mojoshader_opengl.c
Sun, 27 Apr 2008 05:04:38 -0400 Ryan C. Gordon Fixes to Malloc() and Free() in mojoshader_opengl.c ... trunk
Sun, 27 Apr 2008 05:01:18 -0400 Ryan C. Gordon Added MOJOSHADER_glGetError() function, filled in error state. trunk
Sun, 27 Apr 2008 04:31:05 -0400 Ryan C. Gordon Implemented MOJOSHADER_glSetVertexAttribute(). trunk
Sun, 27 Apr 2008 04:30:13 -0400 Ryan C. Gordon Fixed wrong type for uniform/attribute locations. trunk
Sun, 27 Apr 2008 03:47:15 -0400 Ryan C. Gordon Cache attribute locations for GLSL programs at link time. trunk
Sun, 27 Apr 2008 03:08:06 -0400 Ryan C. Gordon Whitespace fix. trunk
Sun, 27 Apr 2008 03:01:59 -0400 Ryan C. Gordon Whoops, GLSL objects are GLhandleARB, not GLuint. trunk
Sun, 27 Apr 2008 02:58:40 -0400 Ryan C. Gordon Finished implementing MOJOSHADER_glLinkProgram(). trunk
Sun, 27 Apr 2008 02:47:55 -0400 Ryan C. Gordon Added STATICARRAYLEN macro to mojoshader_opengl.c ... trunk
Sun, 27 Apr 2008 02:36:15 -0400 Ryan C. Gordon Cleaned up GLSL shader compile code with some gotos. trunk
Sun, 27 Apr 2008 02:22:29 -0400 Ryan C. Gordon Implemented MOJOSHADER_glProgramReady(). trunk
Sun, 27 Apr 2008 02:02:30 -0400 Ryan C. Gordon Cache uniform locations for GLSL programs at link time. trunk
Sun, 27 Apr 2008 01:22:06 -0400 Ryan C. Gordon A little more work on MOJOSHADER_glLinkProgram(). trunk
Sun, 27 Apr 2008 00:44:18 -0400 Ryan C. Gordon Implemented uniform array setting in OpenGL glue code. trunk
Sat, 26 Apr 2008 04:45:36 -0400 Ryan C. Gordon Initial add of mojoshader_opengl.c trunk
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