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To use this in your project: | ||
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- Add mojoshader*.c and mojoshader*.h to your project. | ||
- Compile mojoshader*.c | ||
- If you don't have a C99-compliant compiler, like Microsoft Visual Studio, | ||
you'll need to compile the .c files as C++ to get them to build. | ||
- If you don't have cmake to generate mojoshader_version.h, you can either | ||
add a blank file with that name, or add MOJOSHADER_NO_VERSION_INCLUDE to | ||
your preprocessor definitions. | ||
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// end of README.txt ... | ||
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