author | Ryan C. Gordon <icculus@icculus.org> |
Tue, 25 Aug 2009 23:48:51 -0400 | |
changeset 791 | 2a7dffefabd5 |
parent 790 | 0cf8abbbc9fa |
child 792 | e0c5fc7d71c3 |
--- a/mojoshader_opengl.c Tue Aug 25 23:47:11 2009 -0400 +++ b/mojoshader_opengl.c Tue Aug 25 23:48:51 2009 -0400 @@ -1459,8 +1459,7 @@ continue; // nothing to see here. // only use arrays for 'c' registers. - const MOJOSHADER_uniformType type = u->type; - assert(type == MOJOSHADER_UNIFORM_FLOAT); + assert(u->type == MOJOSHADER_UNIFORM_FLOAT); // !!! FIXME: deal with this. } // for