author | Ryan C. Gordon <icculus@icculus.org> |
Sat, 08 Aug 2009 00:28:40 -0400 | |
changeset 766 | ec2c7509fce4 |
parent 765 | 076f3bd42329 |
child 767 | 806ba18f23aa |
--- a/mojoshader_opengl.c Fri Aug 07 23:57:38 2009 -0400 +++ b/mojoshader_opengl.c Sat Aug 08 00:28:40 2009 -0400 @@ -1341,7 +1341,7 @@ gltyp *ptr = (gltyp *) Malloc(buflen); \ if (ptr == NULL) { \ return 0; \ - } else if (shader_type == MOJOSHADER_TYPE_PIXEL) { \ + } else if (shader_type == MOJOSHADER_TYPE_VERTEX) { \ program->vs_uniforms_##typ = ptr; \ program->vs_uniforms_##typ##_count = count; \ } else if (shader_type == MOJOSHADER_TYPE_PIXEL) { \