mojoshader.c
Fri, 04 Apr 2008 08:51:31 -0400 Ryan C. Gordon Moved some DEF* stuff from parse_args() to state() implementations. trunk
Fri, 04 Apr 2008 08:44:28 -0400 Ryan C. Gordon Replaced "(void)" with "()" in subroutine definitions in GLSL profile. trunk
Fri, 04 Apr 2008 08:39:33 -0400 Ryan C. Gordon Flag registers replicated for matrix as used. trunk
Fri, 04 Apr 2008 08:38:04 -0400 Ryan C. Gordon Cleaned up matrix sourcearg replication. trunk
Fri, 04 Apr 2008 08:15:11 -0400 Ryan C. Gordon Flag label registers as defined when we see a label opcode. trunk
Fri, 04 Apr 2008 08:13:53 -0400 Ryan C. Gordon Declare registers we use as variables in the GLSL profile. trunk
Fri, 04 Apr 2008 07:47:32 -0400 Ryan C. Gordon constified reglist_exists(). trunk
Fri, 04 Apr 2008 07:20:59 -0400 Ryan C. Gordon Add defined/declared registers to the appropriate register list. trunk
Fri, 04 Apr 2008 07:05:13 -0400 Ryan C. Gordon Keep a list of used/defined registers. trunk
Thu, 03 Apr 2008 10:05:58 -0400 Ryan C. Gordon Note to self. trunk
Thu, 03 Apr 2008 10:02:22 -0400 Ryan C. Gordon Whoops, missed a line the last patch should have removed. trunk
Thu, 03 Apr 2008 10:01:31 -0400 Ryan C. Gordon Removed comment output at top of program in GLSL profile. trunk
Thu, 03 Apr 2008 09:58:16 -0400 Ryan C. Gordon Add a blank line between the globals and the subroutines. trunk
Thu, 03 Apr 2008 09:45:11 -0400 Ryan C. Gordon Ugh, rounding to nearest sort of sucks. trunk
Thu, 03 Apr 2008 09:40:43 -0400 Ryan C. Gordon vec4(0.5f, 0.5f, 0.5f, 0.5f) can be shorted to vec4(0.5f). trunk
Thu, 03 Apr 2008 09:37:19 -0400 Ryan C. Gordon Whoops, need to do register reference upkeep for dest and source args. trunk
Thu, 03 Apr 2008 09:33:55 -0400 Ryan C. Gordon Global vars for GLSL profile. trunk
Thu, 03 Apr 2008 09:31:13 -0400 Ryan C. Gordon Shrank chatty enum name. trunk
Thu, 03 Apr 2008 08:51:52 -0400 Ryan C. Gordon Tweak floatstr() to produce strings the GLSL profile can use. trunk
Thu, 03 Apr 2008 08:33:55 -0400 Ryan C. Gordon Whitespace fix in the output. trunk
Thu, 03 Apr 2008 08:31:31 -0400 Ryan C. Gordon Fixed CALLNZ in the GLSL profile. trunk
Thu, 03 Apr 2008 08:29:38 -0400 Ryan C. Gordon First not-close-to-correct attempt at source arg names in GLSL profile. trunk
Thu, 03 Apr 2008 08:21:03 -0400 Ryan C. Gordon Better const char * correction. trunk
Thu, 03 Apr 2008 08:18:18 -0400 Ryan C. Gordon Fixed dest arg output. trunk
Thu, 03 Apr 2008 06:41:37 -0400 Ryan C. Gordon Another string literal via non-const char pointer fix. trunk
Thu, 03 Apr 2008 06:40:22 -0400 Ryan C. Gordon Fixed usage of string literals with non-const char pointers. trunk
Thu, 03 Apr 2008 06:06:02 -0400 Ryan C. Gordon Implemented SETP in the GLSL profile. trunk
Thu, 03 Apr 2008 05:56:42 -0400 Ryan C. Gordon Clearly this isn't correct. :) trunk
Thu, 03 Apr 2008 05:50:53 -0400 Ryan C. Gordon Added state_BREAKP(). trunk
Thu, 03 Apr 2008 05:49:02 -0400 Ryan C. Gordon BREAKP support in GLSL profile. trunk
Thu, 03 Apr 2008 05:42:17 -0400 Ryan C. Gordon Put mainline start bracket on new line. trunk
Thu, 03 Apr 2008 05:40:37 -0400 Ryan C. Gordon Temp DCL crap for GLSL profile. trunk
Wed, 02 Apr 2008 16:57:16 -0400 icculus [svn] Updated notes on DCL opcode. trunk
Wed, 02 Apr 2008 16:51:28 -0400 icculus [svn] Fixed and reenabled the LABEL related state functions. trunk
Wed, 02 Apr 2008 15:59:34 -0400 icculus [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of trunk
Fri, 28 Mar 2008 05:47:22 -0400 icculus [svn] Output fixes in GLSL profile, thanks to new splitting up of the output list. trunk
Fri, 28 Mar 2008 05:40:24 -0400 icculus [svn] Split up output into several lists, so GLSL profile can insert lines of text trunk
Thu, 27 Mar 2008 23:07:44 -0400 icculus [svn] MOJOSHADER_parseData needs to hold app-defined allocators even when there's trunk
Thu, 27 Mar 2008 22:59:38 -0400 icculus [svn] args_function implementations should return total token usage for the opcode, trunk
Thu, 27 Mar 2008 22:52:20 -0400 icculus [svn] Enabled -Wall, found some bugs. trunk
Thu, 27 Mar 2008 22:35:19 -0400 icculus [svn] Lots and lots of work on the public API. trunk
Thu, 27 Mar 2008 17:10:27 -0400 icculus [svn] Endline string wankery. trunk
Thu, 27 Mar 2008 17:02:49 -0400 icculus [svn] Cleaned up fail check, parse_args and state machine semantics, and added check trunk
Thu, 27 Mar 2008 15:53:12 -0400 icculus [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine trunk
Thu, 27 Mar 2008 04:03:06 -0400 icculus [svn] First shot at DEF* opcodes for GLSL. trunk
Thu, 27 Mar 2008 03:53:23 -0400 icculus [svn] More GLSL work. trunk
Mon, 24 Mar 2008 00:51:28 -0400 icculus [svn] Filling in some initial GLSL output. Not even close to done! trunk
Sat, 22 Mar 2008 00:25:27 -0400 icculus [svn] Fixed comment. trunk
Sat, 22 Mar 2008 00:17:30 -0400 icculus [svn] Fixed missing regnum output in D3D profile. trunk
Sat, 22 Mar 2008 00:02:49 -0400 icculus [svn] Renamed files. trunk
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