Updated re2c-generated code again.
--- a/mojoshader_lexer.c Fri Feb 13 01:08:50 2009 -0500
+++ b/mojoshader_lexer.c Fri Feb 13 01:39:19 2009 -0500
@@ -1,4 +1,4 @@
-/* Generated by re2c 0.12.1 on Fri Feb 13 00:36:29 2009 */
+/* Generated by re2c 0.12.1 on Fri Feb 13 01:08:10 2009 */
/**
* MojoShader; generate shader programs from bytecode of compiled
* Direct3D shaders.
@@ -1242,7 +1242,7 @@
multilinecomment:
if (YYLIMIT == YYCURSOR)
- RET(TOKEN_PP_INCOMPLETE_COMMENT);
+ RET(TOKEN_INCOMPLETE_COMMENT);
matchptr = cursor;
// The "*\/" is just to avoid screwing up text editor syntax highlighting.
@@ -1322,7 +1322,7 @@
bad_chars:
if (YYLIMIT == YYCURSOR)
- RET(TOKEN_PP_BAD_CHARS);
+ RET(TOKEN_BAD_CHARS);
{
@@ -1346,7 +1346,7 @@
}
}
++YYCURSOR;
- { cursor--; RET(TOKEN_PP_BAD_CHARS); }
+ { cursor--; RET(TOKEN_BAD_CHARS); }
yy255:
++YYCURSOR;
{ goto bad_chars; }