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vulkan: Fix overlapping pixel/vertex shaders where one shader is NULL
5 months ago, by Ethan Lee
Write locations for SPIR-V pixel shader outputs
5 months ago, by Ethan Lee
Handle MOJOSHADER_USAGE_UNKNOWN in SPIR-V linker
5 months ago, by Ethan Lee
Fix SM1 shaders on SPIR-V after TEX* opcodes changes:
6 months ago, by Martin Krošlák
assembler: set the default source arg swizzle to the correct value.
6 months ago, by Ryan C. Gordon
metal: Fix RCP and RSQ output to match GLSL.
6 months ago, by Ryan C. Gordon
d3d11: Only build the D3D11 glue code on Windows.
6 months ago, by Ryan C. Gordon
cmake: build the HLSL profile by default.
6 months ago, by Ryan C. Gordon
Rebuilt the lexer with a much newer re2c.
6 months ago, by Ryan C. Gordon
glsl: Correct RCP and RSQ output.
6 months ago, by Ryan C. Gordon
glsl: Fix compiler warning.
6 months ago, by Ryan C. Gordon
RSQ opcode requires replicate swizzle.
6 months ago, by Ryan C. Gordon
The assembler needs to accept an implicit ".x" swizzle on RCP's source arg.
6 months ago, by Ryan C. Gordon
Minor replicate_swizzle optimization.
6 months ago, by Ryan C. Gordon
Clean up assembler writemask parsing a little.
6 months ago, by Ryan C. Gordon
List default writemasks for instructions.
6 months ago, by Ryan C. Gordon
Fixed typo in error message.
6 months ago, by Ryan C. Gordon
Assembler now accepts "c[5]" as equivalent to "c5".
6 months ago, by Ryan C. Gordon
Assembler now deals with scalar registers specifying a write mask better.
6 months ago, by Ryan C. Gordon
Don't make the MOJOSHADER_DO_INSTRUCTION_TABLE caller undef everything after.
6 months ago, by Ryan C. Gordon
For SM1.1 TEX, don't add texcoord attributes.
6 months ago, by Ryan C. Gordon
Correct the reported usage on SM1 vertex shader input registers.
6 months ago, by Ryan C. Gordon
VS2010 buildfix
6 months ago, by Caleb Cornett
Metal uniform buffer overhaul.
6 months ago, by Caleb Cornett
spirv: Fix bogus detection of PSIZE0
6 months ago, by Ethan Lee
Add dynamic linking support for SPIR-V modules
6 months ago, by Ethan Lee
vulkan: Rework UBO allocation to use a single monolithic buffer
6 months ago, by Evan Hemsley
vulkan: Fix uniform buffer copies for bools
6 months ago, by Ethan Lee
spirv: Fix support for FOG1
6 months ago, by Martin Krošlák
spirv: Fix texcoord use before load
6 months ago, by Martin Krošlák
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