Sun, 27 Apr 2008 22:43:02 -0400 |
Ryan C. Gordon |
Fixed logic error.
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 21:19:17 -0400 |
Ryan C. Gordon |
OpenGL extension lookup and entry point loading.
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 05:34:33 -0400 |
Ryan C. Gordon |
Patched mojoshader_opengl.c to compile, mostly.
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 05:16:36 -0400 |
Ryan C. Gordon |
Disable any enabled client-side arrays when binding a new shader.
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 05:10:35 -0400 |
Ryan C. Gordon |
Enable client-side arrays as necessary.
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 05:10:17 -0400 |
Ryan C. Gordon |
Don't update vertex arrays if bound program has no vertex shader.
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 05:04:38 -0400 |
Ryan C. Gordon |
Fixes to Malloc() and Free() in mojoshader_opengl.c ...
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 05:01:18 -0400 |
Ryan C. Gordon |
Added MOJOSHADER_glGetError() function, filled in error state.
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 04:31:05 -0400 |
Ryan C. Gordon |
Implemented MOJOSHADER_glSetVertexAttribute().
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 04:30:13 -0400 |
Ryan C. Gordon |
Fixed wrong type for uniform/attribute locations.
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 03:47:15 -0400 |
Ryan C. Gordon |
Cache attribute locations for GLSL programs at link time.
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 03:08:06 -0400 |
Ryan C. Gordon |
Whitespace fix.
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 03:01:59 -0400 |
Ryan C. Gordon |
Whoops, GLSL objects are GLhandleARB, not GLuint.
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 02:58:40 -0400 |
Ryan C. Gordon |
Finished implementing MOJOSHADER_glLinkProgram().
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 02:47:55 -0400 |
Ryan C. Gordon |
Added STATICARRAYLEN macro to mojoshader_opengl.c ...
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 02:36:15 -0400 |
Ryan C. Gordon |
Cleaned up GLSL shader compile code with some gotos.
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 02:22:29 -0400 |
Ryan C. Gordon |
Implemented MOJOSHADER_glProgramReady().
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 02:02:30 -0400 |
Ryan C. Gordon |
Cache uniform locations for GLSL programs at link time.
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 01:22:06 -0400 |
Ryan C. Gordon |
A little more work on MOJOSHADER_glLinkProgram().
trunk
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 00:44:18 -0400 |
Ryan C. Gordon |
Implemented uniform array setting in OpenGL glue code.
trunk
|
file |
diff |
annotate
|
Sat, 26 Apr 2008 04:45:36 -0400 |
Ryan C. Gordon |
Initial add of mojoshader_opengl.c
trunk
|
file |
diff |
annotate
|