL_MAD
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   802
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   803
static void emit_GLSL_MUL(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   804
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   805
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   806
} // emit_GLSL_MUL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   807
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   808
static void emit_GLSL_RCP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   809
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   810
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   811
} // emit_GLSL_RCP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   812
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   813
static void emit_GLSL_RSQ(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   814
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   815
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   816
} // emit_GLSL_RSQ
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   817
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   818
static void emit_GLSL_DP3(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   819
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   820
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   821
} // emit_GLSL_DP3
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   822
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   823
static void emit_GLSL_DP4(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   824
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   825
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   826
} // emit_GLSL_DP4
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   827
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   828
static void emit_GLSL_MIN(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   829
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   830
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   831
} // emit_GLSL_MIN
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   832
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   833
static void emit_GLSL_MAX(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   834
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   835
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   836
} // emit_GLSL_MAX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   837
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   838
static void emit_GLSL_SLT(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   839
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   840
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   841
} // emit_GLSL_SLT
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   842
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   843
static void emit_GLSL_SGE(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   844
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   845
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   846
} // emit_GLSL_SGE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   847
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   848
static void emit_GLSL_EXP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   849
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   850
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   851
} // emit_GLSL_EXP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   852
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   853
static void emit_GLSL_LOG(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   854
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   855
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   856
} // emit_GLSL_LOG
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   857
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   858
static void emit_GLSL_LIT(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   859
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   860
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   861
} // emit_GLSL_LIT
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   862
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   863
static void emit_GLSL_DST(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   864
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   865
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   866
} // emit_GLSL_DST
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   867
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   868
static void emit_GLSL_LRP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   869
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   870
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   871
} // emit_GLSL_LRP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   872
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   873
static void emit_GLSL_FRC(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   874
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   875
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   876
} // emit_GLSL_FRC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   877
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   878
static void emit_GLSL_M4X4(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   879
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   880
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   881
} // emit_GLSL_M4X4
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   882
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   883
static void emit_GLSL_M4X3(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   884
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   885
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   886
} // emit_GLSL_M4X3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   887
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   888
static void emit_GLSL_M3X4(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   889
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   890
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   891
} // emit_GLSL_M3X4
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   892
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   893
static void emit_GLSL_M3X3(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   894
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   895
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   896
} // emit_GLSL_M3X3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   897
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   898
static void emit_GLSL_M3X2(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   899
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   900
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   901
} // emit_GLSL_M3X2
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   902
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   903
static void emit_GLSL_CALL(Context *ctx)
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
   904
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   905
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   906
} // emit_GLSL_CALL
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   907
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   908
static void emit_GLSL_CALLNZ(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   909
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   910
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   911
} // emit_GLSL_CALLNZ
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   912
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   913
static void emit_GLSL_LOOP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   914
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   915
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   916
} // emit_GLSL_LOOP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   917
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   918
static void emit_GLSL_RET(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   919
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   920
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   921
} // emit_GLSL_RET
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   922
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   923
static void emit_GLSL_ENDLOOP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   924
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   925
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   926
} // emit_GLSL_ENDLOOP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   927
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   928
static void emit_GLSL_LABEL(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   929
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   930
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   931
} // emit_GLSL_LABEL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   932
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   933
static void emit_GLSL_DCL(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   934
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   935
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   936
} // emit_GLSL_DCL
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   937
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   938
static void emit_GLSL_POW(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   939
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   940
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   941
} // emit_GLSL_POW
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   942
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   943
static void emit_GLSL_CRS(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   944
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   945
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   946
