--- a/mojoshader_opengl.c Wed May 29 16:52:12 2019 -0400 +++ b/mojoshader_opengl.c Wed May 29 16:53:06 2019 -0400 @@ -386,6 +386,7 @@ return GL_FRAGMENT_SHADER; // !!! FIXME: geometry shaders? + assert(0 && "Unknown GLSL shader type!"); return GL_NONE; } // glsl_shader_type