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OpenGL glue now allows for multiple contexts.
trunk
2008-04-28, by Ryan C. Gordon
Support for half-float attribute arrays.
trunk
2008-04-28, by Ryan C. Gordon
Removed some #if 0'd code.
trunk
2008-04-28, by Ryan C. Gordon
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
trunk
2008-04-28, by Ryan C. Gordon
Tightened up sampler and uniform globals emitters in GLSL profile.
trunk
2008-04-28, by Ryan C. Gordon
Fixed names of global variables in GLSL profile.
trunk
2008-04-28, by Ryan C. Gordon
Fixed source register emitting in GLSL profile.
trunk
2008-04-28, by Ryan C. Gordon
Fixed logic error.
trunk
2008-04-27, by Ryan C. Gordon
OpenGL extension lookup and entry point loading.
trunk
2008-04-27, by Ryan C. Gordon
Removed direct GL calls from finderrors.c ...
trunk
2008-04-27, by Ryan C. Gordon
Check return value from MOJOSHADER_glInit().
trunk
2008-04-27, by Ryan C. Gordon
Patched mojoshader_opengl.c to compile, mostly.
trunk
2008-04-27, by Ryan C. Gordon
Added mojoshader_opengl.c to the project file.
trunk
2008-04-27, by Ryan C. Gordon
Moved finderrors.c from GL calls to MOJOSHADER_gl* functions.
trunk
2008-04-27, by Ryan C. Gordon
Disable any enabled client-side arrays when binding a new shader.
trunk
2008-04-27, by Ryan C. Gordon
Enable client-side arrays as necessary.
trunk
2008-04-27, by Ryan C. Gordon
Don't update vertex arrays if bound program has no vertex shader.
trunk
2008-04-27, by Ryan C. Gordon
Fixes to Malloc() and Free() in mojoshader_opengl.c ...
trunk
2008-04-27, by Ryan C. Gordon
Added MOJOSHADER_glGetError() function, filled in error state.
trunk
2008-04-27, by Ryan C. Gordon
Minor comment added.
trunk
2008-04-27, by Ryan C. Gordon
Documentation update.
trunk
2008-04-27, by Ryan C. Gordon
Implemented MOJOSHADER_glSetVertexAttribute().
trunk
2008-04-27, by Ryan C. Gordon
Fixed wrong type for uniform/attribute locations.
trunk
2008-04-27, by Ryan C. Gordon
Added a FIXME comment.
trunk
2008-04-27, by Ryan C. Gordon
Cache attribute locations for GLSL programs at link time.
trunk
2008-04-27, by Ryan C. Gordon
Whitespace fix.
trunk
2008-04-27, by Ryan C. Gordon
Minor clarification in MOJOSHADER_glInit() documentation.
trunk
2008-04-27, by Ryan C. Gordon
Whoops, GLSL objects are GLhandleARB, not GLuint.
trunk
2008-04-27, by Ryan C. Gordon
Finished implementing MOJOSHADER_glLinkProgram().
trunk
2008-04-27, by Ryan C. Gordon
Added STATICARRAYLEN macro to mojoshader_opengl.c ...
trunk
2008-04-27, by Ryan C. Gordon
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