.hgignore
author Ryan C. Gordon <icculus@icculus.org>
Wed, 11 Feb 2009 21:28:48 -0500
changeset 564 c669568326fb
parent 455 d99f47386d51
child 585 4713a5b31391
permissions -rw-r--r--
Reworked preprocessor newline management. My thought about the semicolon and assembly comments was a brain fart, newlines will have to go through to the assembler, and we'll just mirror Direct3D's preprocessor output behaviour in MOJOSHADER_preprocess() instead. This gets rid of the nasty insert_token nonsense, as an added benefit.

syntax:glob
mojoshader_version.h
CMakeCache.txt
CMakeFiles
Makefile
cmake_install.cmake
testparse
testoutput
bestprofile
availableprofiles
finderrors
glcaps
*.exe
*.lib
*.a
ps_?_?
vs_?_?