} // emit_GLSL_CRS
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   947
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   948
static void emit_GLSL_SGN(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   949
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   950
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   951
} // emit_GLSL_SGN
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   952
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   953
static void emit_GLSL_ABS(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   954
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   955
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   956
} // emit_GLSL_ABS
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   957
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   958
static void emit_GLSL_NRM(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   959
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   960
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   961
} // emit_GLSL_NRM
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   962
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   963
static void emit_GLSL_SINCOS(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   964
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   965
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   966
} // emit_GLSL_SINCOS
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   967
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   968
static void emit_GLSL_REP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   969
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   970
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   971
} // emit_GLSL_REP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   972
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   973
static void emit_GLSL_ENDREP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   974
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   975
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   976
} // emit_GLSL_ENDREP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   977
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   978
static void emit_GLSL_IF(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   979
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   980
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   981
} // emit_GLSL_IF
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   982
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   983
static void emit_GLSL_IFC(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   984
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   985
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   986
} // emit_GLSL_IFC
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   987
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   988
static void emit_GLSL_ELSE(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   989
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   990
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   991
} // emit_GLSL_ELSE
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   992
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   993
static void emit_GLSL_ENDIF(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   994
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   995
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   996
} // emit_GLSL_ENDIF
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   997
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   998
static void emit_GLSL_BREAK(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   999
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1000
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1001
} // emit_GLSL_BREAK
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1002
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1003
static void emit_GLSL_BREAKC(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1004
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1005
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1006
} // emit_GLSL_BREAKC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1007
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1008
static void emit_GLSL_MOVA(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1009
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1010
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1011
} // emit_GLSL_MOVA
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1012
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1013
static void emit_GLSL_DEFB(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1014
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1015
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1016
} // emit_GLSL_DEFB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1017
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1018
static void emit_GLSL_DEFI(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1019
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1020
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1021
} // emit_GLSL_DEFI
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1022
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1023
static void emit_GLSL_TEXCOORD(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1024
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1025
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1026
} // emit_GLSL_TEXCOORD
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1027
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1028
static void emit_GLSL_TEXKILL(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1029
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1030
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1031
} // emit_GLSL_TEXKILL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1032
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1033
static void emit_GLSL_TEX(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1034
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1035
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1036
} // emit_GLSL_TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1037
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1038
static void emit_GLSL_TEXBEM(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1039
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1040
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1041
} // emit_GLSL_TEXBEM
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1042
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1043
static void emit_GLSL_TEXBEML(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1044
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1045
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1046
} // emit_GLSL_TEXBEML
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1047
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1048
static void emit_GLSL_TEXREG2AR(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1049
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1050
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1051
} // emit_GLSL_TEXREG2AR
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1052
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1053
static void emit_GLSL_TEXREG2GB(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1054
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1055
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1056
} // emit_GLSL_TEXREG2GB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1057
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1058
static void emit_GLSL_TEXM3X2PAD(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1059
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1060
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1061
} // emit_GLSL_TEXM3X2PAD
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1062
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1063
static void emit_GLSL_TEXM3X2TEX(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1064
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1065
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1066
} // emit_GLSL_TEXM3X2TEX
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1067
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1068
static void emit_GLSL_TEXM3X3PAD(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1069
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1070
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1071
} // emit_GLSL_TEXM3X3PAD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1072
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1073
static void emit_GLSL_TEXM3X3TEX(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1074
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1075
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1076
} // emit_GLSL_TEXM3X3TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1077
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1078
static void emit_GLSL_TEXM3X3SPEC(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1079
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1080
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1081
} // emit_GLSL_TEXM3X3SPEC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1082
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1083
static void emit_GLSL_TEXM3X3VSPEC(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1084
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1085
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1086
} // emit_GLSL_TEXM3X3VSPEC
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1087
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1088
static void emit_GLSL_EXPP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1089
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1090
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1091
