Tue, 02 Dec 2008 06:20:53 -0500 Ryan C. Gordon Removed bitfields for full ints.
Mon, 01 Dec 2008 17:55:58 -0500 Ryan C. Gordon Make the C struct definitions more C++ friendly.
Mon, 01 Dec 2008 17:54:48 -0500 Ryan C. Gordon Only define MOJOSHADER_VERSION and MOJOSHADER_CHANGESET if required.
Fri, 28 Nov 2008 04:05:55 -0500 Ryan C. Gordon Fixed OS X detection code.
Fri, 28 Nov 2008 04:05:43 -0500 Ryan C. Gordon glUseProgramObject isn't part of arb1.
Fri, 07 Nov 2008 20:48:47 -0500 Ryan C. Gordon Added MOJOSHADER_maxShaderModel().
Fri, 07 Nov 2008 19:32:24 -0500 Ryan C. Gordon Forbid GLSL on Mac OS X Tiger systems.
Wed, 05 Nov 2008 21:09:19 -0500 Ryan C. Gordon Patched to compile.
Wed, 05 Nov 2008 20:53:05 -0500 Ryan C. Gordon Generate MOJOSHADER_VERSION, etc.
Wed, 24 Sep 2008 07:27:26 -0400 Ryan C. Gordon Happy September. Minor comment tweak.
Sat, 06 Sep 2008 15:27:18 -0400 Ryan C. Gordon Realy fix TEXKILL in arb1 profile this time.
Sat, 06 Sep 2008 15:15:10 -0400 Ryan C. Gordon Removed FIXME.
Sat, 06 Sep 2008 09:12:20 -0400 Ryan C. Gordon Fixed TEXKILL instruction in arb1/nvX profiles.
Tue, 26 Aug 2008 05:54:49 -0400 Ryan C. Gordon Allow overriding of swizzle on vertex attributes during bytecode parsing.
Sat, 23 Aug 2008 20:33:03 -0400 Ryan C. Gordon Added support for GL_ARB_half_float_vertex and GL_OES_vertex_half_float.
Mon, 18 Aug 2008 11:32:15 -0400 Ryan C. Gordon Added a FIXME.
Mon, 18 Aug 2008 11:28:27 -0400 Ryan C. Gordon "Branched" to "default" ... original svn conversion tool named us "trunk."
Mon, 18 Aug 2008 11:16:05 -0400 Ryan C. Gordon Removed all the unnecessary POSITION0 tapdancing. trunk
Mon, 18 Aug 2008 11:14:44 -0400 Ryan C. Gordon Apparently we aren't using declared_attribute() now. trunk
Mon, 18 Aug 2008 11:14:23 -0400 Ryan C. Gordon Removed the unnecessary check on POSITION0 in emit_GLSL_finalize(). trunk
Mon, 04 Aug 2008 05:56:56 -0400 Ryan C. Gordon Patched to compile on Windows. trunk
Mon, 04 Aug 2008 09:25:32 +0200 Ryan C. Gordon Logic bug: could hit else condition when we didn't want to. trunk
Thu, 31 Jul 2008 19:15:06 -0400 Ryan C. Gordon Rebind application-requested program if we had to change it. trunk
Thu, 31 Jul 2008 19:05:57 -0400 Ryan C. Gordon Set cached uniforms default to 0, not 0xFF, since that actually IS the default. trunk
Thu, 31 Jul 2008 17:57:00 -0400 Ryan C. Gordon Fixed compiler warnings. trunk
Thu, 31 Jul 2008 17:48:36 -0400 Ryan C. Gordon Expose true constant arrays in parseData, load them at link time for GLSL. trunk
Thu, 31 Jul 2008 17:43:38 -0400 Ryan C. Gordon Also link programs when testing for shader compile errors. trunk
Wed, 30 Jul 2008 05:11:15 -0400 Ryan C. Gordon Windows typedef for "int32" was incorrectly flagged "unsigned" trunk
Wed, 30 Jul 2008 04:59:35 -0400 Ryan C. Gordon Comment out uniform pushing optimization. It's buggy at the moment. trunk
Sun, 27 Jul 2008 02:29:07 -0400 Ryan C. Gordon Always use LG2 and EX2 in arb1 profile, even for partial precision. trunk
