Wed, 26 Aug 2020 14:37:18 -0400 Write locations for SPIR-V pixel shader outputs
Ethan Lee <flibitijibibo@flibitijibibo.com> [Wed, 26 Aug 2020 14:37:18 -0400] rev 1301
Write locations for SPIR-V pixel shader outputs
Tue, 25 Aug 2020 22:41:43 -0400 Handle MOJOSHADER_USAGE_UNKNOWN in SPIR-V linker
Ethan Lee <flibitijibibo@flibitijibibo.com> [Tue, 25 Aug 2020 22:41:43 -0400] rev 1300
Handle MOJOSHADER_USAGE_UNKNOWN in SPIR-V linker
Thu, 23 Jul 2020 18:16:22 -0400 Fix SM1 shaders on SPIR-V after TEX* opcodes changes:
Martin Krošlák <kroslakma@gmail.com> [Thu, 23 Jul 2020 18:16:22 -0400] rev 1299
Fix SM1 shaders on SPIR-V after TEX* opcodes changes: - Fix implicit input attribute on SPIR-V profile - Remove texcoord attribs from other TEX* opcodes
Thu, 23 Jul 2020 05:12:09 -0400 assembler: set the default source arg swizzle to the correct value.
Ryan C. Gordon <icculus@icculus.org> [Thu, 23 Jul 2020 05:12:09 -0400] rev 1298
assembler: set the default source arg swizzle to the correct value.
Mon, 20 Jul 2020 20:07:44 -0400 metal: Fix RCP and RSQ output to match GLSL.
Ryan C. Gordon <icculus@icculus.org> [Mon, 20 Jul 2020 20:07:44 -0400] rev 1297
metal: Fix RCP and RSQ output to match GLSL.
Mon, 20 Jul 2020 20:07:06 -0400 d3d11: Only build the D3D11 glue code on Windows.
Ryan C. Gordon <icculus@icculus.org> [Mon, 20 Jul 2020 20:07:06 -0400] rev 1296
d3d11: Only build the D3D11 glue code on Windows.
Mon, 20 Jul 2020 20:06:34 -0400 cmake: build the HLSL profile by default.
Ryan C. Gordon <icculus@icculus.org> [Mon, 20 Jul 2020 20:06:34 -0400] rev 1295
cmake: build the HLSL profile by default.
Mon, 20 Jul 2020 19:24:46 -0400 Rebuilt the lexer with a much newer re2c.
Ryan C. Gordon <icculus@icculus.org> [Mon, 20 Jul 2020 19:24:46 -0400] rev 1294
Rebuilt the lexer with a much newer re2c.
Mon, 20 Jul 2020 19:22:41 -0400 glsl: Correct RCP and RSQ output.
Ryan C. Gordon <icculus@icculus.org> [Mon, 20 Jul 2020 19:22:41 -0400] rev 1293
glsl: Correct RCP and RSQ output.
Mon, 20 Jul 2020 19:02:27 -0400 glsl: Fix compiler warning.
Ryan C. Gordon <icculus@icculus.org> [Mon, 20 Jul 2020 19:02:27 -0400] rev 1292
glsl: Fix compiler warning.
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