mojoshader.c
Tue, 09 Nov 2010 05:00:03 -0500 Ryan C. Gordon Paying off more technical debt: unified growable buffers into one place.
Mon, 08 Nov 2010 19:06:56 -0500 Ryan C. Gordon Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Thu, 04 Nov 2010 02:14:51 -0400 Ryan C. Gordon Added a bunch of FIXMEs to accurately portray current technical debt.
Wed, 03 Nov 2010 22:54:17 -0400 Ryan C. Gordon Cut-and-paste cleanup: unified the ErrorList functionality.
Tue, 06 Apr 2010 16:03:27 -0400 Ryan C. Gordon Backed out changeset 93e2e2f17bbb ... that fix was wrong.
Tue, 06 Apr 2010 15:39:16 -0400 Ryan C. Gordon Fixed GLSL source register swizzles. Kinda scary that never got caught before.
Wed, 24 Mar 2010 09:56:34 -0400 Ryan C. Gordon Don't keep processing bytecode if the data is clearly not a shader at all.
Wed, 30 Dec 2009 14:59:16 -0500 Ryan C. Gordon Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Wed, 30 Dec 2009 03:34:25 -0500 Ryan C. Gordon Minor Ryanification.
Wed, 30 Dec 2009 03:32:54 -0500 Ryan C. Gordon Emit vs_1_1 properly (thanks, Aras!).
Tue, 29 Dec 2009 22:36:27 +0200 Aras Pranckevicius vs_1_1 also has decls on D3D9
Tue, 29 Dec 2009 22:35:51 +0200 Aras Pranckevicius when profile is compiled out, dont crash later
Sun, 15 Nov 2009 14:02:18 -0500 Ryan C. Gordon Bunch of small tweaks to make this compile as C++ code without errors/warnings.
Sun, 16 Aug 2009 17:00:32 -0400 Ryan C. Gordon Move glsl "#version" pragma to the preflight section, so it's always first.
Fri, 07 Aug 2009 16:29:08 -0400 Ryan C. Gordon I think this should be "bool" here.
Thu, 06 Aug 2009 14:33:56 -0400 Ryan C. Gordon "Must Push" seemed more correct than "Must Load".
Wed, 05 Aug 2009 18:39:52 -0400 Ryan C. Gordon Added some FIXMEs.
Fri, 13 Feb 2009 09:22:20 -0500 Ryan C. Gordon Don't include malloc()/free() references if using MOJOSHADER_FORCE_ALLOCATOR.
Tue, 10 Feb 2009 17:24:05 -0500 Ryan C. Gordon Fixed stupid linked list bug.
Sat, 07 Feb 2009 00:54:27 -0500 Ryan C. Gordon Simplify StrDup().
Sat, 07 Feb 2009 00:35:17 -0500 Ryan C. Gordon Renamed internal_malloc() and internal_free().
Tue, 03 Feb 2009 17:51:13 -0500 Ryan C. Gordon Make sure internal symbols aren't polluting namespace.
Tue, 03 Feb 2009 17:06:09 -0500 Ryan C. Gordon Fixed bytecode parser's main loop.
Tue, 03 Feb 2009 09:04:48 -0500 Ryan C. Gordon Write out unknown token value in hexadecimal.
Tue, 03 Feb 2009 09:03:42 -0500 Ryan C. Gordon Always build error list.
Tue, 03 Feb 2009 09:03:25 -0500 Ryan C. Gordon Fixed stupid linked list bug.
Tue, 03 Feb 2009 04:14:00 -0500 Ryan C. Gordon More work on multiple error messages.
Tue, 03 Feb 2009 04:10:50 -0500 Ryan C. Gordon Added StrDup().
Tue, 03 Feb 2009 04:09:25 -0500 Ryan C. Gordon Fixed allocation bug.
Tue, 03 Feb 2009 00:50:28 -0500 Ryan C. Gordon Generate multiple errors when parsing bytecode.
