Added test for GLSL version string.
--- a/glcaps.c Sun Jun 29 01:06:09 2008 -0400
+++ b/glcaps.c Sun Jun 29 01:52:35 2008 -0400
@@ -33,6 +33,7 @@
int main(int argc, char **argv)
{
GLint val = 0;
+ const char *str = NULL;
SDL_Init(SDL_INIT_VIDEO);
SDL_GL_LoadLibrary(NULL);
@@ -100,6 +101,8 @@
pglGetIntegerv(x, &val); \
printf(#x ": %d\n", (int) val);
+ str = (const char *) pglGetString(GL_SHADING_LANGUAGE_VERSION_ARB);
+ printf("GL_SHADING_LANGUAGE_VERSION_ARB: %s\n", str);
getval(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB);
getval(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB);
getval(GL_MAX_VARYING_FLOATS_ARB);