Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
--- a/mojoshader.c Wed Jan 04 13:07:50 2012 -0800
+++ b/mojoshader.c Thu Apr 12 23:13:16 2012 -0400
@@ -144,6 +144,7 @@
int determined_constants_arrays;
int predicated;
int uses_pointsize;
+ int uses_fog;
int glsl_generated_lit_opcode;
int glsl_generated_texldd_setup;
int arb1_wrote_position;
@@ -592,6 +593,8 @@
if ((rtype == REG_TYPE_OUTPUT) && (usage == MOJOSHADER_USAGE_POINTSIZE))
ctx->uses_pointsize = 1; // note that we have to check this later.
+ else if ((rtype == REG_TYPE_OUTPUT) && (usage == MOJOSHADER_USAGE_FOG))
+ ctx->uses_fog = 1; // note that we have to check this later.
} // add_attribute_register
static inline void add_sampler(Context *ctx, const RegisterType rtype,
@@ -678,11 +681,17 @@
static int isscalar(Context *ctx, const MOJOSHADER_shaderType shader_type,
const RegisterType rtype, const int rnum)
{
- if ((rtype == REG_TYPE_OUTPUT) && (ctx->uses_pointsize))
+ const int uses_psize = ctx->uses_pointsize;
+ const int uses_fog = ctx->uses_fog;
+ if ( (rtype == REG_TYPE_OUTPUT) && ((uses_psize) || (uses_fog)) )
{
const RegisterList *reg = reglist_find(&ctx->attributes, rtype, rnum);
if (reg != NULL)
- return (reg->usage == MOJOSHADER_USAGE_POINTSIZE);
+ {
+ const MOJOSHADER_usage usage = reg->usage;
+ return ( (uses_psize && (usage == MOJOSHADER_USAGE_POINTSIZE)) ||
+ (uses_fog && (usage == MOJOSHADER_USAGE_FOG)) );
+ } // if
} // if
return scalar_register(shader_type, rtype, rnum);
--- a/mojoshader_internal.h Wed Jan 04 13:07:50 2012 -0800
+++ b/mojoshader_internal.h Thu Apr 12 23:13:16 2012 -0400
@@ -399,13 +399,20 @@
RegisterType regtype;
} DestArgInfo;
-// NOTE: This will NOT know a dcl_psize output register should be scalar!
-// This function doesn't have access to that information.
+// NOTE: This will NOT know a dcl_psize or dcl_fog output register should be
+// scalar! This function doesn't have access to that information.
static inline int scalar_register(const MOJOSHADER_shaderType shader_type,
const RegisterType regtype, const int regnum)
{
switch (regtype)
{
+ case REG_TYPE_RASTOUT:
+ if (((const RastOutType) regnum) == RASTOUT_TYPE_FOG)
+ return 1;
+ else if (((const RastOutType) regnum) == RASTOUT_TYPE_POINT_SIZE)
+ return 1;
+ return 0;
+
case REG_TYPE_DEPTHOUT:
case REG_TYPE_CONSTBOOL:
case REG_TYPE_LOOP: