Thu, 25 Feb 2010 11:05:50 +0200 filename in #line is optional
Aras Pranckevicius <aras@unity3d.com> [Thu, 25 Feb 2010 11:05:50 +0200] rev 871
filename in #line is optional
Thu, 25 Feb 2010 08:52:46 +0200 make compile on MSVC, and fix stringmap_insert
Aras Pranckevicius <aras@unity3d.com> [Thu, 25 Feb 2010 08:52:46 +0200] rev 870
make compile on MSVC, and fix stringmap_insert
Thu, 25 Feb 2010 02:26:36 -0500 Added concat operator ("##") to the preprocessor.
Ryan C. Gordon <icculus@icculus.org> [Thu, 25 Feb 2010 02:26:36 -0500] rev 869
Added concat operator ("##") to the preprocessor. There are still some failing corner cases, but it's probably good enough.
Thu, 25 Feb 2010 02:25:42 -0500 Catch these tokens in the compiler, for badly-formed preprocessor source code.
Ryan C. Gordon <icculus@icculus.org> [Thu, 25 Feb 2010 02:25:42 -0500] rev 868
Catch these tokens in the compiler, for badly-formed preprocessor source code.
Wed, 24 Feb 2010 21:23:58 -0500 Don't reference built-in include functions if we preprocessed them out.
Ryan C. Gordon <icculus@icculus.org> [Wed, 24 Feb 2010 21:23:58 -0500] rev 867
Don't reference built-in include functions if we preprocessed them out.
Wed, 24 Feb 2010 21:21:54 -0500 Regenerated lexer with stringify operator.
Ryan C. Gordon <icculus@icculus.org> [Wed, 24 Feb 2010 21:21:54 -0500] rev 866
Regenerated lexer with stringify operator.
Wed, 24 Feb 2010 21:20:37 -0500 Added stringify operator ("#") to preprocessor.
Ryan C. Gordon <icculus@icculus.org> [Wed, 24 Feb 2010 21:20:37 -0500] rev 865
Added stringify operator ("#") to preprocessor.
Wed, 24 Feb 2010 14:00:25 -0500 Check for "##" at the start and end of macro definitions.
Ryan C. Gordon <icculus@icculus.org> [Wed, 24 Feb 2010 14:00:25 -0500] rev 864
Check for "##" at the start and end of macro definitions.
Wed, 24 Feb 2010 13:18:50 -0500 Added unit tests for preprocessor's macro concat operator.
Ryan C. Gordon <icculus@icculus.org> [Wed, 24 Feb 2010 13:18:50 -0500] rev 863
Added unit tests for preprocessor's macro concat operator. These fail at the moment.
Wed, 24 Feb 2010 12:21:52 -0500 Removed unused struct member.
Ryan C. Gordon <icculus@icculus.org> [Wed, 24 Feb 2010 12:21:52 -0500] rev 862
Removed unused struct member.
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