} // emit_GLSL_EXPP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1092
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1093
static void emit_GLSL_LOGP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1094
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1095
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1096
} // emit_GLSL_LOGP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1097
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1098
static void emit_GLSL_CND(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1099
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1100
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1101
} // emit_GLSL_CND
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1102
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1103
static void emit_GLSL_DEF(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1104
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1105
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1106
} // emit_GLSL_DEF
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1107
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1108
static void emit_GLSL_TEXREG2RGB(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1109
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1110
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1111
} // emit_GLSL_TEXREG2RGB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1112
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1113
static void emit_GLSL_TEXDP3TEX(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1114
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1115
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1116
} // emit_GLSL_TEXDP3TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1117
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1118
static void emit_GLSL_TEXM3X2DEPTH(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1119
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1120
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1121
} // emit_GLSL_TEXM3X2DEPTH
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1122
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1123
static void emit_GLSL_TEXDP3(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1124
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1125
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1126
} // emit_GLSL_TEXDP3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1127
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1128
static void emit_GLSL_TEXM3X3(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1129
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1130
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1131
} // emit_GLSL_TEXM3X3
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1132
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1133
static void emit_GLSL_TEXDEPTH(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1134
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1135
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1136
} // emit_GLSL_TEXDEPTH
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1137
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1138
static void emit_GLSL_CMP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1139
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1140
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1141
} // emit_GLSL_CMP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1142
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1143
static void emit_GLSL_BEM(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1144
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1145
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1146
} // emit_GLSL_BEM
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1147
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1148
static void emit_GLSL_DP2ADD(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1149
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1150
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1151
} // emit_GLSL_DP2ADD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1152
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1153
static void emit_GLSL_DSX(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1154
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1155
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1156
} // emit_GLSL_DSX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1157
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1158
static void emit_GLSL_DSY(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1159
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1160
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1161
} // emit_GLSL_DSY
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1162
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1163
static void emit_GLSL_TEXLDD(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1164
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1165
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1166
} // emit_GLSL_TEXLDD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1167
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1168
static void emit_GLSL_SETP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1169
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1170
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1171
} // emit_GLSL_SETP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1172
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1173
static void emit_GLSL_TEXLDL(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1174
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1175
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1176
} // emit_GLSL_TEXLDL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1177
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1178
static void emit_GLSL_BREAKP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1179
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1180
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1181
} // emit_GLSL_BREAKP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1182
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1183
static void emit_GLSL_RESERVED(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1184
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1185
    // do nothing; fails in the state machine.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1186
} // emit_GLSL_RESERVED
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1187
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1188
#endif  // SUPPORT_PROFILE_GLSL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1189
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1190
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1191
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1192
#if !AT_LEAST_ONE_PROFILE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1193
#error No profiles are supported. Fix your build.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1194
#endif
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1195
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1196
static const D3D2GLSL_profile profiles[] =
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1197
{
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1198
#if SUPPORT_PROFILE_D3D
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1199
    { "d3d", emit_D3D_start, emit_D3D_end, emit_D3D_comment },
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1200
#endif
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1201
#if SUPPORT_PROFILE_GLSL
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1202
    { "glsl", emit_GLSL_start, emit_GLSL_end, emit_GLSL_comment },
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1203
#endif
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1204
};
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1205
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1206
// The PROFILE_EMITTER_* items MUST be in the same order as profiles[]!
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1207
#define PROFILE_EMITTERS(op) { \
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1208
     PROFILE_EMITTER_D3D(op) \
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1209
     PROFILE_EMITTER_GLSL(op) \
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1210
}
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1211
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1212
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1213
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1214
// State machine functions...
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1215
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1216
static int state_RESERVED(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1217
{
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1218
    return fail(ctx, "Tried to use RESERVED opcode.");
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1219
} // state_RESERVED
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1220
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1221
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1222
static int parse_destination_token(Context *ctx, DestArgInfo *info)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1223
{
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1224
    if (ctx->failstr != NULL)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1225
        return FAIL;  // already failed elsewhere.
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1226
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1227
    if (ctx->tokencount == 0)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1228
        return fail(ctx, "Out of tokens in destination parameter");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1229
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1230
    const uint32 token = SWAP32(*(ctx->tokens));
