Forgot to add DEPTH to the list of valid semantics.
--- a/mojoshader_compiler.c Tue Aug 25 23:48:51 2009 -0400
+++ b/mojoshader_compiler.c Wed Aug 26 00:02:31 2009 -0400
@@ -61,7 +61,8 @@
static const char *names[] = {
"BINORMAL", "BLENDINDICES", "BLENDWEIGHT",
"COLOR", "NORMAL", "POSITION", "POSITIONT", "PSIZE", "TANGENT",
- "TEXCOORD", "FOG", "TESSFACTOR", "TEXCOORD", "VFACE", "VPOS", NULL
+ "TEXCOORD", "FOG", "TESSFACTOR", "TEXCOORD", "VFACE", "VPOS",
+ "DEPTH", NULL
};
// !!! FIXME: DX10 has SV_* ("System Value Semantics").