Tue, 03 Feb 2009 00:31:34 -0500 Ryan C. Gordon Allow multiple errors from parsing.
Mon, 02 Feb 2009 22:56:13 -0500 Ryan C. Gordon Changed some ifs to else ifs.
Mon, 02 Feb 2009 21:31:40 -0500 Ryan C. Gordon Fixed building sampler data twice.
Mon, 02 Feb 2009 16:13:12 -0500 Ryan C. Gordon Added some FIXMEs.
Sun, 01 Feb 2009 01:14:00 -0500 Ryan C. Gordon Initial work on input registers with relative addressing.
Sun, 21 Dec 2008 00:08:00 -0500 Ryan C. Gordon Added a FIXME.
Sat, 20 Dec 2008 05:48:38 -0500 Ryan C. Gordon First (incomplete!) shot at more robust CTAB support.
Fri, 19 Dec 2008 00:05:20 -0500 Ryan C. Gordon Allow errors to specify post-processing problems.
Sat, 13 Dec 2008 08:58:35 -0500 Ryan C. Gordon Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Sat, 13 Dec 2008 08:48:11 -0500 Ryan C. Gordon Apparently TEXLDB and TEXLDP aren't real opcodes, but controls on TEXLD.
Wed, 10 Dec 2008 05:30:38 -0500 Ryan C. Gordon Corrected state_IF() to handle IF PRED format.
Wed, 10 Dec 2008 05:21:21 -0500 Ryan C. Gordon SRCMOD_NOT apparently is allowed in SM3 for predicate registers...?!
Wed, 10 Dec 2008 05:10:08 -0500 Ryan C. Gordon Allow SM3 shaders that are vs_3_x or vs_3_sw.
Wed, 10 Dec 2008 05:05:55 -0500 Ryan C. Gordon Fixed wrong data from scalar_register().
Wed, 10 Dec 2008 03:48:47 -0500 Ryan C. Gordon Added a FIXME.
Wed, 10 Dec 2008 03:48:38 -0500 Ryan C. Gordon Added error position information to MOJOSHADER_parseData.
Mon, 08 Dec 2008 05:12:54 -0500 Ryan C. Gordon Bunch More Work on the assembler.
Sat, 06 Dec 2008 21:20:03 -0500 Ryan C. Gordon Renamed "passthrough" profile to "bytecode"
Sat, 06 Dec 2008 21:19:29 -0500 Ryan C. Gordon Moved SourceArgInfo back to mojoshader.c for now.
Sat, 06 Dec 2008 19:14:54 -0500 Ryan C. Gordon Better parse_args for DEFx opcodes.
Thu, 04 Dec 2008 21:36:11 -0500 Ryan C. Gordon Initial work on assembler. Not even close to done.
Tue, 02 Dec 2008 06:24:35 -0500 Ryan C. Gordon Moved some common stuff to mojoshader_internal.h ...
Tue, 02 Dec 2008 06:20:53 -0500 Ryan C. Gordon Removed bitfields for full ints.
Fri, 07 Nov 2008 20:48:47 -0500 Ryan C. Gordon Added MOJOSHADER_maxShaderModel().
Wed, 05 Nov 2008 20:53:05 -0500 Ryan C. Gordon Generate MOJOSHADER_VERSION, etc.
Sat, 06 Sep 2008 15:27:18 -0400 Ryan C. Gordon Realy fix TEXKILL in arb1 profile this time.
Sat, 06 Sep 2008 15:15:10 -0400 Ryan C. Gordon Removed FIXME.
Sat, 06 Sep 2008 09:12:20 -0400 Ryan C. Gordon Fixed TEXKILL instruction in arb1/nvX profiles.
Tue, 26 Aug 2008 05:54:49 -0400 Ryan C. Gordon Allow overriding of swizzle on vertex attributes during bytecode parsing.
Mon, 18 Aug 2008 11:16:05 -0400 Ryan C. Gordon Removed all the unnecessary POSITION0 tapdancing. trunk
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