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1231
    const int reserved1 = (int) ((token >> 14) & 0x3); // bits 14 through 15
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1232
    const int reserved2 = (int) ((token >> 31) & 0x1); // bit 31
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1233
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1234
    info->token = ctx->tokens;
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1235
    info->regnum = (int) (token & 0x7ff);  // bits 0 through 10
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1236
    info->relative = (int) ((token >> 13) & 0x1); // bit 13
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1237
    info->writemask = (int) ((token >> 16) & 0xF); // bit 16
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1238
    info->writemask0 = (int) ((token >> 16) & 0x1); // bit 16
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1239
    info->writemask1 = (int) ((token >> 17) & 0x1); // bit 17
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1240
    info->writemask2 = (int) ((token >> 18) & 0x1); // bit 18
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1241
    info->writemask3 = (int) ((token >> 19) & 0x1); // bit 19
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1242
    info->result_mod = (int) ((token >> 20) & 0xF); // bits 20 through 23
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1243
    info->result_shift = (int) ((token >> 24) & 0xF); // bits 24 through 27
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1244
    info->regtype = (int) ((token >> 28) & 0x7) | ((token >> 9) & 0x18);  // bits 28-30, 11-12
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1245
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1246
    ctx->tokens++;  // swallow token for now, for multiple calls in a row.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1247
    ctx->tokencount--;  // swallow token for now, for multiple calls in a row.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1248
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1249
    if (reserved1 != 0x0)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1250
        return fail(ctx, "Reserved bit #1 in destination token must be zero");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1251
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1252
    if (reserved2 != 0x1)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1253
        return fail(ctx, "Reserved bit #2 in destination token must be one");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1254
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1255
    if (info->relative)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1256
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1257
        if (ctx->shader_type != SHADER_TYPE_VERTEX)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1258
            return fail(ctx, "Relative addressing in non-vertex shader");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1259
        else if (ctx->major_ver < 3)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1260
            return fail(ctx, "Relative addressing in vertex shader version < 3.0");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1261
        return fail(ctx, "Relative addressing is unsupported");  // !!! FIXME
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1262
    } // if
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1263
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1264
    const int s = info->result_shift;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1265
    if (s != 0)
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1266
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1267
        if (ctx->shader_type != SHADER_TYPE_PIXEL)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1268
            return fail(ctx, "Result shift scale in non-pixel shader");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1269
        else if (ctx->major_ver >= 2)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1270
            return fail(ctx, "Result shift scale in pixel shader version >= 2.0");
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1271
        else if ( ! (((s >= 1) && (s <= 3)) || ((s >= 0xD) && (s <= 0xF))) )
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1272
            return fail(ctx, "Result shift scale isn't 1 to 3, or 13 to 15.");
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1273
    } // if
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1274
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1275
    if (info->result_mod & MOD_SATURATE)  // Saturate (vertex shaders only)
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1276
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1277
        if (ctx->shader_type != SHADER_TYPE_VERTEX)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1278
            return fail(ctx, "Saturate result mod in non-vertex shader");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1279
    } // if
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1280
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1281
    if (info->result_mod & MOD_PP)  // Partial precision (pixel shaders only)
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1282
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1283
        if (ctx->shader_type != SHADER_TYPE_PIXEL)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1284
            return fail(ctx, "Partial precision result mod in non-pixel shader");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1285
    } // if
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1286
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1287
    if (info->result_mod & MOD_CENTROID)  // Centroid (pixel shaders only)
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1288
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1289
        if (ctx->shader_type != SHADER_TYPE_PIXEL)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1290
            return fail(ctx, "Centroid result mod in non-pixel shader");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1291
    } // if
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1292
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1293
    if ((info->regtype < 0) || (info->regtype > REGISTER_TYPE_MAX))
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1294
        return fail(ctx, "Register type is out of range");
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1295
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1296
    return 1;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1297
} // parse_destination_token
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1298
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1299
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1300
static int parse_source_token(Context *ctx, SourceArgInfo *info)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1301
{
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1302
    if (ctx->failstr != NULL)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1303
        return FAIL;  // already failed elsewhere.
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1304
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1305
    if (ctx->tokencount == 0)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1306
        return fail(ctx, "Out of tokens in source parameter");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1307
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1308
    const uint32 token = SWAP32(*(ctx->tokens));
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1309
    const int reserved1 = (int) ((token >> 14) & 0x3); // bits 14 through 15
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1310
    const int reserved2 = (int) ((token >> 31) & 0x1); // bit 31
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1311
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1312
    info->token = ctx->tokens;
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1313
    info->regnum = (int) (token & 0x7ff);  // bits 0 through 10
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1314
    info->relative = (int) ((token >> 13) & 0x1); // bit 13
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1315
    info->swizzle_x = (int) ((token >> 16) & 0x3); // bits 16 through 17
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1316
    info->swizzle_y = (int) ((token >> 18) & 0x3); // bits 18 through 19
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1317
    info->swizzle_z = (int) ((token >> 20) & 0x3); // bits 20 through 21
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1318
    info->swizzle_w = (int) ((token >> 22) & 0x3); // bits 22 through 23
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1319
    info->src_mod = (int) ((token >> 24) & 0xF); // bits 24 through 27
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1320
    info->regtype = (int) ((token >> 28) & 0x7) | ((token >> 9) & 0x18);  // bits 28-30, 11-12
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1321
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1322
    ctx->tokens++;  // swallow token for now, for multiple calls in a row.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1323
    ctx->tokencount--;  // swallow token for now, for multiple calls in a row.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1324
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1325
    if (reserved1 != 0x0)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1326
        return fail(ctx, "Reserved bit #1 in source token must be zero");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1327
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1328
    if (reserved2 != 0x1)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1329
        return fail(ctx, "Reserved bit #2 in source token must be one");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1330