mojoshader.c
Wed, 30 Apr 2008 06:39:22 -0400 Ryan C. Gordon Implemented DP2ADD in GLSL profile. trunk
Wed, 30 Apr 2008 06:23:13 -0400 Ryan C. Gordon Added some FIXME notes for later. trunk
Wed, 30 Apr 2008 06:20:39 -0400 Ryan C. Gordon Flagged a few more opcodes as pixel-shader-only. trunk
Wed, 30 Apr 2008 02:56:40 -0400 Ryan C. Gordon Implemented TEXKILL in GLSL profile. trunk
Tue, 29 Apr 2008 20:45:52 -0400 Ryan C. Gordon Whoops, left a typedef keyword floating out there. trunk
Tue, 29 Apr 2008 20:39:04 -0400 Ryan C. Gordon Fixed NULL dereference. trunk
Tue, 29 Apr 2008 20:33:02 -0400 Ryan C. Gordon Visual C++ fixes. trunk
Tue, 29 Apr 2008 05:44:40 -0400 Ryan C. Gordon Cleanups for building as C++ code. trunk
Tue, 29 Apr 2008 04:47:32 -0400 Ryan C. Gordon Don't overload meaning of RegisterList::usage for loop tests. trunk
Mon, 28 Apr 2008 02:28:34 -0400 Ryan C. Gordon Removed some #if 0'd code. trunk
Mon, 28 Apr 2008 02:27:29 -0400 Ryan C. Gordon Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance. trunk
Mon, 28 Apr 2008 02:13:53 -0400 Ryan C. Gordon Tightened up sampler and uniform globals emitters in GLSL profile. trunk
Mon, 28 Apr 2008 02:06:32 -0400 Ryan C. Gordon Fixed names of global variables in GLSL profile. trunk
Mon, 28 Apr 2008 02:05:45 -0400 Ryan C. Gordon Fixed source register emitting in GLSL profile. trunk
Sun, 27 Apr 2008 04:01:23 -0400 Ryan C. Gordon Added a FIXME comment. trunk
Fri, 25 Apr 2008 14:37:08 -0400 Ryan C. Gordon Allow internal dependency on malloc/free to be #ifdef'd out. trunk
Fri, 25 Apr 2008 05:29:36 -0400 Ryan C. Gordon Malloc() now handles calling out_of_memory() if necessary. trunk
Fri, 25 Apr 2008 05:22:30 -0400 Ryan C. Gordon Prefix register names with "vs_" or "ps_" in GLSL profile. trunk
Fri, 25 Apr 2008 04:04:00 -0400 Ryan C. Gordon Don't need my #define hack for attributes in GLSL profile anymore. trunk
Fri, 25 Apr 2008 03:57:48 -0400 Ryan C. Gordon Added profile-specific variable names to returned parse data. trunk
Thu, 24 Apr 2008 16:26:52 -0400 Ryan C. Gordon Attribute fixes for GLSL profile. trunk
Wed, 23 Apr 2008 04:19:39 -0400 Ryan C. Gordon Store profile string in MOJOSHADER_parseData. trunk
Tue, 22 Apr 2008 06:07:36 -0400 Ryan C. Gordon Don't increase instruction count for DEFx and DCL opcodes. trunk
Tue, 22 Apr 2008 05:36:03 -0400 Ryan C. Gordon Marked some incorrected source modifiers for failure in GLSL profile. trunk
Tue, 22 Apr 2008 05:31:04 -0400 Ryan C. Gordon Fixed my braindead MOD_SATURATE code in GLSL profile. trunk
Tue, 22 Apr 2008 05:17:08 -0400 Ryan C. Gordon Fixed source argument output in GLSL profile. trunk
Tue, 22 Apr 2008 05:14:38 -0400 Ryan C. Gordon Improvements to the saturate modifier support. trunk
Tue, 22 Apr 2008 04:41:46 -0400 Ryan C. Gordon Assignment modifier tweak in GLSL profile. trunk
Tue, 22 Apr 2008 02:50:37 -0400 Ryan C. Gordon More work on correct scalar/vector types. trunk
Tue, 22 Apr 2008 02:32:00 -0400 Ryan C. Gordon Whoops, cut-and-paste error in GLSL profile's SLT emitter. trunk
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