Wed, 09 Jul 2008 19:52:47 -0400 Ryan C. Gordon Several fixes for nv4 output. trunk
Wed, 09 Jul 2008 13:27:54 -0400 Ryan C. Gordon Fixed uninitialized variable in OpenGL glue's nv4 profile detection. trunk
Sun, 06 Jul 2008 22:01:28 -0400 Ryan C. Gordon First shot at nv4 profile. trunk
Sun, 06 Jul 2008 22:01:15 -0400 Ryan C. Gordon Forgot to add nv3 to arb1 profile mapping. trunk
Sun, 06 Jul 2008 22:00:30 -0400 Ryan C. Gordon Fixed incorrect fail() string. trunk
Sun, 06 Jul 2008 21:59:55 -0400 Ryan C. Gordon More bytecode verification tests against spec. trunk
Sun, 06 Jul 2008 21:57:10 -0400 Ryan C. Gordon Attempt at DSX and DSY in nv2 profile. trunk
Sun, 06 Jul 2008 21:53:41 -0400 Ryan C. Gordon Another FIXME. trunk
Sun, 06 Jul 2008 21:51:53 -0400 Ryan C. Gordon Added a FIXME. trunk
Fri, 04 Jul 2008 14:56:08 -0400 Ryan C. Gordon Patched to compile on Windows. trunk
Thu, 03 Jul 2008 15:27:05 -0400 Ryan C. Gordon Added availableprofiles.c ... trunk
Thu, 03 Jul 2008 15:25:12 -0400 Ryan C. Gordon Added MOJOSHADER_glAvailableProfiles(). trunk
Thu, 03 Jul 2008 12:09:26 -0400 Ryan C. Gordon First piece of work on nv3 profile. trunk
Thu, 03 Jul 2008 12:08:40 -0400 Ryan C. Gordon Corrected test for nv2 profile support in OpenGL glue. trunk
Wed, 02 Jul 2008 16:00:47 -0400 Ryan C. Gordon Fixed output to POSITION0. trunk
Wed, 02 Jul 2008 15:44:51 -0400 Ryan C. Gordon Determine constant arrays before setting any local pointers. Safety first! trunk
Wed, 02 Jul 2008 15:21:36 -0400 Ryan C. Gordon Removed a FIXME (was resolved in commit 404:cdb4d7906026). trunk
Sun, 29 Jun 2008 18:02:42 -0400 Ryan C. Gordon Removed all the uniform array nonsense in OpenGL glue. trunk
Sun, 29 Jun 2008 02:06:08 -0400 Ryan C. Gordon Build mojoshader.c and mojoshader_opengl.c into a static library. trunk
Sun, 29 Jun 2008 02:00:46 -0400 Ryan C. Gordon The glsl120 const array code fails, even though spec suggests it shouldn't. trunk
Sun, 29 Jun 2008 02:00:08 -0400 Ryan C. Gordon Fixed glsl120 profile test in OpenGL glue. trunk
Sun, 29 Jun 2008 01:52:35 -0400 Ryan C. Gordon Added test for GLSL version string. trunk
Sun, 29 Jun 2008 01:06:09 -0400 Ryan C. Gordon Rearranged profile-specific functions in OpenGL glue. trunk
Sun, 29 Jun 2008 00:28:47 -0400 Ryan C. Gordon Removed obsolete SUPPORT_PROFILE_NV2 test. trunk
Sun, 29 Jun 2008 00:22:30 -0400 Ryan C. Gordon Minor syntax OCD. trunk
Sun, 29 Jun 2008 00:17:25 -0400 Ryan C. Gordon Better const array support for glsl120 profile. trunk
Sun, 29 Jun 2008 00:16:56 -0400 Ryan C. Gordon Added framework for GLSL 1.20 support. trunk
Sun, 29 Jun 2008 00:15:52 -0400 Ryan C. Gordon Added bestprofile program. trunk
Sat, 28 Jun 2008 22:53:55 -0400 Ryan C. Gordon Build arrays of constants if necessary. trunk
Fri, 27 Jun 2008 17:54:57 -0400 Ryan C. Gordon More specific fail() message for profiles without branching support. trunk
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