finderrors.c now pumps event queue and paints the SDL window.
Now you can ctrl-c out on the Mac.
--- a/finderrors.c Mon Apr 21 23:45:27 2008 -0400
+++ b/finderrors.c Mon Apr 21 23:54:37 2008 -0400
@@ -72,9 +72,27 @@
DIR *dirp = opendir(dname);
if (dirp != NULL)
{
+ int do_quit = 0;
struct dirent *dent;
while ((dent = readdir(dirp)) != NULL)
{
+ #if FINDERRORS_COMPILE_SHADERS
+ SDL_Event e; // pump event queue to keep OS happy.
+ while (SDL_PollEvent(&e))
+ {
+ if (e.type == SDL_QUIT)
+ do_quit = 1;
+ } // while
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ SDL_GL_SwapBuffers();
+ #endif
+
+ if (do_quit)
+ {
+ report("FAIL: user requested quit!\n");
+ break;
+ } // if
+
if (strstr(dent->d_name, ".bytecode") == NULL)
continue;
@@ -132,6 +150,7 @@
#if FINDERRORS_COMPILE_SHADERS
SDL_Init(SDL_INIT_VIDEO);
SDL_SetVideoMode(640, 480, 0, SDL_OPENGL);
+ glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
#endif
const char *profile = argv[1];