Fri, 12 Dec 2008 00:58:10 -0500 |
Ryan C. Gordon |
Let finderrors work on assembly programs.
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Wed, 10 Dec 2008 03:48:38 -0500 |
Ryan C. Gordon |
Added error position information to MOJOSHADER_parseData.
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Wed, 05 Nov 2008 21:09:19 -0500 |
Ryan C. Gordon |
Patched to compile.
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Tue, 26 Aug 2008 05:54:49 -0400 |
Ryan C. Gordon |
Allow overriding of swizzle on vertex attributes during bytecode parsing.
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Thu, 31 Jul 2008 17:43:38 -0400 |
Ryan C. Gordon |
Also link programs when testing for shader compile errors.
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Wed, 30 Apr 2008 06:09:05 -0400 |
Ryan C. Gordon |
Implemented MOJOSHADER_glBestProfile().
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Wed, 30 Apr 2008 01:53:35 -0400 |
Ryan C. Gordon |
More Windows fixes: include malloc.h for alloca() support.
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Wed, 30 Apr 2008 01:52:22 -0400 |
Ryan C. Gordon |
More Windows fixes.
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Wed, 30 Apr 2008 01:51:08 -0400 |
Ryan C. Gordon |
Removed preprocessor define that build system sets.
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Wed, 30 Apr 2008 01:49:45 -0400 |
Ryan C. Gordon |
Removed unistd.h include from finderrors.c ...
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Wed, 30 Apr 2008 01:48:13 -0400 |
Ryan C. Gordon |
More Windows support.
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Wed, 30 Apr 2008 01:22:45 -0400 |
Ryan C. Gordon |
More Windows patches.
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Tue, 29 Apr 2008 04:18:35 -0400 |
Ryan C. Gordon |
finderrors.c shouldn't include OpenGL headers now.
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Mon, 28 Apr 2008 22:14:19 -0400 |
Ryan C. Gordon |
More comment headers.
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Mon, 28 Apr 2008 06:00:37 -0400 |
Ryan C. Gordon |
Renamed glInit and glDeinit to glCreateContext and glDestroyContext.
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Mon, 28 Apr 2008 05:50:02 -0400 |
Ryan C. Gordon |
OpenGL glue now allows for multiple contexts.
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Sun, 27 Apr 2008 05:42:04 -0400 |
Ryan C. Gordon |
Removed direct GL calls from finderrors.c ...
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Sun, 27 Apr 2008 05:40:53 -0400 |
Ryan C. Gordon |
Check return value from MOJOSHADER_glInit().
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Sun, 27 Apr 2008 05:27:07 -0400 |
Ryan C. Gordon |
Moved finderrors.c from GL calls to MOJOSHADER_gl* functions.
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Thu, 24 Apr 2008 15:56:01 -0400 |
Ryan C. Gordon |
Patched to compile on Mac OS X.
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Tue, 22 Apr 2008 00:26:13 -0400 |
Ryan C. Gordon |
Patched finderrors to build on Linux again.
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Mon, 21 Apr 2008 23:54:37 -0400 |
Ryan C. Gordon |
finderrors.c now pumps event queue and paints the SDL window.
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Mon, 21 Apr 2008 23:44:51 -0400 |
Ryan C. Gordon |
Ripped out the multithreading from finderrors.c ...
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Mon, 21 Apr 2008 23:35:49 -0400 |
Ryan C. Gordon |
Push parsed shaders through GLSL compiler to see what breaks.
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Sat, 19 Apr 2008 19:00:01 -0400 |
Ryan C. Gordon |
Added finderrors.c to revision control.
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