Default to building with Effects framework support enabled.
authorRyan C. Gordon <icculus@icculus.org>
Sat, 28 May 2016 16:11:12 -0400
changeset 1166 ba0794ea4172
parent 1165 0249808e3444
child 1167 62d88009015d
Default to building with Effects framework support enabled.
CMakeLists.txt
--- a/CMakeLists.txt	Sat May 28 16:04:57 2016 -0400
+++ b/CMakeLists.txt	Sat May 28 16:11:12 2016 -0400
@@ -8,7 +8,7 @@
 OPTION(PROFILE_GLSL "Build MojoShader with support for the GLSL profile" ON)
 OPTION(PROFILE_ARB1 "Build MojoShader with support for the ARB1 profile" ON)
 OPTION(PROFILE_ARB1_NV "Build MojoShader with support for the ARB1_NV profile" ON)
-OPTION(EFFECT_SUPPORT "Build MojoShader with support for Effect framework files" OFF)
+OPTION(EFFECT_SUPPORT "Build MojoShader with support for Effect framework files" ON)
 OPTION(FLIP_VIEWPORT "Build MojoShader with the ability to flip the GL viewport" OFF)
 OPTION(DEPTH_CLIPPING "Build MojoShader with the ability to simulate [0, 1] depth clipping" OFF)
 OPTION(XNA4_VERTEXTEXTURE "Build MojoShader with XNA4 vertex texturing behavior" OFF)